Player Matchup

Artemis
Artemis
Mora0937
Artemis
Level 41
God Stats
9W - 14L
1,076 SR
Queue Stats
56W - 64L
1,227 Elo+
Party 2
Hera
Hera
Original_Dmoney
Hera
Level 138
God Stats
3W - 6L
1,413 SR
Queue Stats
205W - 215L
1,504 Elo+
Solo
Loki
Loki
POLLAZZO
Loki
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 72L
1,298 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RVGael
Kumbhakarna
Level 155
God Stats
14W - 11L
1,510 SR
Queue Stats
147W - 146L
1,504 Elo+
Solo
Bacchus
Bacchus
xXDARKD3MONXx18
Bacchus
Level 68
God Stats
1W - 6L
1,251 SR
Queue Stats
355W - 376L
1,448 Elo+
Solo
Team Averages
Level 88
1,350 SR
1,396 Elo+

VS

Team Averages
Level 104
1,468 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Demons4nge1
Artio
Level 156
God Stats
11W - 3L
1,766 SR
Queue Stats
270W - 327L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Raad000
Hou Yi
Level 39
God Stats
5W - 11L
1,183 SR
Queue Stats
203W - 199L
1,278 Elo+
Solo
Fenrir
Fenrir
T00GRIM
Fenrir
Level 129
God Stats
7W - 6L
1,439 SR
Queue Stats
144W - 131L
1,484 Elo+
Solo
Surtr
Surtr
solias90
Surtr
Level 69
God Stats
20W - 31L
1,453 SR
Queue Stats
218W - 273L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mora0937
Artemis
11
1 / 1 / 0
5,752
442
3,818
3,268
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 0 / 0
4,014
309
0
313
31
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
0 / 6 / 0
5,094
392
2,294
9,497
2,497
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
RVGael
Kumbhakarna
6
0 / 2 / 0
4,885
376
1,913
3,685
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

1
0 / 0 / 0
3,849
296
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 3
7,544
580
2,125
4,541
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
7,291
561
871
9,505
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
Raad000
Hou Yi
12
0 / 0 / 2
7,300
562
811
1,803
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
T00GRIM
Fenrir
17
4 / 0 / 2
8,823
679
3,480
8,301
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
solias90
Surtr
14
2 / 1 / 2
8,387
645
3,099
9,556
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
2
1
0
2
L
Artemis
Mora0937
Artemis
1
1
0
1
L
0
0
0
0
L
Loki
0
6
0
0
L
Kumbhakarna
RVGael
Kumbhakarna
0
2
0
0
W
Hou Yi
Raad000
Hou Yi
0
0
2
1
W
Fenrir
T00GRIM
Fenrir
4
0
2
5
W
Surtr
solias90
Surtr
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,025
Damage
10,386
16,763
Taken
33,706
4,537
Mitigated
16,219
3,651
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,125
287
0
560
4,541
1,448
1,541
0
4,541
38,648
568
W
871
220
1,316
3,257
9,505
4,324
573
0
9,505
21,793
5,009
L
Artemis
Mora0937
Artemis
3,818
1,887
0
921
3,268
872
0
148
3,092
0
24,556
L
0
0
0
270
313
31
0
0
313
2,459
0
L
Loki
2,294
717
0
1,546
9,497
2,497
78
2,801
6,617
0
22,970
L
Kumbhakarna
RVGael
Kumbhakarna
1,913
128
0
914
3,685
1,137
0
104
3,397
16,572
0
W
Hou Yi
Raad000
Hou Yi
811
343
0
666
1,803
605
2,070
0
1,803
0
31,645
W
Fenrir
T00GRIM
Fenrir
3,480
986
0
2,064
8,301
4,185
0
0
8,301
0
85,804
W
Surtr
solias90
Surtr
3,099
732
0
3,046
9,556
5,657
2,888
1,637
7,643
935
50,757
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,594
Gold Earned
39,345
127
Minions Killed
396
0
Camps Cleared
0
571,874
Distance Traveled
1,148,651
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,544
580
71
5
0
221,464
4
W
Artio
7,291
561
39
3
0
239,838
0
L
Artemis
5,752
442
40
3
0
221,144
0
L
Hera
4,014
309
6
0
0
24,992
0
L
Loki
5,094
392
42
3
0
236,039
0
L
Kumbhakarna
4,885
376
39
3
0
89,699
0
W
Hou Yi
7,300
562
61
5
0
191,473
0
W
Fenrir
8,823
679
143
11
0
294,033
0
W
Surtr
8,387
645
82
6
0
201,843
3
L
Bacchus
3,849
296
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role