Player Matchup

Ymir
Ymir
Gold III
MikE izZ FtW
Ymir
Gold III
Level 159
God Stats
39W - 26L
1,678 SR
Queue Stats
399W - 401L
1,464 MMR
Solo
Pele
Pele
Gold V
NoOneJester
Pele
Gold V
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,487 MMR
Party 2
Scylla
Scylla
Gold IV
Wackinitgood
Scylla
Gold IV
Level 111
God Stats
67W - 56L
1,600 SR
Queue Stats
309W - 316L
1,478 MMR
Party 2
Skadi
Skadi
Gold IV
YeetusMcKleetus
Skadi
Gold IV
Level 145
God Stats
19W - 8L
1,705 SR
Queue Stats
185W - 184L
1,460 MMR
Solo
Artio
Artio
Gold III
astuto240lince
Artio
Gold III
Level 157
God Stats
101W - 74L
1,616 SR
Queue Stats
891W - 899L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,620 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,606 SR
1,494 MMR
Cabrakan
Cabrakan
Bronze III
GMBushidoBr0wn
Cabrakan
Bronze III
Level 158
God Stats
0W - 1L
1,282 SR
Queue Stats
13W - 15L
1,385 MMR
Party 3
Vamana
Vamana
Bronze III
LyexSin
Vamana
Bronze III
Level 75
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 13L
1,350 MMR
Party 3
Danzaburou
Danzaburou
Gold III
Starxail869
Danzaburou
Gold III
Level 139
God Stats
0W - 2L
1,571 SR
Queue Stats
66W - 66L
1,587 MMR
Solo
Hera
Hera
Gold I
dullgoth
Hera
Gold I
Level 159
God Stats
2W - 1L
1,931 SR
Queue Stats
45W - 41L
1,618 MMR
Party 1
Maui
Maui
Gold III
dumbgoth
Maui
Gold III
Level 123
God Stats
8W - 8L
1,563 SR
Queue Stats
198W - 211L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
8,341
642
7,053
9,969
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
6 / 1 / 7
8,652
666
6,671
9,093
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
13
3 / 0 / 4
7,881
606
8,790
5,262
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 2
8,284
637
7,594
7,702
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 6
7,386
568
3,991
14,185
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AresPoseidonThanatosNu Wa

VS

Bans
BacchusVulcanKumbhakarnaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 2 / 2
5,823
448
4,277
11,267
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
LyexSin
Vamana
12
0 / 2 / 0
7,069
544
6,825
11,787
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Starxail869
Danzaburou
10
3 / 7 / 0
6,418
494
8,734
10,367
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
11
0 / 5 / 1
6,404
493
4,201
6,459
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
8
1 / 1 / 2
5,813
447
3,768
8,765
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
2
2
0.5
L
Vamana
LyexSin
Vamana
0
2
0
0
W
0
0
6
3
W
6
1
7
9.5
L
Danzaburou
Starxail869
Danzaburou
3
7
0
0.43
W
Scylla
3
0
4
5
W
6
2
2
3.5
W
2
2
6
2.5
L
Hera
0
5
1
0.1
L
Maui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
27,805
46,211
Taken
48,645
23,964
Mitigated
25,432
18,338
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,277
391
0
5,156
11,267
7,180
0
3,501
7,736
45,584
1,169
L
Vamana
LyexSin
Vamana
6,825
3,027
0
4,388
11,787
7,382
0
6,639
4,740
0
54,583
W
7,053
1,976
43
3,414
9,969
6,673
0
669
8,718
56,019
3,591
W
6,671
1,704
0
3,239
9,093
3,742
188
2,310
6,783
0
56,250
L
Danzaburou
Starxail869
Danzaburou
8,734
3,248
0
2,398
10,367
3,582
0
2,030
8,312
0
39,439
W
Scylla
8,790
1,181
0
967
5,262
1,757
420
2,683
2,536
54,747
0
W
7,594
2,651
0
2,540
7,702
2,473
419
1,600
6,102
0
67,869
W
3,991
465
3,171
4,964
14,185
9,319
0
5,421
8,727
17,764
0
L
Hera
4,201
990
0
236
6,459
1,990
0
4,203
2,216
47,135
546
L
Maui
3,768
943
0
1,874
8,765
5,298
0
2,760
5,957
12,600
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
31,527
436
Minions Killed
364
0
Camps Cleared
0
1,390,661
Distance Traveled
1,211,733
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,823
448
61
5
0
242,351
4
L
Vamana
7,069
544
113
9
0
241,041
2
W
Ymir
8,341
642
112
9
0
250,465
0
W
Pele
8,652
666
94
7
0
325,697
0
L
Danzaburou
6,418
494
66
5
0
240,478
0
W
Scylla
7,881
606
98
8
0
282,229
4
W
Skadi
8,284
637
103
8
0
257,950
3
W
Artio
7,386
568
29
2
0
274,320
8
L
Hera
6,404
493
107
8
0
247,403
1
L
Maui
5,813
447
17
1
0
240,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role