Player Matchup

Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
PM Fibulg
Artemis
Level 121
God Stats
4W - 6L
1,506 SR
Queue Stats
231W - 213L
1,549 Elo+
Party 3
Chronos
Chronos
PM Fuury
Chronos
Level 105
God Stats
1W - 3L
1,457 SR
Queue Stats
82W - 81L
1,486 Elo+
Party 3
Kuzenbo
Kuzenbo
VibeXPolice
Kuzenbo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Bake Kujira
Bake Kujira
addhad
Bake Kujira
Level 20
God Stats
4W - 2L
1,822 SR
Queue Stats
39W - 25L
1,603 Elo+
Party 4
Team Averages
Level 69
1,557 SR
1,528 Elo+

VS

Team Averages
Level 127
1,688 SR
1,529 Elo+
The Morrigan
The Morrigan
Arawnic
The Morrigan
Level 157
God Stats
9W - 4L
1,572 SR
Queue Stats
72W - 60L
1,585 Elo+
Party 2
Ares
Ares
Elcejas9649
Ares
Level 122
God Stats
3W - 1L
1,458 SR
Queue Stats
171W - 158L
1,499 Elo+
Party 1
Izanami
Izanami
IDaddyCronosI
Izanami
Level 84
God Stats
9W - 1L
1,862 SR
Queue Stats
104W - 92L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
RACERcamper21
Ne Zha
Level 129
God Stats
4W - 3L
1,601 SR
Queue Stats
69W - 58L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Soonyk
Sun Wukong
Level 143
God Stats
2W - 0L
1,945 SR
Queue Stats
16W - 12L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 3
6,261
482
4,769
11,628
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PM Fibulg
Artemis
9
0 / 3 / 0
5,564
428
337
5,464
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PM Fuury
Chronos
4
2 / 1 / 0
4,873
375
2,023
1,987
423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
VibeXPolice
Kuzenbo
8
0 / 6 / 1
5,130
395
1,208
11,960
9,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
addhad
Bake Kujira
13
4 / 5 / 0
7,682
591
11,011
14,699
12,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arawnic
The Morrigan
14
8 / 0 / 4
8,757
674
8,857
5,100
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 5
7,659
589
2,956
10,201
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
2 / 1 / 1
8,338
641
5,165
6,446
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 7
7,714
593
4,129
9,194
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Soonyk
Sun Wukong
14
3 / 2 / 4
8,171
629
8,280
12,123
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
16
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
3
1.5
W
The Morrigan
Arawnic
The Morrigan
8
0
4
10
W
1
2
5
1.75
W
Izanami
2
1
1
2.5
L
Artemis
PM Fibulg
Artemis
0
3
0
0
L
Chronos
PM Fuury
Chronos
2
1
0
2
W
1
1
7
4.5
W
Sun Wukong
Soonyk
Sun Wukong
3
2
4
2.5
L
Kuzenbo
VibeXPolice
Kuzenbo
0
6
1
0.08
L
Bake Kujira
addhad
Bake Kujira
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
29,387
45,738
Taken
43,064
32,795
Mitigated
23,749
11,793
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,769
1,072
310
5,200
11,628
8,908
0
1,503
10,052
36,509
0
W
The Morrigan
Arawnic
The Morrigan
8,857
1,833
0
1,723
5,100
1,982
0
1,684
3,416
56,248
3,116
W
2,956
181
0
2,736
10,201
8,421
845
4,458
5,743
27,531
0
W
Izanami
5,165
3,110
0
2,183
6,446
2,063
3,523
3,766
2,680
0
68,882
L
Artemis
PM Fibulg
Artemis
337
0
0
908
5,464
1,373
0
1,788
3,368
0
25,271
L
Chronos
PM Fuury
Chronos
2,023
1,193
0
918
1,987
423
0
470
1,517
8,762
2,024
W
4,129
1,074
0
5,036
9,194
3,684
485
2,326
6,868
0
58,040
W
Sun Wukong
Soonyk
Sun Wukong
8,280
1,378
0
4,318
12,123
7,599
357
6,785
5,338
0
54,047
L
Kuzenbo
VibeXPolice
Kuzenbo
1,208
476
0
1,797
11,960
9,563
0
3,437
8,195
17,522
0
L
Bake Kujira
addhad
Bake Kujira
11,011
4,730
0
2,660
14,699
12,528
0
2,509
11,364
51,564
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
40,639
231
Minions Killed
447
0
Camps Cleared
0
973,110
Distance Traveled
1,357,514
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,261
482
53
4
0
289,649
1
W
The Morrigan
8,757
674
100
8
0
275,043
3
W
Ares
7,659
589
38
3
0
263,516
0
W
Izanami
8,338
641
131
10
0
231,725
0
L
Artemis
5,564
428
51
4
0
129,511
0
L
Chronos
4,873
375
17
1
0
64,205
0
W
Ne Zha
7,714
593
94
7
0
308,872
0
W
Sun Wukong
8,171
629
84
6
0
278,358
4
L
Kuzenbo
5,130
395
20
2
0
236,089
0
L
Bake Kujira
7,682
591
90
7
0
253,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role