Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
BRSKII
Terra
Level 67
God Stats
8W - 3L
1,799 SR
Queue Stats
130W - 130L
1,514 Elo+
Party 4
Osiris
Osiris
EnvySsb
Osiris
Level 100
God Stats
3W - 4L
1,472 SR
Queue Stats
211W - 161L
1,518 Elo+
Party 4
Ratatoskr
Ratatoskr
ExperimentalBell
Ratatoskr
Level 182
God Stats
2W - 3L
1,734 SR
Queue Stats
109W - 103L
1,563 Elo+
Solo
Cupid
Cupid
Hound X TY
Cupid
Level 135
God Stats
25W - 15L
1,611 SR
Queue Stats
393W - 440L
1,440 Elo+
Party 3
Team Averages
Level 128
1,623 SR
1,507 Elo+

VS

Team Averages
Level 148
1,590 SR
1,560 Elo+
Artemis
Artemis
Jhethio
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,516 Elo+
Party 1
Ravana
Ravana
Mexicato
Ravana
Level 157
God Stats
5W - 2L
1,626 SR
Queue Stats
47W - 39L
1,553 Elo+
Party 2
Ares
Ares
miushirahama
Ares
Level 121
God Stats
34W - 27L
1,581 SR
Queue Stats
78W - 57L
1,559 Elo+
Solo
Ix Chel
Ix Chel
mykymas
Ix Chel
Level 150
God Stats
8W - 5L
1,609 SR
Queue Stats
170W - 145L
1,620 Elo+
Party 1
Awilix
Awilix
toosolidshadow
Awilix
Level 153
God Stats
6W - 4L
1,636 SR
Queue Stats
47W - 39L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 1
6,416
494
5,499
8,014
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
BRSKII
Terra
10
0 / 3 / 0
5,921
455
4,501
15,421
9,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
EnvySsb
Osiris
12
2 / 3 / 1
7,708
593
5,681
13,283
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
13
4 / 0 / 1
7,194
553
7,876
9,713
3,430
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
9
0 / 2 / 0
5,227
402
4,741
5,750
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jhethio
Artemis
13
1 / 1 / 4
7,166
551
7,475
6,836
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Mexicato
Ravana
13
0 / 3 / 3
7,221
555
9,245
9,534
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 3
6,885
530
6,139
10,685
9,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
mykymas
Ix Chel
13
1 / 2 / 1
7,690
592
6,446
6,615
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 1
8,043
619
6,109
8,254
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
11
11
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Terra
BRSKII
Terra
0
3
0
0
L
Osiris
EnvySsb
Osiris
2
3
1
0.83
L
Ratatoskr
4
0
1
4.5
L
Cupid
0
2
0
0
W
Artemis
Jhethio
Artemis
1
1
4
3
W
Ravana
Mexicato
Ravana
0
3
3
0.5
W
2
0
3
3.5
W
Ix Chel
mykymas
Ix Chel
1
2
1
0.75
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
35,414
52,181
Taken
41,924
30,471
Mitigated
25,029
13,169
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,499
791
0
1,400
8,014
3,918
0
3,446
4,568
42,966
0
L
Terra
BRSKII
Terra
4,501
882
2,261
4,696
15,421
9,047
0
4,592
10,829
27,592
0
L
Osiris
EnvySsb
Osiris
5,681
2,320
0
2,614
13,283
12,306
0
760
11,823
0
52,807
L
Ratatoskr
7,876
2,243
0
0
9,713
3,430
0
2,650
6,942
0
61,865
L
Cupid
4,741
2,992
666
1,532
5,750
1,770
0
1,657
4,093
0
29,735
W
Artemis
Jhethio
Artemis
7,475
3,885
0
2,174
6,836
2,395
513
2,179
4,627
0
54,155
W
Ravana
Mexicato
Ravana
9,245
1,911
0
1,632
9,534
8,527
0
0
9,031
1,655
50,555
W
6,139
326
0
1,811
10,685
9,467
0
3,370
7,170
19,898
2,038
W
Ix Chel
mykymas
Ix Chel
6,446
661
1,017
2,961
6,615
1,834
0
2,469
3,811
59,969
1,429
W
6,109
1,757
0
4,304
8,254
2,806
0
1,333
6,782
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
37,005
367
Minions Killed
420
0
Camps Cleared
0
1,245,141
Distance Traveled
1,377,163
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,416
494
96
7
0
249,488
0
L
Terra
5,921
455
29
2
0
274,861
0
L
Osiris
7,708
593
97
7
0
222,473
0
L
Ratatoskr
7,194
553
95
7
0
348,192
0
L
Cupid
5,227
402
50
4
0
150,127
0
W
Artemis
7,166
551
103
8
0
230,317
0
W
Ravana
7,221
555
77
6
0
261,871
0
W
Ares
6,885
530
18
1
0
272,549
1
W
Ix Chel
7,690
592
125
10
0
269,777
0
W
Awilix
8,043
619
97
7
0
342,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role