Player Matchup

Apollo
Apollo
KIRITOGAMER205
Apollo
Level 157
God Stats
6W - 4L
1,561 SR
Queue Stats
84W - 84L
1,467 Elo+
Solo
Bakasura
Bakasura
King-Veraxn
Bakasura
Level 143
God Stats
3W - 3L
1,265 SR
Queue Stats
37W - 27L
1,529 Elo+
Party 1
Bellona
Bellona
NickFromWithin
Bellona
Level 158
God Stats
1W - 4L
1,091 SR
Queue Stats
46W - 39L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
TheNameIsFreya
Nu Wa
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,609 Elo+
Solo
Kumbhakarna
Kumbhakarna
thatsupport
Kumbhakarna
Level 114
God Stats
16W - 18L
1,498 SR
Queue Stats
32W - 37L
1,470 Elo+
Solo
Team Averages
Level 126
1,383 SR
1,511 Elo+

VS

Team Averages
Level 94
1,515 SR
1,470 Elo+
Janus
Janus
AlexisInTexas
Janus
Level 52
God Stats
16W - 30L
1,388 SR
Queue Stats
133W - 159L
1,467 Elo+
Solo
Guan Yu
Guan Yu
BIGBOOTYFLAVORS
Guan Yu
Level 148
God Stats
7W - 4L
1,775 SR
Queue Stats
480W - 435L
1,516 Elo+
Solo
Bacchus
Bacchus
Hiro_reborn69
Bacchus
Level 125
God Stats
5W - 5L
1,625 SR
Queue Stats
178W - 174L
1,498 Elo+
Solo
Izanami
Izanami
XxDemon_T1mexX
Izanami
Level 110
God Stats
4W - 5L
1,450 SR
Queue Stats
25W - 35L
1,418 Elo+
Solo
Pele
Pele
charlieshuffles1
Pele
Level 37
God Stats
0W - 4L
1,337 SR
Queue Stats
15W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,743
562
4,620
9,084
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
King-Veraxn
Bakasura
11
1 / 3 / 2
5,792
483
2,841
9,795
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 2 / 0
6,106
509
3,239
11,927
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 1 / 1
6,611
551
9,083
4,281
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
thatsupport
Kumbhakarna
10
0 / 0 / 5
5,845
487
3,323
7,874
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,997
500
3,638
6,214
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 0
7,945
662
8,580
9,016
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
9
0 / 2 / 1
5,812
484
4,696
9,293
7,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 3 / 0
6,149
512
5,211
7,622
2,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 1
6,125
510
4,963
8,136
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
0
0
2
L
Bacchus
0
2
1
0.25
W
3
0
0
3
W
Bakasura
King-Veraxn
Bakasura
1
3
2
0.67
W
1
2
0
0.5
W
4
1
1
4.5
L
0
3
0
0
L
3
2
1
1.75
W
Kumbhakarna
thatsupport
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,106
Damage
27,088
42,961
Taken
40,281
21,014
Mitigated
22,227
15,724
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,638
162
0
862
6,214
1,681
0
4,344
1,703
45,553
618
L
8,580
1,188
40
4,464
9,016
8,381
0
352
8,664
14,736
48,102
L
Bacchus
4,696
970
0
2,901
9,293
7,304
0
5,091
4,202
15,053
1,603
W
4,620
3,153
0
4,812
9,084
2,684
0
1,762
7,322
0
52,132
W
Bakasura
King-Veraxn
Bakasura
2,841
1,656
0
2,696
9,795
3,966
0
1,297
8,468
0
34,787
W
3,239
1,392
0
4,796
11,927
8,219
0
1,901
10,026
0
38,518
W
9,083
2,228
0
1,495
4,281
1,088
530
1,427
2,754
47,084
1,608
L
5,211
3,163
0
2,220
7,622
2,219
0
906
6,716
0
51,004
L
4,963
1,334
0
1,044
8,136
2,642
0
1,485
6,164
0
42,584
W
Kumbhakarna
thatsupport
Kumbhakarna
3,323
451
0
1,925
7,874
5,057
187
3,302
4,466
16,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
32,028
324
Minions Killed
383
0
Camps Cleared
0
1,162,871
Distance Traveled
1,128,168
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,997
500
93
8
0
226,428
1
L
Guan Yu
7,945
662
106
9
0
232,375
2
L
Bacchus
5,812
484
22
2
0
217,339
5
W
Apollo
6,743
562
82
7
0
219,214
4
W
Bakasura
5,792
483
74
6
0
261,395
0
W
Bellona
6,106
509
78
7
0
223,964
2
W
Nu Wa
6,611
551
79
7
0
226,436
2
L
Izanami
6,149
512
90
8
0
208,180
0
L
Pele
6,125
510
72
6
0
243,846
0
W
Kumbhakarna
5,845
487
11
1
0
231,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role