Player Matchup

Maui
Maui
BLUE SLAYER7373
Maui
Level 87
God Stats
3W - 3L
1,557 SR
Queue Stats
431W - 421L
1,463 Elo+
Party 1
Thanatos
Thanatos
ElChupakbras580
Thanatos
Level 64
God Stats
3W - 4L
1,468 SR
Queue Stats
105W - 128L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Wolfalpha_27
Sun Wukong
Level 45
God Stats
9W - 8L
1,607 SR
Queue Stats
53W - 73L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
arrhythmicCasual
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
iPxrzbaI
Ishtar
Level 114
God Stats
0W - 3L
1,175 SR
Queue Stats
286W - 283L
1,503 Elo+
Solo
Team Averages
Level 63
1,461 SR
1,479 Elo+

VS

Team Averages
Level 103
1,534 SR
1,481 Elo+
Sol
Sol
CLASSICxBBE
Sol
Level 112
God Stats
2W - 1L
1,873 SR
Queue Stats
209W - 215L
1,478 Elo+
Party 2
King Arthur
King Arthur
Kasius_4you
King Arthur
Level 125
God Stats
24W - 21L
1,451 SR
Queue Stats
447W - 426L
1,500 Elo+
Solo
Arachne
Arachne
Lavisalt
Arachne
Level 104
God Stats
12W - 8L
1,586 SR
Queue Stats
219W - 219L
1,479 Elo+
Party 2
Horus
Horus
TheGlowCloud128
Horus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 56L
1,494 Elo+
Solo
Chiron
Chiron
TheTinyToast
Chiron
Level 113
God Stats
2W - 0L
1,262 SR
Queue Stats
193W - 198L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,837
486
4,056
9,692
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
10
0 / 6 / 0
5,426
452
6,126
11,332
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Wolfalpha_27
Sun Wukong
11
1 / 4 / 0
6,197
516
5,536
11,707
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 11 / 0
4,984
415
973
7,936
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
iPxrzbaI
Ishtar
10
2 / 6 / 0
6,363
530
4,619
8,612
2,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,029
669
9,725
8,122
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

King Arthur
Kasius_4you
King Arthur
14
3 / 0 / 1
8,435
703
4,808
7,258
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Lavisalt
Arachne
11
6 / 1 / 5
7,129
594
4,810
8,112
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

11
3 / 0 / 8
7,157
596
5,609
10,450
6,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
13
12 / 1 / 2
8,550
713
9,246
7,950
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
4
Kills
31
31
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
7
2
4
4.5
L
Thanatos
0
6
0
0
W
King Arthur
Kasius_4you
King Arthur
3
0
1
3.5
W
Arachne
Lavisalt
Arachne
6
1
5
8.5
W
3
0
8
7
W
Chiron
12
1
2
13
L
Sun Wukong
Wolfalpha_27
Sun Wukong
1
4
0
0.25
L
0
11
0
0
L
Ishtar
iPxrzbaI
Ishtar
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
34,198
49,279
Taken
41,892
19,716
Mitigated
19,341
12,066
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,056
1,256
0
1,493
9,692
5,535
0
2,985
6,564
22,304
4,958
W
9,725
6,149
0
3,899
8,122
2,318
1,169
1,152
6,970
49,154
0
L
Thanatos
6,126
1,589
0
4,886
11,332
3,687
0
1,525
9,807
0
33,832
W
King Arthur
Kasius_4you
King Arthur
4,808
396
0
1,809
7,258
4,438
0
0
7,258
0
60,293
W
Arachne
Lavisalt
Arachne
4,810
3,393
0
2,200
8,112
3,234
0
608
7,504
0
36,449
W
5,609
2,289
452
4,182
10,450
6,720
0
1,220
9,230
0
25,531
W
Chiron
9,246
3,708
120
2,761
7,950
2,631
948
1,819
6,131
0
53,836
L
Sun Wukong
Wolfalpha_27
Sun Wukong
5,536
1,598
0
3,278
11,707
5,933
0
0
11,707
0
39,097
L
973
643
0
0
7,936
1,897
0
901
7,035
7,212
0
L
Ishtar
iPxrzbaI
Ishtar
4,619
2,537
0
2,409
8,612
2,664
0
4,171
4,441
0
33,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
39,300
263
Minions Killed
351
0
Camps Cleared
0
1,186,380
Distance Traveled
1,219,394
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,837
486
54
5
0
251,527
0
W
Sol
8,029
669
77
6
0
228,942
2
L
Thanatos
5,426
452
65
5
0
276,220
0
W
King Arthur
8,435
703
103
9
0
238,747
0
W
Arachne
7,129
594
56
5
0
270,699
1
W
Horus
7,157
596
31
3
0
248,168
0
W
Chiron
8,550
713
84
7
0
232,838
0
L
Sun Wukong
6,197
516
68
6
0
260,604
0
L
Kukulkan
4,984
415
10
1
0
191,222
0
L
Ishtar
6,363
530
66
6
0
206,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role