Player Matchup

Ullr
Ullr
RhinoT13
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 123L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
Soldier 170
Nu Wa
Level 81
God Stats
4W - 4L
1,636 SR
Queue Stats
41W - 48L
1,473 Elo+
Party 2
Bacchus
Bacchus
SubparHippo0977
Bacchus
Level 99
God Stats
25W - 28L
1,483 SR
Queue Stats
158W - 181L
1,433 Elo+
Party 2
Team Averages
Level 96
1,540 SR
1,436 Elo+

VS

Team Averages
Level 119
1,721 SR
1,443 Elo+
Xing Tian
Xing Tian
DJP_WithTheStrat
Xing Tian
Level 153
God Stats
4W - 4L
1,871 SR
Queue Stats
64W - 66L
1,448 Elo+
Party 1
Fenrir
Fenrir
DinosaurKevin
Fenrir
Level 135
God Stats
4W - 1L
1,708 SR
Queue Stats
81W - 84L
1,453 Elo+
Party 1
Neith
Neith
Luizttad2406
Neith
Level 68
God Stats
19W - 11L
1,584 SR
Queue Stats
268W - 292L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 5 / 3
7,511
751
4,241
10,111
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 3 / 3
7,964
796
7,153
5,870
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 6 / 2
7,945
795
5,000
9,309
8,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
15
5 / 1 / 9
9,142
914
7,754
9,184
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 9
9,304
930
8,427
6,776
3,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 6
8,855
886
5,515
6,085
2,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
5
1
9
9.5
W
5
2
9
4.75
W
4
1
6
7
L
Ullr
1
5
3
0.5
L
1
3
3
0.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
21,696
25,290
Taken
22,045
13,802
Mitigated
12,977
2,506
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
7,754
489
0
573
9,184
7,601
47
4,892
3,839
17,308
1,459
W
8,427
2,081
0
2,192
6,776
3,309
0
3,367
3,262
0
38,442
W
5,515
1,344
0
1,911
6,085
2,067
1,248
3,167
2,689
0
35,574
L
Ullr
4,241
1,659
0
905
10,111
3,488
125
2,802
6,942
0
19,531
L
7,153
1,825
0
28
5,870
1,778
0
1,535
4,109
20,032
0
L
5,000
432
0
1,573
9,309
8,536
0
2,136
6,625
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
27,301
90
Minions Killed
147
0
Camps Cleared
0
513,128
Distance Traveled
581,233
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,142
914
16
2
0
203,339
0
W
Fenrir
9,304
930
61
6
0
208,369
0
W
Neith
8,855
886
70
7
0
169,525
0
L
Ullr
7,511
751
40
4
0
164,252
0
L
Nu Wa
7,964
796
32
3
0
175,568
1
L
Bacchus
7,945
795
18
2
0
173,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role