Player Matchup

Jing Wei
Jing Wei
Silver III
Autent1vez
Jing Wei
Silver III
Level 140
God Stats
0W - 2L
1,274 SR
Queue Stats
30W - 39L
1,269 MMR
Party 1
Ymir
Ymir
Silver III
Hartzy V2
Ymir
Silver III
Level 145
God Stats
0W - 1L
1,809 SR
Queue Stats
17W - 25L
1,327 MMR
Party 1
Awilix
Awilix
Silver I
XxRugtanoxX
Awilix
Silver I
Level 84
God Stats
3W - 2L
1,595 SR
Queue Stats
60W - 63L
1,335 MMR
Party 2
Ix Chel
Ix Chel
Bronze II
gta05roberto
Ix Chel
Bronze II
Level 66
God Stats
0W - 1L
1,427 SR
Queue Stats
3W - 9L
1,403 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
stoopidnoob69
Erlang Shen
Gold IV
Level 99
God Stats
12W - 18L
1,554 SR
Queue Stats
177W - 177L
1,339 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,532 SR
1,335 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,473 SR
1,334 MMR
Guan Yu
Guan Yu
Gold V
Arbooool
Guan Yu
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,347 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ByJuanito02
Ne Zha
Gold IV
Level 180
God Stats
2W - 4L
1,380 SR
Queue Stats
118W - 119L
1,345 MMR
Solo
Xbalanque
Xbalanque
Gold IV
JackUltimate
Xbalanque
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 159L
1,278 MMR
Solo
Fafnir
Fafnir
Silver IV
PUNCHdinosaur
Fafnir
Silver IV
Level 34
God Stats
6W - 6L
1,446 SR
Queue Stats
7W - 9L
1,333 MMR
Solo
Ah Puch
Ah Puch
Silver III
velomantras
Ah Puch
Silver III
Level 36
God Stats
18W - 13L
1,540 SR
Queue Stats
60W - 68L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Autent1vez
Jing Wei
12
4 / 2 / 2
7,206
554
6,321
8,327
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
1 / 2 / 7
6,944
534
4,036
8,888
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
14
5 / 1 / 1
7,147
550
6,518
9,029
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
gta05roberto
Ix Chel
10
0 / 4 / 1
6,031
464
2,639
8,653
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
stoopidnoob69
Erlang Shen
11
0 / 6 / 0
6,159
474
7,204
15,913
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
KuzenboArachneKumbhakarnaAnubisHades

VS

Bans
SusanoJanusAmaterasuBake KujiraRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arbooool
Guan Yu
14
4 / 0 / 2
8,194
630
8,834
11,898
11,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
7 / 0 / 1
8,502
654
6,449
7,153
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
JackUltimate
Xbalanque
12
2 / 4 / 1
6,823
525
7,085
9,488
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
6,270
482
3,519
9,900
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
velomantras
Ah Puch
13
1 / 2 / 4
7,542
580
8,096
7,411
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
15
15
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Arbooool
Guan Yu
4
0
2
5
L
Jing Wei
Autent1vez
Jing Wei
4
2
2
2.5
W
Ne Zha
7
0
1
7.5
L
Ymir
1
2
7
2.25
W
Xbalanque
JackUltimate
Xbalanque
2
4
1
0.63
W
1
4
2
0.5
L
Awilix
5
1
1
5.5
L
Ix Chel
gta05roberto
Ix Chel
0
4
1
0.13
L
Erlang Shen
stoopidnoob69
Erlang Shen
0
6
0
0
W
Ah Puch
velomantras
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
33,983
50,810
Taken
45,850
22,123
Mitigated
28,037
13,007
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Arbooool
Guan Yu
8,834
1,680
136
3,950
11,898
11,536
21
0
11,898
0
50,665
L
Jing Wei
Autent1vez
Jing Wei
6,321
3,920
0
2,460
8,327
2,905
0
1,459
6,868
0
51,150
W
Ne Zha
6,449
1,125
0
1,486
7,153
2,943
446
462
6,691
0
73,560
L
Ymir
4,036
875
0
1,206
8,888
6,086
0
3,457
5,431
23,606
0
W
Xbalanque
JackUltimate
Xbalanque
7,085
3,635
0
645
9,488
2,809
897
1,383
8,105
0
48,934
W
3,519
1,167
0
2,278
9,900
8,374
380
2,073
7,827
11,660
2,581
L
Awilix
6,518
2,618
0
325
9,029
3,400
0
1,327
7,702
0
61,711
L
Ix Chel
gta05roberto
Ix Chel
2,639
220
346
2,722
8,653
2,789
0
4,838
3,815
34,239
0
L
Erlang Shen
stoopidnoob69
Erlang Shen
7,204
4,885
0
5,948
15,913
6,943
0
0
15,913
0
40,608
W
Ah Puch
velomantras
Ah Puch
8,096
175
0
1,680
7,411
2,375
0
2,757
4,654
48,899
1,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
37,331
350
Minions Killed
388
0
Camps Cleared
0
1,321,750
Distance Traveled
1,300,628
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,194
630
83
6
0
254,544
0
L
Jing Wei
7,206
554
85
7
0
260,828
5
W
Ne Zha
8,502
654
121
9
0
320,520
3
L
Ymir
6,944
534
38
3
0
252,509
0
W
Xbalanque
6,823
525
75
6
0
245,914
0
W
Fafnir
6,270
482
27
2
0
247,701
7
L
Awilix
7,147
550
88
7
0
325,748
0
L
Ix Chel
6,031
464
77
6
0
245,794
2
L
Erlang Shen
6,159
474
62
5
0
236,871
3
W
Ah Puch
7,542
580
82
6
0
231,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role