Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Antraha
Nu Wa
Level 104
God Stats
376W - 406L
1,541 SR
Queue Stats
420W - 494L
1,501 Elo+
Party 2
Neith
Neith
ItsLuhs
Neith
Level 31
God Stats
2W - 2L
1,272 SR
Queue Stats
2W - 7L
1,152 Elo+
Party 1
Hera
Hera
cucabeludo2901
Hera
Level 54
God Stats
12W - 11L
1,554 SR
Queue Stats
130W - 166L
1,508 Elo+
Solo
Hachiman
Hachiman
majus51
Hachiman
Level 7
God Stats
0W - 6L
1,177 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 1
Team Averages
Level 60
1,409 SR
1,362 Elo+

VS

Team Averages
Level 101
1,519 SR
1,478 Elo+
Sylvanus
Sylvanus
BenDrowned14
Sylvanus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Chumazaya
Aphrodite
Level 44
God Stats
6W - 2L
1,626 SR
Queue Stats
30W - 29L
1,482 Elo+
Solo
Nox
Nox
Deggu
Nox
Level 149
God Stats
100W - 116L
1,511 SR
Queue Stats
240W - 257L
1,467 Elo+
Solo
Neith
Neith
Huston85
Neith
Level 66
God Stats
8W - 7L
1,576 SR
Queue Stats
434W - 459L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
SleezyShroom
Sun Wukong
Level 128
God Stats
2W - 0L
1,382 SR
Queue Stats
50W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 5 / 1
9,652
965
25,290
10,836
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Antraha
Nu Wa
14
1 / 5 / 1
9,419
942
14,163
13,698
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ItsLuhs
Neith
14
0 / 7 / 1
8,913
891
4,560
11,717
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 4 / 0
9,245
925
4,803
6,325
3,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
majus51
Hachiman
14
0 / 5 / 2
9,106
911
6,538
12,958
3,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

115

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenDrowned14
Sylvanus
18
4 / 0 / 18
12,326
1,233
6,281
13,559
15,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Chumazaya
Aphrodite
16
0 / 1 / 12
9,677
968
2,981
9,242
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
Deggu
Nox
18
15 / 1 / 10
13,224
1,322
18,955
12,519
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Huston85
Neith
17
1 / 0 / 14
10,566
1,057
10,295
11,655
4,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
SleezyShroom
Sun Wukong
17
6 / 0 / 10
10,936
1,094
14,526
12,571
15,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
26
26
Deaths
2
5
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
1
0.3
L
Nu Wa
Antraha
Nu Wa
1
5
1
0.3
W
Sylvanus
BenDrowned14
Sylvanus
4
0
18
13
W
Aphrodite
Chumazaya
Aphrodite
0
1
12
6
W
Nox
Deggu
Nox
15
1
10
20
W
Neith
Huston85
Neith
1
0
14
8
L
Neith
ItsLuhs
Neith
0
7
1
0.07
W
Sun Wukong
SleezyShroom
Sun Wukong
6
0
10
11
L
0
4
0
0
L
Hachiman
majus51
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
53,038
55,534
Taken
59,546
17,282
Mitigated
43,667
1,899
Healing
29,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
25,290
183
0
822
10,836
3,183
0
4,675
6,161
57,024
0
L
Nu Wa
Antraha
Nu Wa
14,163
3,848
0
80
13,698
3,816
0
6,297
7,401
29,378
230
W
Sylvanus
BenDrowned14
Sylvanus
6,281
1,005
7,707
6,871
13,559
15,359
0
10,988
2,571
18,597
0
W
Aphrodite
Chumazaya
Aphrodite
2,981
531
5,353
4,369
9,242
4,294
0
8,580
662
22,579
0
W
Nox
Deggu
Nox
18,955
1,039
0
0
12,519
4,734
0
9,720
2,799
54,837
0
W
Neith
Huston85
Neith
10,295
2,409
0
2,845
11,655
4,259
0
8,314
3,341
0
34,435
L
Neith
ItsLuhs
Neith
4,560
1,535
0
365
11,717
3,428
0
7,326
4,391
0
13,639
W
Sun Wukong
SleezyShroom
Sun Wukong
14,526
2,681
0
2,120
12,571
15,021
0
6,482
6,089
222
26,441
L
4,803
899
0
85
6,325
3,110
0
2,452
3,873
22,367
0
L
Hachiman
majus51
Hachiman
6,538
4,841
0
547
12,958
3,745
0
7,689
5,269
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
56,729
197
Minions Killed
267
6
Camps Cleared
8
801,375
Distance Traveled
983,507
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,652
965
68
7
2
190,113
0
L
Nu Wa
9,419
942
24
2
1
170,960
0
W
Sylvanus
12,326
1,233
34
3
1
185,937
0
W
Aphrodite
9,677
968
67
7
1
169,078
0
W
Nox
13,224
1,322
89
9
2
200,167
0
W
Neith
10,566
1,057
52
5
2
215,986
1
L
Neith
8,913
891
28
3
0
134,435
1
W
Sun Wukong
10,936
1,094
25
3
2
212,339
0
L
Hera
9,245
925
55
6
2
151,798
2
L
Hachiman
9,106
911
22
2
1
154,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role