Player Matchup

Danzaburou
Danzaburou
Morbiux
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,405 Elo+
Party 4
Ganesha
Ganesha
SucUrHomie
Ganesha
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 118L
1,431 Elo+
Party 4
Hera
Hera
a comatose duck
Hera
Level 137
God Stats
5W - 4L
1,477 SR
Queue Stats
284W - 281L
1,466 Elo+
Party 3
Nemesis
Nemesis
jtch1
Nemesis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,527 Elo+
Solo
Cernunnos
Cernunnos
thesnipersnake
Cernunnos
Level 139
God Stats
4W - 1L
1,519 SR
Queue Stats
242W - 229L
1,447 Elo+
Party 3
Team Averages
Level 88
1,499 SR
1,455 Elo+

VS

Team Averages
Level 97
1,499 SR
1,494 Elo+
Hachiman
Hachiman
OrionTheButcher
Hachiman
Level 197
God Stats
17W - 17L
1,539 SR
Queue Stats
771W - 807L
1,430 Elo+
Party 2
Osiris
Osiris
Tardisblue100
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,524 Elo+
Party 1
Yu Huang
Yu Huang
a_cripple91
Yu Huang
Level 149
God Stats
9W - 9L
1,534 SR
Queue Stats
365W - 349L
1,472 Elo+
Party 2
Anhur
Anhur
oINOVATIONo
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oNOVELTIESo
Ah Muzen Cab
Level 63
God Stats
2W - 3L
1,424 SR
Queue Stats
90W - 89L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Morbiux
Danzaburou
16
3 / 3 / 16
10,340
862
8,466
11,627
6,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SucUrHomie
Ganesha
16
0 / 4 / 27
9,983
832
5,817
18,954
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 12
9,986
832
9,192
11,365
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
jtch1
Nemesis
18
9 / 3 / 13
11,151
929
17,858
15,624
17,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
thesnipersnake
Cernunnos
19
14 / 4 / 9
11,506
959
15,303
14,861
7,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 8 / 8
7,359
613
12,199
11,059
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 6 / 6
9,034
753
10,646
15,655
17,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
a_cripple91
Yu Huang
17
10 / 3 / 4
9,916
826
12,825
9,166
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 10
8,195
683
6,870
11,288
4,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
oNOVELTIESo
Ah Muzen Cab
15
1 / 4 / 11
8,477
706
16,030
12,816
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
29
Kills
18
18
Deaths
29
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Morbiux
Danzaburou
3
3
16
3.67
L
Hachiman
0
8
8
0.5
W
Ganesha
SucUrHomie
Ganesha
0
4
27
3.38
L
6
6
6
1.5
W
3
4
12
2.25
L
Yu Huang
a_cripple91
Yu Huang
10
3
4
4
W
Nemesis
jtch1
Nemesis
9
3
13
5.17
L
1
8
10
0.75
L
Ah Muzen Cab
oNOVELTIESo
Ah Muzen Cab
1
4
11
1.63
W
Cernunnos
thesnipersnake
Cernunnos
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
58,570
72,431
Taken
59,984
59,750
Mitigated
35,475
26,463
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Morbiux
Danzaburou
8,466
1,392
1,375
3,723
11,627
6,754
1,311
2,819
8,672
0
31,262
L
Hachiman
12,199
2,201
421
316
11,059
4,007
0
2,910
7,966
0
18,807
W
Ganesha
SucUrHomie
Ganesha
5,817
464
1,533
2,451
18,954
24,051
290
3,253
15,232
9,257
0
L
10,646
1,217
1,264
2,129
15,655
17,871
0
4,317
10,929
2,317
13,950
W
9,192
1,328
2,362
4,236
11,365
4,066
452
2,655
8,441
20,237
633
L
Yu Huang
a_cripple91
Yu Huang
12,825
238
561
2,724
9,166
4,094
0
1,921
7,129
30,276
0
W
Nemesis
jtch1
Nemesis
17,858
6,805
1,249
4,081
15,624
17,117
1,044
2,925
12,477
0
25,008
L
6,870
1,909
563
543
11,288
4,138
0
2,662
8,455
0
10,784
L
Ah Muzen Cab
oNOVELTIESo
Ah Muzen Cab
16,030
3,635
659
1,071
12,816
5,365
0
2,859
9,603
0
35,307
W
Cernunnos
thesnipersnake
Cernunnos
15,303
8,631
801
4,652
14,861
7,762
4,054
2,583
12,114
0
35,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
42,981
160
Minions Killed
114
0
Camps Cleared
0
1,121,080
Distance Traveled
934,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,340
862
51
4
0
228,694
0
L
Hachiman
7,359
613
14
1
0
173,077
0
W
Ganesha
9,983
832
1
0
0
232,343
0
L
Osiris
9,034
753
14
1
0
218,262
0
W
Hera
9,986
832
34
3
0
216,646
0
L
Yu Huang
9,916
826
34
3
0
216,773
0
W
Nemesis
11,151
929
30
3
0
244,359
0
L
Anhur
8,195
683
5
0
0
142,486
0
L
Ah Muzen Cab
8,477
706
47
4
0
183,685
0
W
Cernunnos
11,506
959
44
4
0
199,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role