Player Matchup

Bellona
Bellona
CursingDuck
Bellona
Level 108
God Stats
3W - 3L
1,587 SR
Queue Stats
26W - 27L
1,594 Elo+
Party 1
Cupid
Cupid
Joebitooo
Cupid
Level 76
God Stats
2W - 3L
1,545 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 2
Sobek
Sobek
LashinOuTLouD
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
cr0s77
Ah Puch
Level 157
God Stats
1W - 3L
1,213 SR
Queue Stats
322W - 324L
1,501 Elo+
Solo
Da Ji
Da Ji
jessie2217
Da Ji
Level 145
God Stats
3W - 2L
1,787 SR
Queue Stats
94W - 99L
1,468 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,515 Elo+

VS

Team Averages
Level 146
1,553 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
A Cosmic Curse
Ah Puch
Level 152
God Stats
8W - 1L
1,721 SR
Queue Stats
224W - 198L
1,558 Elo+
Solo
Set
Set
CallMeMellows
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,551 Elo+
Solo
Athena
Athena
NightmareM07
Athena
Level 145
God Stats
4W - 2L
1,739 SR
Queue Stats
27W - 27L
1,496 Elo+
Party 3
Surtr
Surtr
TheMindzEyeTTV
Surtr
Level 139
God Stats
7W - 9L
1,307 SR
Queue Stats
367W - 378L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CursingDuck
Bellona
7
1 / 2 / 0
4,083
681
3,123
5,839
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Joebitooo
Cupid
5
0 / 3 / 0
3,237
540
649
3,294
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,331
555
442
4,504
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
cr0s77
Ah Puch
8
2 / 0 / 0
4,303
717
2,421
2,889
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
3
0 / 1 / 1
2,988
498
929
2,043
550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 3
4,134
689
3,674
1,202
355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
3,850
642
2,071
3,953
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 2
3,903
651
1,960
4,631
2,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
3 / 0 / 2
4,609
768
1,544
3,362
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 1
3,984
664
1,967
3,484
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
W
1
1
0
1
W
0
1
2
1
L
Bellona
CursingDuck
Bellona
1
2
0
0.5
L
Cupid
Joebitooo
Cupid
0
3
0
0
L
0
2
0
0
W
Athena
3
0
2
4
W
2
1
1
2.5
L
Ah Puch
cr0s77
Ah Puch
2
0
0
2
L
Da Ji
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,564
Damage
11,216
18,569
Taken
16,632
9,065
Mitigated
7,531
5,383
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,674
1,238
0
50
1,202
355
0
101
1,101
0
24,819
W
2,071
0
0
1,369
3,953
1,012
0
2,138
1,574
19,779
1,001
W
1,960
915
0
2,448
4,631
2,508
0
0
4,631
0
20,257
L
Bellona
CursingDuck
Bellona
3,123
733
0
2,071
5,839
4,318
0
46
5,793
0
23,806
L
Cupid
Joebitooo
Cupid
649
179
83
161
3,294
788
0
687
2,607
0
11,298
L
442
56
0
1,523
4,504
2,763
0
720
3,784
6,036
0
W
Athena
1,544
461
53
1,567
3,362
2,189
0
341
3,021
10,730
937
W
1,967
950
0
559
3,484
1,467
0
31
3,442
699
19,369
L
Ah Puch
cr0s77
Ah Puch
2,421
0
0
815
2,889
646
0
1,436
1,304
23,930
0
L
Da Ji
929
247
0
730
2,043
550
0
459
1,492
0
5,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,942
Gold Earned
20,480
135
Minions Killed
171
0
Camps Cleared
0
546,289
Distance Traveled
536,273
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,134
689
32
5
0
93,803
0
W
Ah Puch
3,850
642
43
7
0
111,726
0
W
Set
3,903
651
37
6
0
104,196
0
L
Bellona
4,083
681
46
8
0
112,200
0
L
Cupid
3,237
540
23
4
0
107,896
1
L
Sobek
3,331
555
13
2
0
127,549
0
W
Athena
4,609
768
21
4
0
102,417
2
W
Surtr
3,984
664
38
6
0
124,131
0
L
Ah Puch
4,303
717
42
7
0
126,537
2
L
Da Ji
2,988
498
11
2
0
72,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role