Player Matchup

Achilles
Achilles
IAmHarrietTubman
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
MasterMax042
Hun Batz
Level 127
God Stats
5W - 8L
1,652 SR
Queue Stats
224W - 276L
1,513 Elo+
Party 3
Nut
Nut
SaintamaWaifu
Nut
Level 100
God Stats
5W - 1L
1,680 SR
Queue Stats
68W - 54L
1,623 Elo+
Party 2
Athena
Athena
SerbianSpice821
Athena
Level 88
God Stats
5W - 12L
1,613 SR
Queue Stats
201W - 246L
1,507 Elo+
Party 3
Tiamat
Tiamat
zyguard46
Tiamat
Level 93
God Stats
2W - 2L
1,596 SR
Queue Stats
11W - 20L
1,316 Elo+
Party 2
Team Averages
Level 107
1,608 SR
1,494 Elo+

VS

Team Averages
Level 73
1,461 SR
1,509 Elo+
Ra
Ra
Alejandronis
Ra
Level 62
God Stats
12W - 10L
1,629 SR
Queue Stats
178W - 160L
1,471 Elo+
Party 1
Hel
Hel
Cheftomi23
Hel
Level 33
God Stats
2W - 4L
1,352 SR
Queue Stats
94W - 70L
1,474 Elo+
Party 1
Nemesis
Nemesis
Nachotaaaa
Nemesis
Level 63
God Stats
2W - 3L
1,323 SR
Queue Stats
132W - 119L
1,507 Elo+
Party 1
Hades
Hades
PickleManJr
Hades
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 71L
1,579 Elo+
Party 4
Bellona
Bellona
TcorntheLazy
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,323
563
9,026
12,673
7,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
MasterMax042
Hun Batz
13
4 / 3 / 0
6,909
531
7,591
11,631
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 0
6,589
507
6,665
7,424
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,662
436
3,708
11,540
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
zyguard46
Tiamat
10
0 / 7 / 2
5,946
457
3,374
8,447
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,188
630
6,939
4,419
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
7,696
592
5,862
11,638
4,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Nachotaaaa
Nemesis
13
1 / 2 / 6
6,950
535
7,109
10,412
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 1 / 5
7,866
605
7,195
10,032
4,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
TcorntheLazy
Bellona
13
7 / 1 / 6
8,716
670
7,487
9,316
8,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
19
19
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
2
5
3
0.7
L
4
3
4
2
L
Hun Batz
MasterMax042
Hun Batz
4
3
0
1.33
W
Nemesis
Nachotaaaa
Nemesis
1
2
6
2
W
3
1
5
5.5
L
2
5
0
0.4
L
0
1
2
1
W
Bellona
TcorntheLazy
Bellona
7
1
6
10
L
Tiamat
zyguard46
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
34,592
51,715
Taken
45,817
26,721
Mitigated
22,184
9,824
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,939
1,221
794
1,035
4,419
1,700
0
946
3,473
51,427
0
W
5,862
797
1,188
5,971
11,638
4,362
197
1,253
10,385
46,102
2,196
L
9,026
2,599
0
4,264
12,673
7,748
0
4,148
8,372
0
36,265
L
Hun Batz
MasterMax042
Hun Batz
7,591
1,262
0
1,251
11,631
4,152
0
1,752
9,741
0
58,644
W
Nemesis
Nachotaaaa
Nemesis
7,109
2,672
0
4,370
10,412
3,583
0
792
9,620
0
54,947
W
7,195
1,460
1,000
7,789
10,032
4,302
195
1,534
8,498
60,251
0
L
6,665
4,327
0
1,533
7,424
2,176
0
4,258
3,152
0
44,823
L
3,708
1,142
0
2,246
11,540
9,010
0
4,927
6,533
13,007
0
W
Bellona
TcorntheLazy
Bellona
7,487
2,001
0
2,625
9,316
8,237
70
2,432
6,884
0
25,868
L
Tiamat
zyguard46
Tiamat
3,374
466
0
530
8,447
3,635
0
3,997
4,153
26,833
1,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
39,416
290
Minions Killed
414
0
Camps Cleared
0
1,278,312
Distance Traveled
1,346,777
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,188
630
103
8
0
289,087
2
W
Hel
7,696
592
77
6
0
218,443
2
L
Achilles
7,323
563
51
4
0
260,969
0
L
Hun Batz
6,909
531
99
8
0
296,876
0
W
Nemesis
6,950
535
81
6
0
307,293
0
W
Hades
7,866
605
115
9
0
253,607
2
L
Nut
6,589
507
73
6
0
199,232
0
L
Athena
5,662
436
21
2
0
301,532
0
W
Bellona
8,716
670
38
3
0
278,347
2
L
Tiamat
5,946
457
46
4
0
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role