Player Matchup

King Arthur
King Arthur
Dustyunicorn950
King Arthur
Level 88
God Stats
6W - 4L
1,681 SR
Queue Stats
128W - 117L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
SwiftFox285
Nu Wa
Level 61
God Stats
4W - 8L
1,495 SR
Queue Stats
71W - 63L
1,552 Elo+
Party 1
Arachne
Arachne
TC537
Arachne
Level 59
God Stats
50W - 24L
1,716 SR
Queue Stats
73W - 63L
1,561 Elo+
Party 1
Team Averages
Level 69
1,630 SR
1,561 Elo+

VS

Team Averages
Level 114
1,555 SR
1,467 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Visbi
Ix Chel
Level 94
God Stats
2W - 0L
1,665 SR
Queue Stats
11W - 14L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dustyunicorn950
King Arthur
12
0 / 3 / 0
6,984
698
3,790
8,574
5,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 0
7,478
748
4,274
6,151
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TC537
Arachne
13
0 / 2 / 1
7,469
747
3,137
5,837
2,722
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 0 / 4
9,646
965
8,419
13,515
8,216
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Maui
 
Maui
14
1 / 1 / 9
8,432
843
3,335
6,911
6,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
Visbi
Ix Chel
15
3 / 0 / 7
9,107
911
5,793
4,016
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
4
8
W
Maui
 
Maui
1
1
9
5.5
L
King Arthur
Dustyunicorn950
King Arthur
0
3
0
0
L
1
5
0
0.2
L
Arachne
TC537
Arachne
0
2
1
0.25
W
Ix Chel
Visbi
Ix Chel
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,201
Damage
17,547
20,562
Taken
24,442
10,770
Mitigated
16,369
1,125
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,419
3,261
0
3,530
13,515
8,216
835
2,352
11,163
545
29,455
W
Maui
 
Maui
3,335
715
0
0
6,911
6,214
717
1,291
5,620
18,816
2,828
L
King Arthur
Dustyunicorn950
King Arthur
3,790
401
0
143
8,574
5,919
0
3,893
4,436
0
19,806
L
4,274
1,422
0
500
6,151
2,129
0
2,309
3,719
19,341
0
L
Arachne
TC537
Arachne
3,137
3,059
0
482
5,837
2,722
0
2,526
3,162
0
13,071
W
Ix Chel
Visbi
Ix Chel
5,793
602
1,851
1,497
4,016
1,939
1,488
753
3,263
37,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
27,185
91
Minions Killed
185
0
Camps Cleared
0
546,648
Distance Traveled
618,151
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,646
965
63
6
0
225,792
0
W
Maui
8,432
843
37
4
0
192,361
0
L
King Arthur
6,984
698
23
2
0
196,124
1
L
Nu Wa
7,478
748
32
3
0
154,496
0
L
Arachne
7,469
747
36
4
0
196,028
0
W
Ix Chel
9,107
911
85
9
0
199,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role