Player Matchup

Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
D4C7s
Heimdallr
Level 72
God Stats
11W - 6L
1,649 SR
Queue Stats
87W - 99L
1,521 Elo+
Party 1
Ymir
Ymir
Devistrike
Ymir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 62L
1,459 Elo+
Party 1
Surtr
Surtr
Lamar3600
Surtr
Level 181
God Stats
3W - 0L
1,765 SR
Queue Stats
68W - 90L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
Mchispas
Cliodhna
Level 118
God Stats
1W - 0L
1,701 SR
Queue Stats
58W - 81L
1,432 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,470 Elo+

VS

Team Averages
Level 128
1,512 SR
1,462 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AdrielDC
Ne Zha
Level 127
God Stats
4W - 5L
1,270 SR
Queue Stats
12W - 12L
1,422 Elo+
Solo
Osiris
Osiris
Jokipoky
Osiris
Level 119
God Stats
0W - 1L
1,855 SR
Queue Stats
161W - 157L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Thay_KiLLeR
Kukulkan
Level 108
God Stats
8W - 7L
1,435 SR
Queue Stats
118W - 122L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
kkura
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 135L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 1 / 1
7,613
692
8,148
4,734
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
D4C7s
Heimdallr
11
2 / 0 / 0
6,414
583
6,081
7,306
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 5
5,581
507
4,130
7,300
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Lamar3600
Surtr
12
0 / 1 / 2
7,028
639
3,910
8,903
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Mchispas
Cliodhna
11
3 / 3 / 3
6,255
569
3,872
7,937
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 2 / 0
5,114
465
5,609
8,028
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
AdrielDC
Ne Zha
10
2 / 4 / 0
5,597
509
2,906
10,262
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Jokipoky
Osiris
11
1 / 2 / 1
5,788
526
5,931
7,946
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
Thay_KiLLeR
Kukulkan
9
1 / 2 / 2
5,098
463
2,291
4,735
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kkura
Kumbhakarna
10
1 / 2 / 2
5,086
462
3,276
8,725
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
1
7.5
L
Rama
 
Rama
0
2
0
0
L
Ne Zha
AdrielDC
Ne Zha
2
4
0
0.5
W
Heimdallr
D4C7s
Heimdallr
2
0
0
2
W
0
0
5
2.5
L
Osiris
Jokipoky
Osiris
1
2
1
0.75
W
Surtr
Lamar3600
Surtr
0
1
2
1
W
Cliodhna
Mchispas
Cliodhna
3
3
3
1.5
L
Kukulkan
Thay_KiLLeR
Kukulkan
1
2
2
1
L
Kumbhakarna
kkura
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
20,013
36,180
Taken
39,696
14,709
Mitigated
16,425
14,096
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,148
861
336
1,646
4,734
1,680
56
1,264
3,470
50,946
1,427
L
Rama
 
Rama
5,609
4,355
0
3,102
8,028
2,309
0
1,161
6,867
0
36,266
L
Ne Zha
AdrielDC
Ne Zha
2,906
553
0
2,820
10,262
3,384
0
3,831
6,031
0
40,100
W
Heimdallr
D4C7s
Heimdallr
6,081
3,370
0
4,361
7,306
2,406
144
860
6,446
0
49,800
W
4,130
977
0
1,283
7,300
4,300
0
1,939
5,326
12,199
1,219
L
Osiris
Jokipoky
Osiris
5,931
1,761
0
1,495
7,946
4,981
0
487
7,459
0
41,798
W
Surtr
Lamar3600
Surtr
3,910
1,982
0
2,728
8,903
4,042
2
401
8,043
1,331
50,980
W
Cliodhna
Mchispas
Cliodhna
3,872
946
0
3,742
7,937
2,281
0
790
7,107
0
28,920
L
Kukulkan
Thay_KiLLeR
Kukulkan
2,291
188
0
1,080
4,735
1,190
0
2,406
2,047
22,448
405
L
Kumbhakarna
kkura
Kumbhakarna
3,276
147
0
2,250
8,725
4,561
0
3,439
5,154
19,683
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
26,683
357
Minions Killed
283
0
Camps Cleared
0
1,136,381
Distance Traveled
1,051,188
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,613
692
103
9
0
232,709
4
L
Rama
5,114
465
60
5
0
217,437
0
L
Ne Zha
5,597
509
62
6
0
226,548
0
W
Heimdallr
6,414
583
92
8
0
201,473
1
W
Ymir
5,581
507
11
1
0
231,934
2
L
Osiris
5,788
526
90
8
0
202,337
0
W
Surtr
7,028
639
99
9
0
215,126
0
W
Cliodhna
6,255
569
52
5
0
255,139
0
L
Kukulkan
5,098
463
45
4
0
168,100
0
L
Kumbhakarna
5,086
462
26
2
0
236,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role