Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Estew245
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,341 Elo+
Party 1
Hachiman
Hachiman
Joules00
Hachiman
Level 17
God Stats
12W - 25L
1,405 SR
Queue Stats
37W - 54L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
Neretex
Cliodhna
Level 6
God Stats
1W - 4L
1,361 SR
Queue Stats
2W - 10L
1,174 Elo+
Party 1
Kukulkan
Kukulkan
YUGEN-_-25
Kukulkan
Level 89
God Stats
5W - 6L
1,492 SR
Queue Stats
156W - 134L
1,508 Elo+
Solo
Team Averages
Level 45
1,452 SR
1,374 Elo+

VS

Team Averages
Level 133
1,586 SR
1,485 Elo+
Izanami
Izanami
Beyondvoids
Izanami
Level 104
God Stats
4W - 2L
1,610 SR
Queue Stats
47W - 23L
1,603 Elo+
Solo
Osiris
Osiris
MAICONIGHT89
Osiris
Level 227
God Stats
10W - 16L
1,526 SR
Queue Stats
999W - 974L
1,511 Elo+
Solo
Discordia
Discordia
Xnayeli_Xx
Discordia
Level 84
God Stats
103W - 97L
1,515 SR
Queue Stats
286W - 309L
1,356 Elo+
Solo
Maui
Maui
gamegangster55
Maui
Level 122
God Stats
5W - 1L
1,740 SR
Queue Stats
40W - 39L
1,458 Elo+
Solo
Mulan
Mulan
x76o_Artifacts
Mulan
Level 128
God Stats
152W - 137L
1,539 SR
Queue Stats
583W - 550L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 0
5,560
556
3,620
9,143
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Estew245
Cerberus
6
0 / 5 / 1
4,269
427
1,936
8,339
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hachiman
Joules00
Hachiman
7
0 / 6 / 1
4,623
462
3,599
6,981
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Neretex
Cliodhna
7
0 / 1 / 1
4,226
423
953
5,718
1,438
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
YUGEN-_-25
Kukulkan
10
1 / 3 / 0
5,428
543
3,376
5,501
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beyondvoids
Izanami
12
11 / 0 / 2
7,867
787
8,756
6,063
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Osiris
11
0 / 0 / 4
5,485
549
1,397
5,200
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Xnayeli_Xx
Discordia
11
3 / 0 / 3
6,079
608
3,577
3,445
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 10
5,944
594
2,650
5,501
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 0
6,284
628
4,670
6,849
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
W
Izanami
Beyondvoids
Izanami
11
0
2
12
L
Cerberus
Estew245
Cerberus
0
5
1
0.1
L
Hachiman
Joules00
Hachiman
0
6
1
0.08
W
Osiris
0
0
4
2
L
Cliodhna
Neretex
Cliodhna
0
1
1
0.5
W
Discordia
Xnayeli_Xx
Discordia
3
0
3
4.5
L
Kukulkan
YUGEN-_-25
Kukulkan
1
3
0
0.33
W
1
1
10
6
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,484
Damage
21,050
35,682
Taken
27,058
14,253
Mitigated
13,522
9,991
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,620
946
0
4,176
9,143
5,202
0
0
9,143
0
26,741
W
Izanami
Beyondvoids
Izanami
8,756
5,396
213
2,649
6,063
2,017
752
2,192
3,871
0
63,083
L
Cerberus
Estew245
Cerberus
1,936
187
0
1,454
8,339
4,634
0
1,711
6,594
9,109
0
L
Hachiman
Joules00
Hachiman
3,599
2,042
0
1,113
6,981
1,591
0
1,013
5,948
0
23,655
W
Osiris
1,397
189
0
640
5,200
2,647
0
440
4,727
0
45,042
L
Cliodhna
Neretex
Cliodhna
953
136
0
1,443
5,718
1,438
0
395
5,323
0
18,564
W
Discordia
Xnayeli_Xx
Discordia
3,577
82
0
1,256
3,445
962
245
1,278
2,167
31,954
938
L
Kukulkan
YUGEN-_-25
Kukulkan
3,376
198
0
1,805
5,501
1,388
0
2,483
2,598
33,688
267
W
2,650
984
230
815
5,501
4,203
196
1,367
4,134
10,490
0
W
4,670
522
0
2,308
6,849
3,693
0
0
6,533
0
42,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
31,659
213
Minions Killed
342
0
Camps Cleared
0
1,041,173
Distance Traveled
1,037,106
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,560
556
52
5
0
210,765
0
W
Izanami
7,867
787
118
12
0
197,800
0
L
Cerberus
4,269
427
26
3
0
197,712
0
L
Hachiman
4,623
462
43
4
0
184,174
0
W
Osiris
5,485
549
87
9
0
251,129
0
L
Cliodhna
4,226
423
29
3
0
246,124
0
W
Discordia
6,079
608
54
5
0
205,988
0
L
Kukulkan
5,428
543
63
6
0
202,398
0
W
Maui
5,944
594
16
2
0
197,850
0
W
Mulan
6,284
628
67
7
0
184,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role