Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 156
God Stats
117W - 72L
1,689 SR
Queue Stats
663W - 645L
1,491 Elo+
Solo
Izanami
Izanami
SorrenTheSorento
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 2
Fenrir
Fenrir
allenmichael7
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,487 Elo+
Solo
Surtr
Surtr
i420 Ninjalo
Surtr
Level 156
God Stats
1W - 1L
1,442 SR
Queue Stats
3W - 6L
1,397 Elo+
Solo
Team Averages
Level 118
1,526 SR
1,522 Elo+

VS

Team Averages
Level 128
1,464 SR
1,487 Elo+
Horus
Horus
Chief Espi
Horus
Level 145
God Stats
7W - 4L
1,555 SR
Queue Stats
189W - 169L
1,527 Elo+
Party 3
Sylvanus
Sylvanus
Dj1821
Sylvanus
Level 98
God Stats
2W - 6L
1,169 SR
Queue Stats
109W - 115L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
Hennythang
Hou Yi
Level 148
God Stats
7W - 6L
1,499 SR
Queue Stats
112W - 108L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
SnakeWasHere
Kukulkan
Level 89
God Stats
64W - 53L
1,587 SR
Queue Stats
121W - 115L
1,506 Elo+
Party 1
Loki
Loki
drakersley
Loki
Level 158
God Stats
1W - 0L
1,511 SR
Queue Stats
24W - 33L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 1
4,836
484
1,782
7,768
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 0
5,359
536
6,448
5,741
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,272
427
1,920
4,832
955
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 2 / 0
4,262
426
1,408
7,369
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,245
425
1,958
6,315
2,624
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 0 / 4
6,759
676
2,491
5,714
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Dj1821
Sylvanus
12
7 / 0 / 1
7,627
763
4,564
6,466
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Hennythang
Hou Yi
11
4 / 0 / 4
6,287
629
5,264
1,960
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SnakeWasHere
Kukulkan
11
2 / 1 / 4
6,156
616
2,180
4,377
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 5
6,197
620
4,407
6,241
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
21
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Horus
4
0
4
6
W
Sylvanus
Dj1821
Sylvanus
7
0
1
7.5
W
Hou Yi
Hennythang
Hou Yi
4
0
4
6
L
1
5
0
0.2
W
Kukulkan
SnakeWasHere
Kukulkan
2
1
4
4
L
0
6
0
0
L
0
2
0
0
W
3
0
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
18,906
32,025
Taken
24,758
10,530
Mitigated
11,244
7,009
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,782
92
200
3,147
7,768
1,890
0
702
7,066
29,127
0
W
Horus
2,491
1,186
439
3,479
5,714
4,407
540
649
4,997
0
18,834
W
Sylvanus
Dj1821
Sylvanus
4,564
1,978
276
2,663
6,466
3,172
1,250
1,376
4,913
36,246
12,082
W
Hou Yi
Hennythang
Hou Yi
5,264
2,796
0
892
1,960
671
1,955
466
1,450
0
41,043
L
6,448
1,339
0
630
5,741
1,323
0
2,154
3,587
31,884
0
W
Kukulkan
SnakeWasHere
Kukulkan
2,180
561
0
864
4,377
1,264
426
2,438
1,686
31,787
1,715
L
1,920
1,513
0
133
4,832
955
0
0
4,832
0
16,665
L
1,408
264
0
1,660
7,369
3,738
0
754
6,615
0
8,066
W
4,407
1,699
120
3,797
6,241
1,730
77
2,732
3,386
0
29,653
L
1,958
1,112
0
1,239
6,315
2,624
0
2,622
3,693
537
15,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,974
Gold Earned
33,026
212
Minions Killed
313
0
Camps Cleared
0
917,708
Distance Traveled
950,640
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,836
484
58
6
0
202,238
0
W
Horus
6,759
676
28
3
0
187,551
0
W
Sylvanus
7,627
763
88
9
0
166,817
0
W
Hou Yi
6,287
629
67
7
0
174,408
0
L
Nu Wa
5,359
536
67
7
0
182,180
4
W
Kukulkan
6,156
616
64
6
0
191,419
2
L
Izanami
4,272
427
40
4
0
137,406
0
L
Fenrir
4,262
426
15
2
0
213,671
0
W
Loki
6,197
620
66
7
0
230,445
0
L
Surtr
4,245
425
32
3
0
182,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role