Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Murazaky
Ishtar
Level 152
God Stats
1W - 3L
1,344 SR
Queue Stats
177W - 186L
1,403 Elo+
Solo
Sylvanus
Sylvanus
NicooJepsen
Sylvanus
Level 148
God Stats
21W - 22L
1,484 SR
Queue Stats
238W - 248L
1,457 Elo+
Party 2
Team Averages
Level 148
1,466 SR
1,472 Elo+

VS

Team Averages
Level 131
1,471 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LuxDesTroYeR
Chaac
Level 168
God Stats
6W - 12L
1,327 SR
Queue Stats
212W - 230L
1,317 Elo+
Solo
Anubis
Anubis
Pablofurius
Anubis
Level 115
God Stats
117W - 105L
1,567 SR
Queue Stats
136W - 145L
1,488 Elo+
Solo
Ganesha
Ganesha
mustang06
Ganesha
Level 88
God Stats
29W - 31L
1,462 SR
Queue Stats
67W - 78L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 2 / 1
5,111
639
3,324
6,594
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
 
Janus
8
1 / 1 / 1
5,042
630
2,097
3,040
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
1
0 / 0 / 0
3,095
387
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
Murazaky
Ishtar
8
0 / 3 / 1
4,604
576
3,548
5,224
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
NicooJepsen
Sylvanus
8
1 / 5 / 0
4,276
535
3,164
8,102
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 1 / 0
5,700
713
3,801
4,487
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
11
2 / 3 / 1
5,529
691
2,591
4,054
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,836
730
1,810
4,574
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
3 / 1 / 0
5,463
683
3,838
5,829
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ganesha
mustang06
Ganesha
9
1 / 0 / 5
5,367
671
1,759
5,971
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
L
Janus
 
Janus
1
1
1
1.5
L
Fenrir
 
Fenrir
0
0
0
0
W
Medusa
 
Medusa
4
1
0
4
W
Baba Yaga
 
Baba Yaga
2
3
1
0.83
W
1
0
2
2
L
Ishtar
Murazaky
Ishtar
0
3
1
0.17
L
Sylvanus
NicooJepsen
Sylvanus
1
5
0
0.2
W
Anubis
3
1
0
3
W
Ganesha
mustang06
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
13,799
22,960
Taken
24,915
8,338
Mitigated
10,189
6,835
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,324
866
0
2,482
6,594
1,477
0
3,067
3,495
0
21,422
L
Janus
 
Janus
2,097
340
0
625
3,040
722
0
1,792
1,014
25,275
510
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
 
Medusa
3,801
1,294
0
1,869
4,487
1,265
58
672
3,815
0
34,820
W
Baba Yaga
 
Baba Yaga
2,591
0
0
679
4,054
1,368
0
1,025
2,937
37,391
0
W
1,810
125
0
1,181
4,574
2,365
437
452
4,122
0
36,859
L
Ishtar
Murazaky
Ishtar
3,548
2,290
0
1,329
5,224
1,497
429
559
4,665
0
25,412
L
Sylvanus
NicooJepsen
Sylvanus
3,164
899
595
1,804
8,102
4,642
0
2,351
5,674
13,832
5,231
W
Anubis
3,838
371
0
3,627
5,829
2,257
0
1,116
4,625
30,400
0
W
Ganesha
mustang06
Ganesha
1,759
114
0
2,174
5,971
2,934
0
1,510
4,429
11,408
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
27,895
171
Minions Killed
302
0
Camps Cleared
0
646,158
Distance Traveled
842,021
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,111
639
41
5
0
204,832
0
L
Janus
5,042
630
58
7
0
135,294
6
L
Fenrir
3,095
387
0
0
0
0
0
W
Medusa
5,700
713
74
9
0
156,013
0
W
Baba Yaga
5,529
691
83
10
0
168,277
0
W
Chaac
5,836
730
76
10
0
173,275
0
L
Ishtar
4,604
576
46
6
0
148,108
0
L
Sylvanus
4,276
535
26
3
0
157,924
0
W
Anubis
5,463
683
64
8
0
168,258
1
W
Ganesha
5,367
671
5
1
0
176,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role