Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ForfeitDaisy552
Poseidon
Level 145
God Stats
15W - 19L
1,493 SR
Queue Stats
344W - 314L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Scarface916
Cthulhu
Level 183
God Stats
23W - 23L
1,552 SR
Queue Stats
296W - 288L
1,483 Elo+
Solo
Amaterasu
Amaterasu
SteveIrwing
Amaterasu
Level 128
God Stats
2W - 1L
1,527 SR
Queue Stats
36W - 35L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
thewalker19
Tsukuyomi
Level 91
God Stats
8W - 6L
1,497 SR
Queue Stats
56W - 63L
1,472 Elo+
Solo
Team Averages
Level 139
1,514 SR
1,486 Elo+

VS

Team Averages
Level 129
1,505 SR
1,462 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Adrical
Heimdallr
Level 108
God Stats
3W - 1L
1,853 SR
Queue Stats
56W - 46L
1,280 Elo+
Party 1
Mercury
Mercury
CarryDk-
Mercury
Level 148
God Stats
3W - 4L
1,564 SR
Queue Stats
332W - 309L
1,511 Elo+
Party 1
Pele
Pele
Hydruhm
Pele
Level 149
God Stats
0W - 3L
1,249 SR
Queue Stats
185W - 189L
1,491 Elo+
Party 2
Poseidon
Poseidon
broelin
Poseidon
Level 132
God Stats
1W - 4L
1,359 SR
Queue Stats
132W - 154L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 2 / 1
9,397
671
10,709
10,643
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
14
0 / 1 / 2
8,180
584
3,242
6,303
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Scarface916
Cthulhu
12
2 / 0 / 5
6,805
486
5,666
5,322
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
SteveIrwing
Amaterasu
13
4 / 0 / 3
8,035
574
8,852
8,839
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
thewalker19
Tsukuyomi
13
4 / 3 / 3
7,397
528
5,060
7,988
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 1
5,919
423
2,968
10,627
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Adrical
Heimdallr
11
1 / 3 / 0
6,670
476
3,414
8,933
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
CarryDk-
Mercury
14
2 / 0 / 2
6,953
497
6,062
9,495
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Hydruhm
Pele
11
2 / 5 / 0
6,574
470
2,900
9,299
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
broelin
Poseidon
12
1 / 5 / 2
7,047
503
5,259
9,247
2,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
6
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
1
3.75
L
Ares
 
Ares
0
4
1
0.13
L
Heimdallr
Adrical
Heimdallr
1
3
0
0.33
L
Mercury
CarryDk-
Mercury
2
0
2
3
W
Poseidon
0
1
2
1
L
Pele
Hydruhm
Pele
2
5
0
0.4
W
Cthulhu
Scarface916
Cthulhu
2
0
5
4.5
W
Amaterasu
SteveIrwing
Amaterasu
4
0
3
5.5
L
Poseidon
broelin
Poseidon
1
5
2
0.4
W
Tsukuyomi
thewalker19
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
20,603
39,095
Taken
47,601
15,744
Mitigated
19,194
14,680
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,709
3,588
0
3,667
10,643
3,851
0
301
10,184
0
75,636
L
Ares
 
Ares
2,968
146
0
1,925
10,627
6,444
0
2,751
7,876
15,949
0
L
Heimdallr
Adrical
Heimdallr
3,414
1,612
0
2,342
8,933
3,015
0
1,648
7,285
0
45,562
L
Mercury
CarryDk-
Mercury
6,062
2,260
0
978
9,495
3,602
0
1,008
8,319
0
62,653
W
Poseidon
3,242
305
0
1,124
6,303
2,019
0
3,114
3,189
63,611
0
L
Pele
Hydruhm
Pele
2,900
433
0
1,496
9,299
4,069
0
498
8,733
0
32,507
W
Cthulhu
Scarface916
Cthulhu
5,666
153
424
1,827
5,322
2,901
0
1,771
3,551
38,502
0
W
Amaterasu
SteveIrwing
Amaterasu
8,852
3,612
0
4,566
8,839
4,540
0
1,816
7,023
0
51,755
L
Poseidon
broelin
Poseidon
5,259
218
0
2,301
9,247
2,064
0
2,385
6,480
50,277
916
W
Tsukuyomi
thewalker19
Tsukuyomi
5,060
897
0
3,072
7,988
2,433
9
1,762
6,223
0
44,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
33,163
472
Minions Killed
380
0
Camps Cleared
0
1,586,384
Distance Traveled
1,423,760
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,397
671
113
8
0
272,833
0
L
Ares
5,919
423
25
2
0
269,917
0
L
Heimdallr
6,670
476
97
7
0
268,303
0
L
Mercury
6,953
497
112
8
0
358,312
0
W
Poseidon
8,180
584
138
10
0
284,141
0
L
Pele
6,574
470
56
4
0
268,821
0
W
Cthulhu
6,805
486
63
5
0
328,548
6
W
Amaterasu
8,035
574
98
7
0
348,869
0
L
Poseidon
7,047
503
90
6
0
258,407
0
W
Tsukuyomi
7,397
528
60
4
0
351,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role