Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HatFM
Kumbhakarna
Level 81
God Stats
6W - 3L
1,464 SR
Queue Stats
124W - 127L
1,543 Elo+
Party 2
Set
Set
Turlless
Set
Level 174
God Stats
3W - 0L
1,822 SR
Queue Stats
56W - 20L
1,724 Elo+
Party 1
Tiamat
Tiamat
neuroticwyrm
Tiamat
Level 63
God Stats
2W - 3L
1,173 SR
Queue Stats
221W - 249L
1,503 Elo+
Party 2
Artio
Artio
soljir
Artio
Level 159
God Stats
9W - 4L
1,711 SR
Queue Stats
447W - 373L
1,749 Elo+
Party 1
Team Averages
Level 126
1,534 SR
1,604 Elo+

VS

Team Averages
Level 120
1,519 SR
1,545 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ausar1
Persephone
Level 125
God Stats
27W - 31L
1,544 SR
Queue Stats
181W - 169L
1,557 Elo+
Solo
Neith
Neith
Bellalyk
Neith
Level 194
God Stats
31W - 41L
1,551 SR
Queue Stats
369W - 323L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
GRANDMAW
Kuzenbo
Level 66
God Stats
1W - 2L
1,275 SR
Queue Stats
344W - 330L
1,558 Elo+
Solo
Scylla
Scylla
Vqpe35
Scylla
Level 87
God Stats
2W - 2L
1,726 SR
Queue Stats
10W - 6L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 2
7,124
1,425
4,290
5,448
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
HatFM
Kumbhakarna
11
2 / 0 / 6
6,992
1,398
2,148
4,619
3,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
3 / 0 / 6
6,701
1,340
7,927
4,526
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
1 / 1 / 4
5,852
1,170
2,969
2,790
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artio
soljir
Artio
11
1 / 0 / 7
6,356
1,271
6,895
9,638
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

394

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 5 / 2
6,083
1,217
4,035
7,148
3,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Ausar1
Persephone
10
0 / 3 / 2
5,944
1,189
6,390
5,395
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Bellalyk
Neith
11
2 / 1 / 0
6,474
1,295
6,181
2,904
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GRANDMAW
Kuzenbo
11
0 / 2 / 3
6,523
1,305
6,476
10,199
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Vqpe35
Scylla
10
0 / 1 / 0
5,108
1,022
544
836
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
12
Kills
3
3
Deaths
12
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
2
3
L
Thanatos
 
Thanatos
1
5
2
0.4
L
Persephone
Ausar1
Persephone
0
3
2
0.33
L
Neith
Bellalyk
Neith
2
1
0
2
L
Kuzenbo
GRANDMAW
Kuzenbo
0
2
3
0.75
W
Kumbhakarna
HatFM
Kumbhakarna
2
0
6
5
W
3
0
6
6
L
Scylla
Vqpe35
Scylla
0
1
0
0
W
Tiamat
1
1
4
3
W
Artio
soljir
Artio
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
23,626
27,021
Taken
26,482
16,270
Mitigated
13,101
4,990
Healing
3,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,290
1,735
0
0
5,448
1,895
0
2,931
2,427
0
20,721
L
Thanatos
 
Thanatos
4,035
1,080
0
1,551
7,148
3,379
0
2,939
3,791
0
7,974
L
Persephone
Ausar1
Persephone
6,390
478
0
238
5,395
1,455
0
2,415
2,550
13,863
0
L
Neith
Bellalyk
Neith
6,181
1,827
0
771
2,904
878
0
722
2,106
0
26,179
L
Kuzenbo
GRANDMAW
Kuzenbo
6,476
1,731
0
1,311
10,199
7,205
0
4,215
5,459
10,797
0
W
Kumbhakarna
HatFM
Kumbhakarna
2,148
279
0
394
4,619
3,795
0
2,028
2,457
5,851
171
W
7,927
2,451
0
846
4,526
2,854
0
2,443
1,965
0
18,166
L
Scylla
Vqpe35
Scylla
544
98
0
0
836
184
0
668
98
544
0
W
Tiamat
2,969
130
0
466
2,790
1,734
0
1,433
1,258
6,436
0
W
Artio
soljir
Artio
6,895
814
462
2,822
9,638
5,992
0
3,858
5,504
8,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
30,132
85
Minions Killed
86
4
Camps Cleared
4
578,255
Distance Traveled
420,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,124
1,425
40
8
1
118,179
0
L
Thanatos
6,083
1,217
8
2
2
95,969
0
L
Persephone
5,944
1,189
24
5
1
99,358
0
L
Neith
6,474
1,295
50
10
0
92,684
0
L
Kuzenbo
6,523
1,305
4
1
1
115,290
0
W
Kumbhakarna
6,992
1,398
3
1
0
119,095
0
W
Set
6,701
1,340
31
6
2
116,467
0
L
Scylla
5,108
1,022
0
0
0
17,037
0
W
Tiamat
5,852
1,170
7
1
1
107,097
0
W
Artio
6,356
1,271
4
1
0
117,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role