Player Matchup

Erlang Shen
Erlang Shen
BTAtime
Erlang Shen
Level 125
God Stats
6W - 8L
1,509 SR
Queue Stats
207W - 207L
1,477 Elo+
Solo
Pele
Pele
Luka2105
Pele
Level 65
God Stats
65W - 47L
1,474 SR
Queue Stats
281W - 235L
1,559 Elo+
Party 3
Olorun
Olorun
MeoZamudio
Olorun
Level 102
God Stats
1W - 4L
1,255 SR
Queue Stats
144W - 138L
1,493 Elo+
Solo
Agni
Agni
Saluga123
Agni
Level 83
God Stats
4W - 13L
1,375 SR
Queue Stats
529W - 448L
1,513 Elo+
Party 3
Sylvanus
Sylvanus
theszl
Sylvanus
Level 54
God Stats
2W - 4L
1,740 SR
Queue Stats
85W - 85L
1,527 Elo+
Solo
Team Averages
Level 86
1,471 SR
1,514 Elo+

VS

Team Averages
Level 115
1,368 SR
1,463 Elo+
Gilgamesh
Gilgamesh
BDNIChubby
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,445 Elo+
Solo
Anubis
Anubis
Racc1996
Anubis
Level 129
God Stats
2W - 5L
1,376 SR
Queue Stats
205W - 170L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
RealisticMars0
Nu Wa
Level 141
God Stats
1W - 1L
1,174 SR
Queue Stats
14W - 22L
1,398 Elo+
Party 2
Hou Yi
Hou Yi
Seb99
Hou Yi
Level 122
God Stats
7W - 3L
1,689 SR
Queue Stats
91W - 88L
1,525 Elo+
Party 1
Khepri
Khepri
ZOTTmaster
Khepri
Level 117
God Stats
1W - 3L
1,099 SR
Queue Stats
14W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BTAtime
Erlang Shen
10
1 / 5 / 0
6,854
457
9,263
14,920
11,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
14
4 / 7 / 3
8,421
561
6,955
14,870
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
MeoZamudio
Olorun
13
2 / 4 / 1
7,553
504
5,681
11,600
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
14
4 / 5 / 3
8,763
584
10,301
10,978
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
theszl
Sylvanus
11
0 / 3 / 2
6,910
461
3,393
11,991
7,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BDNIChubby
Gilgamesh
15
4 / 1 / 5
9,628
642
12,577
17,268
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Racc1996
Anubis
17
9 / 4 / 7
10,028
669
14,104
12,514
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 3 / 7
9,130
609
10,156
6,128
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Seb99
Hou Yi
14
5 / 2 / 4
8,485
566
7,848
8,925
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Khepri
ZOTTmaster
Khepri
13
1 / 1 / 8
8,107
540
4,509
10,285
7,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
24
24
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BDNIChubby
Gilgamesh
4
1
5
6.5
L
Erlang Shen
BTAtime
Erlang Shen
1
5
0
0.2
L
Pele
4
7
3
0.79
L
Olorun
MeoZamudio
Olorun
2
4
1
0.63
W
Anubis
Racc1996
Anubis
9
4
7
3.13
W
5
3
7
2.83
L
Agni
4
5
3
1.1
W
Hou Yi
Seb99
Hou Yi
5
2
4
3.5
W
Khepri
ZOTTmaster
Khepri
1
1
8
5
L
Sylvanus
theszl
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
49,194
64,359
Taken
55,120
26,924
Mitigated
34,769
20,254
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BDNIChubby
Gilgamesh
12,577
5,818
0
5,200
17,268
17,292
256
1,277
15,969
0
62,500
L
Erlang Shen
BTAtime
Erlang Shen
9,263
6,096
0
6,127
14,920
11,269
0
1,109
13,093
0
41,724
L
Pele
6,955
1,451
0
3,000
14,870
3,834
0
7,123
7,605
0
66,763
L
Olorun
MeoZamudio
Olorun
5,681
2,481
130
2,495
11,600
2,916
0
5,281
6,319
52,945
2,722
W
Anubis
Racc1996
Anubis
14,104
334
0
6,107
12,514
5,204
308
3,743
8,612
83,034
0
W
10,156
1,454
0
1,022
6,128
1,643
606
3,126
2,664
48,093
0
L
Agni
10,301
131
0
2,355
10,978
1,657
0
8,022
2,956
54,184
2,600
W
Hou Yi
Seb99
Hou Yi
7,848
3,560
0
3,456
8,925
3,372
547
5,850
2,969
0
68,493
W
Khepri
ZOTTmaster
Khepri
4,509
203
1,965
3,336
10,285
7,258
147
5,052
5,078
25,361
1,410
L
Sylvanus
theszl
Sylvanus
3,393
1,043
3,241
2,906
11,991
7,248
0
7,095
4,896
15,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
45,378
428
Minions Killed
454
0
Camps Cleared
0
1,336,240
Distance Traveled
1,475,956
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,628
642
101
7
0
254,539
0
L
Erlang Shen
6,854
457
65
4
0
191,845
0
L
Pele
8,421
561
103
7
0
324,484
0
L
Olorun
7,553
504
105
7
0
265,544
1
W
Anubis
10,028
669
124
8
0
330,900
0
W
Nu Wa
9,130
609
68
5
0
294,001
2
L
Agni
8,763
584
124
8
0
290,642
0
W
Hou Yi
8,485
566
114
8
0
286,873
0
W
Khepri
8,107
540
47
3
0
309,643
3
L
Sylvanus
6,910
461
31
2
0
263,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role