Player Matchup

Gilgamesh
Gilgamesh
Rvoo
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Ra
Ra
lamou
Ra
Level 148
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Martichoras
Martichoras
sploj
Martichoras
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,760 Elo+

VS

Team Averages
Level 167
1,718 SR
1,676 Elo+
Cerberus
Cerberus
Hamid102
Cerberus
Level 172
God Stats
13W - 10L
1,601 SR
Queue Stats
231W - 104L
1,634 Elo+
Solo
Medusa
Medusa
JamesءMoriarty
Medusa
Level 158
God Stats
12W - 3L
1,891 SR
Queue Stats
229W - 139L
1,706 Elo+
Solo
Sol
Sol
Naddra
Sol
Level 172
God Stats
27W - 12L
1,662 SR
Queue Stats
440W - 339L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rvoo
Gilgamesh
13
0 / 4 / 3
7,623
693
6,860
13,145
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
15
4 / 5 / 0
9,255
841
7,264
10,368
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
sploj
Martichoras
12
0 / 5 / 1
7,503
682
6,158
11,634
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hamid102
Cerberus
15
3 / 2 / 7
9,420
856
7,073
13,754
13,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 0 / 6
10,575
961
12,672
10,363
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Naddra
Sol
15
4 / 2 / 8
9,640
876
10,539
8,475
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hamid102
Cerberus
3
2
7
3.25
W
7
0
6
10
W
Sol
Naddra
Sol
4
2
8
4
L
Gilgamesh
Rvoo
Gilgamesh
0
4
3
0.38
L
Ra
4
5
0
0.8
L
Martichoras
sploj
Martichoras
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
30,284
35,147
Taken
32,592
17,613
Mitigated
19,617
4,595
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hamid102
Cerberus
7,073
176
0
4,708
13,754
13,191
87
4,073
9,178
28,313
1,525
W
12,672
3,849
0
4,786
10,363
3,694
1,753
1,494
8,246
0
44,443
W
Sol
Naddra
Sol
10,539
1,510
0
3,564
8,475
2,732
1,631
1,707
6,588
30,250
829
L
Gilgamesh
Rvoo
Gilgamesh
6,860
1,664
0
444
13,145
9,133
0
4,641
8,014
0
15,920
L
Ra
7,264
563
995
1,918
10,368
3,574
0
5,489
4,445
35,470
0
L
Martichoras
sploj
Martichoras
6,158
1,603
0
1,238
11,634
4,906
0
5,265
5,946
0
18,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
29,635
120
Minions Killed
179
0
Camps Cleared
0
555,336
Distance Traveled
649,593
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,420
856
52
5
0
203,067
0
W
Medusa
10,575
961
79
7
0
243,405
3
W
Sol
9,640
876
48
4
0
203,121
9
L
Gilgamesh
7,623
693
16
1
0
196,498
0
L
Ra
9,255
841
60
5
0
195,299
0
L
Martichoras
7,503
682
44
4
0
163,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role