Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Estew245
Xing Tian
Level 25
God Stats
3W - 4L
1,624 SR
Queue Stats
28W - 43L
1,331 Elo+
Party 1
Hachiman
Hachiman
Joules00
Hachiman
Level 17
God Stats
12W - 25L
1,394 SR
Queue Stats
37W - 54L
1,336 Elo+
Party 1
Cliodhna
Cliodhna
Neretex
Cliodhna
Level 6
God Stats
1W - 4L
1,304 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 1
Gilgamesh
Gilgamesh
StefanoSSJ
Gilgamesh
Level 17
God Stats
8W - 10L
1,436 SR
Queue Stats
31W - 38L
1,377 Elo+
Party 1
Team Averages
Level 31
1,452 SR
1,339 Elo+

VS

Team Averages
Level 108
1,667 SR
1,474 Elo+
Vamana
Vamana
AGONIZED441
Vamana
Level 128
God Stats
8W - 2L
1,782 SR
Queue Stats
561W - 541L
1,531 Elo+
Solo
Sol
Sol
Avarice732
Sol
Level 67
God Stats
59W - 54L
1,489 SR
Queue Stats
247W - 256L
1,398 Elo+
Solo
Janus
Janus
FadedPhoenix892
Janus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 43L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
Mancojoshua
Sun Wukong
Level 84
God Stats
2W - 1L
1,736 SR
Queue Stats
64W - 43L
1,530 Elo+
Solo
Kali
Kali
stompanya
Kali
Level 113
God Stats
5W - 0L
1,827 SR
Queue Stats
76W - 71L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 3
5,223
522
1,253
5,516
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Estew245
Xing Tian
8
1 / 2 / 0
5,138
514
2,481
8,113
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Joules00
Hachiman
8
0 / 3 / 0
4,877
488
2,780
5,450
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Neretex
Cliodhna
9
1 / 2 / 0
5,131
513
1,436
7,703
1,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
StefanoSSJ
Gilgamesh
11
1 / 2 / 0
5,913
591
5,301
10,277
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 1 / 2
6,552
655
4,995
7,348
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 2
5,649
565
4,461
4,817
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 3
7,106
711
2,002
3,770
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mancojoshua
Sun Wukong
10
2 / 0 / 4
5,710
571
4,386
7,080
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
10
8 / 3 / 2
6,837
684
5,107
7,121
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
3
0.3
W
Vamana
0
1
2
1
W
1
1
2
2
L
Xing Tian
Estew245
Xing Tian
1
2
0
0.5
W
3
0
3
4.5
L
Hachiman
Joules00
Hachiman
0
3
0
0
W
Sun Wukong
Mancojoshua
Sun Wukong
2
0
4
4
L
Cliodhna
Neretex
Cliodhna
1
2
0
0.5
L
Gilgamesh
StefanoSSJ
Gilgamesh
1
2
0
0.5
W
Kali
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,251
Damage
20,951
37,059
Taken
30,136
16,660
Mitigated
14,035
7,069
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,253
184
0
490
5,516
1,354
0
966
4,488
29,488
0
W
Vamana
4,995
1,244
0
2,336
7,348
5,629
0
358
6,257
0
41,799
W
4,461
992
0
2,437
4,817
1,241
0
1,347
3,470
28,945
808
L
Xing Tian
Estew245
Xing Tian
2,481
275
0
1,842
8,113
4,571
0
2,664
5,437
11,887
0
W
2,002
188
0
1,237
3,770
1,156
469
336
3,434
45,650
2,133
L
Hachiman
Joules00
Hachiman
2,780
1,532
0
1,603
5,450
1,274
0
2,371
3,023
0
31,698
W
Sun Wukong
Mancojoshua
Sun Wukong
4,386
752
0
854
7,080
3,578
0
1,473
5,607
203
31,460
L
Cliodhna
Neretex
Cliodhna
1,436
96
0
1,759
7,703
1,975
0
304
7,399
0
23,527
L
Gilgamesh
StefanoSSJ
Gilgamesh
5,301
1,101
0
1,375
10,277
7,486
0
0
9,588
358
33,360
W
Kali
5,107
2,496
0
1,427
7,121
2,431
0
578
6,543
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
31,854
233
Minions Killed
341
0
Camps Cleared
0
1,012,288
Distance Traveled
1,119,141
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,223
522
41
4
0
197,475
0
W
Vamana
6,552
655
81
8
0
223,441
0
W
Sol
5,649
565
62
6
0
211,155
0
L
Xing Tian
5,138
514
20
2
0
203,455
0
W
Janus
7,106
711
103
10
0
199,271
2
L
Hachiman
4,877
488
58
6
0
188,378
0
W
Sun Wukong
5,710
571
38
4
0
242,340
0
L
Cliodhna
5,131
513
46
5
0
224,268
0
L
Gilgamesh
5,913
591
68
7
0
198,712
0
W
Kali
6,837
684
57
6
0
242,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role