Player Matchup

Fenrir
Fenrir
Direwolf728
Fenrir
Level 87
God Stats
12W - 15L
1,498 SR
Queue Stats
97W - 103L
1,468 Elo+
Party 1
Athena
Athena
JorgKoT
Athena
Level 116
God Stats
38W - 44L
1,530 SR
Queue Stats
248W - 293L
1,435 Elo+
Party 1
Shiva
Shiva
Peterp4rker
Shiva
Level 120
God Stats
10W - 8L
1,640 SR
Queue Stats
52W - 51L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trevowl
Morgan Le Fay
Level 119
God Stats
1W - 4L
1,320 SR
Queue Stats
100W - 101L
1,454 Elo+
Party 3
Sol
Sol
ognootch
Sol
Level 85
God Stats
1W - 2L
1,520 SR
Queue Stats
130W - 139L
1,449 Elo+
Party 3
Team Averages
Level 105
1,502 SR
1,466 Elo+

VS

Team Averages
Level 87
1,469 SR
1,448 Elo+
Medusa
Medusa
Avg Honki
Medusa
Level 47
God Stats
4W - 4L
1,384 SR
Queue Stats
23W - 24L
1,391 Elo+
Party 2
Arachne
Arachne
BDK BIDEN
Arachne
Level 54
God Stats
6W - 6L
1,585 SR
Queue Stats
107W - 123L
1,403 Elo+
Party 2
Bellona
Bellona
DeathbyRose21
Bellona
Level 120
God Stats
8W - 1L
1,487 SR
Queue Stats
178W - 180L
1,490 Elo+
Solo
Geb
Geb
FreeTxnner
Geb
Level 85
God Stats
1W - 3L
1,368 SR
Queue Stats
262W - 263L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
Sxinttt
Aphrodite
Level 128
God Stats
38W - 37L
1,522 SR
Queue Stats
357W - 321L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 6 / 0
8,603
478
6,229
16,439
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
JorgKoT
Athena
11
0 / 2 / 3
7,476
415
5,807
18,155
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 0
9,746
541
6,380
8,464
7,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Trevowl
Morgan Le Fay
13
0 / 7 / 0
7,512
417
11,069
10,900
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 0
8,630
479
6,380
8,966
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avg Honki
Medusa
14
2 / 0 / 2
8,271
460
7,321
6,553
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
BDK BIDEN
Arachne
15
7 / 2 / 6
9,397
522
10,804
12,615
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
15
1 / 0 / 3
8,945
497
5,221
12,728
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 5
8,562
476
6,970
13,881
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Sxinttt
Aphrodite
16
8 / 1 / 4
9,631
535
9,087
9,562
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
20
20
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Avg Honki
Medusa
2
0
2
3
W
Arachne
BDK BIDEN
Arachne
7
2
6
5
W
Bellona
1
0
3
2.5
L
Fenrir
2
6
0
0.33
W
2
0
5
4.5
L
Athena
JorgKoT
Athena
0
2
3
0.75
L
1
1
0
1
W
Aphrodite
Sxinttt
Aphrodite
8
1
4
10
L
Morgan Le Fay
Trevowl
Morgan Le Fay
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
39,403
62,924
Taken
55,339
39,219
Mitigated
37,615
14,841
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Avg Honki
Medusa
7,321
2,854
0
4,200
6,553
2,469
1,534
3,176
3,377
0
70,798
W
Arachne
BDK BIDEN
Arachne
10,804
8,727
0
3,590
12,615
5,289
435
5,073
7,542
0
53,327
W
Bellona
5,221
813
0
2,531
12,728
15,866
285
569
12,159
0
57,857
L
Fenrir
6,229
989
0
6,229
16,439
6,152
0
3,288
13,075
0
70,485
W
6,970
756
370
4,261
13,881
10,534
68
9,173
4,708
26,764
0
L
Athena
JorgKoT
Athena
5,807
1,741
0
1,798
18,155
19,354
0
5,654
12,411
28,134
1,228
L
6,380
1,260
140
2,849
8,464
7,234
0
0
7,978
0
67,548
W
Aphrodite
Sxinttt
Aphrodite
9,087
396
4,038
7,091
9,562
3,457
282
4,569
4,993
62,892
0
L
Morgan Le Fay
Trevowl
Morgan Le Fay
11,069
1,988
0
797
10,900
3,383
0
5,568
5,332
58,034
516
L
6,380
1,271
0
3,028
8,966
3,096
716
1,547
7,419
66,101
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
44,806
492
Minions Killed
461
0
Camps Cleared
0
1,639,495
Distance Traveled
1,865,302
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,271
460
114
6
0
354,766
0
W
Arachne
9,397
522
90
5
0
414,651
0
W
Bellona
8,945
497
116
6
0
352,035
0
L
Fenrir
8,603
478
119
7
0
358,319
0
W
Geb
8,562
476
21
1
0
369,984
4
L
Athena
7,476
415
43
2
0
395,684
4
L
Shiva
9,746
541
126
7
0
310,796
2
W
Aphrodite
9,631
535
120
7
0
373,866
2
L
Morgan Le Fay
7,512
417
89
5
0
301,583
0
L
Sol
8,630
479
115
6
0
273,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role