Player Matchup

Athena
Athena
Briankrieg22
Athena
Level 69
God Stats
4W - 2L
1,668 SR
Queue Stats
60W - 57L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
K2shmoker
Ne Zha
Level 69
God Stats
6W - 8L
1,450 SR
Queue Stats
337W - 346L
1,486 Elo+
Solo
Artemis
Artemis
MaabeeRick
Artemis
Level 142
God Stats
37W - 16L
1,698 SR
Queue Stats
551W - 521L
1,475 Elo+
Solo
Hercules
Hercules
TOXICxFLIPYx
Hercules
Level 85
God Stats
11W - 5L
1,688 SR
Queue Stats
163W - 159L
1,427 Elo+
Solo
Vulcan
Vulcan
WukongTheGreat
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 255L
1,535 Elo+
Party 3
Team Averages
Level 99
1,601 SR
1,493 Elo+

VS

Team Averages
Level 127
1,513 SR
1,489 Elo+
Cliodhna
Cliodhna
AssassinMario21
Cliodhna
Level 160
God Stats
7W - 5L
1,413 SR
Queue Stats
267W - 266L
1,516 Elo+
Party 2
Ix Chel
Ix Chel
HamsterInMySock
Ix Chel
Level 89
God Stats
19W - 32L
1,445 SR
Queue Stats
365W - 329L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Kasius_4you
Jing Wei
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
374W - 342L
1,509 Elo+
Solo
Shiva
Shiva
Nkid333
Shiva
Level 123
God Stats
1W - 0L
1,674 SR
Queue Stats
302W - 249L
1,477 Elo+
Party 1
Lancelot
Lancelot
Swpxr_2
Lancelot
Level 138
God Stats
3W - 2L
1,532 SR
Queue Stats
158W - 161L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 3 / 2
8,333
463
6,054
17,041
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
K2shmoker
Ne Zha
14
4 / 8 / 2
8,423
468
5,624
18,420
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MaabeeRick
Artemis
16
1 / 4 / 3
9,017
501
11,820
17,260
8,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
TOXICxFLIPYx
Hercules
12
0 / 6 / 1
7,522
418
7,974
15,979
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 4
9,729
541
16,220
9,748
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
9 / 0 / 7
12,409
689
19,511
19,461
12,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 3
9,144
508
6,435
11,729
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Kasius_4you
Jing Wei
17
5 / 1 / 5
10,543
586
8,674
9,637
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Shiva
Nkid333
Shiva
16
6 / 2 / 7
10,332
574
13,930
16,253
14,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Swpxr_2
Lancelot
18
4 / 4 / 5
9,798
544
8,027
14,213
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
12
Kills
25
25
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
0
7
12.5
L
Athena
3
3
2
1.33
W
1
5
3
0.5
L
Ne Zha
K2shmoker
Ne Zha
4
8
2
0.63
W
Jing Wei
Kasius_4you
Jing Wei
5
1
5
7.5
L
Artemis
MaabeeRick
Artemis
1
4
3
0.63
W
Shiva
Nkid333
Shiva
6
2
7
4.75
W
Lancelot
Swpxr_2
Lancelot
4
4
5
1.63
L
Hercules
TOXICxFLIPYx
Hercules
0
6
1
0.08
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
56,577
78,448
Taken
71,293
51,051
Mitigated
40,680
25,675
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
19,511
2,768
0
7,856
19,461
12,188
0
4,272
14,439
0
98,067
L
Athena
6,054
2,554
0
4,614
17,041
21,321
164
2,675
14,366
22,184
0
W
6,435
708
262
2,555
11,729
3,381
2,402
6,802
4,499
60,141
0
L
Ne Zha
K2shmoker
Ne Zha
5,624
1,764
0
6,448
18,420
7,211
0
1,088
17,332
0
53,219
W
Jing Wei
Kasius_4you
Jing Wei
8,674
6,317
0
3,449
9,637
3,571
1,124
1,042
8,593
0
70,131
L
Artemis
MaabeeRick
Artemis
11,820
6,012
0
7,671
17,260
8,158
553
0
17,260
0
77,745
W
Shiva
Nkid333
Shiva
13,930
1,833
170
3,255
16,253
14,619
17
5,381
10,705
0
37,155
W
Lancelot
Swpxr_2
Lancelot
8,027
2,649
0
1,000
14,213
6,921
0
3,849
10,163
0
82,289
L
Hercules
TOXICxFLIPYx
Hercules
7,974
1,948
0
5,942
15,979
9,884
0
68
15,911
0
37,794
L
16,220
492
0
1,000
9,748
4,477
237
2,604
7,144
84,374
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
52,226
454
Minions Killed
546
0
Camps Cleared
0
1,699,462
Distance Traveled
1,960,624
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,409
689
170
9
0
411,590
5
L
Athena
8,333
463
38
2
0
364,205
4
W
Ix Chel
9,144
508
93
5
0
338,818
2
L
Ne Zha
8,423
468
83
5
0
377,081
0
W
Jing Wei
10,543
586
134
7
0
379,223
0
L
Artemis
9,017
501
125
7
0
314,441
0
W
Shiva
10,332
574
34
2
0
399,644
9
W
Lancelot
9,798
544
115
6
0
431,349
0
L
Hercules
7,522
418
71
4
0
291,020
1
L
Vulcan
9,729
541
137
8
0
352,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role