Player Matchup

Sun Wukong
Sun Wukong
ChaosZe
Sun Wukong
Level 145
God Stats
7W - 1L
1,552 SR
Queue Stats
76W - 80L
1,531 Elo+
Party 2
Discordia
Discordia
FreshPRNC
Discordia
Level 148
God Stats
4W - 2L
1,485 SR
Queue Stats
136W - 144L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
NeithBeches
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,653 Elo+
Solo
Yu Huang
Yu Huang
TrishulaY2J
Yu Huang
Level 158
God Stats
3W - 1L
1,544 SR
Queue Stats
187W - 196L
1,544 Elo+
Party 3
Sylvanus
Sylvanus
judgment551
Sylvanus
Level 158
God Stats
1W - 0L
1,436 SR
Queue Stats
70W - 76L
1,465 Elo+
Party 3
Team Averages
Level 135
1,503 SR
1,544 Elo+

VS

Team Averages
Level 102
1,562 SR
1,588 Elo+
Sylvanus
Sylvanus
HingaDiinga
Sylvanus
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 85L
1,646 Elo+
Party 1
Ullr
Ullr
RichSpartan
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
UnboundRonin
Thanatos
Level 104
God Stats
0W - 2L
1,411 SR
Queue Stats
216W - 159L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnluckyMaple42
Cu Chulainn
Level 102
God Stats
1W - 1L
1,806 SR
Queue Stats
6W - 6L
1,731 Elo+
Party 1
Kukulkan
Kukulkan
Wortsmit
Kukulkan
Level 147
God Stats
7W - 6L
1,591 SR
Queue Stats
417W - 445L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaosZe
Sun Wukong
16
4 / 1 / 14
9,872
823
9,237
17,973
13,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
FreshPRNC
Discordia
18
10 / 1 / 8
11,742
979
18,980
6,644
2,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
NeithBeches
Cthulhu
15
2 / 5 / 14
9,630
803
14,505
13,339
16,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
TrishulaY2J
Yu Huang
15
2 / 2 / 12
9,538
795
12,684
9,012
3,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
judgment551
Sylvanus
16
2 / 2 / 15
10,128
844
6,819
13,588
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HingaDiinga
Sylvanus
16
3 / 3 / 5
9,589
799
11,851
16,839
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 5 / 4
7,836
653
2,763
11,707
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
UnboundRonin
Thanatos
14
3 / 5 / 4
8,349
696
7,094
10,383
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
UnluckyMaple42
Cu Chulainn
15
2 / 4 / 5
8,308
692
12,431
18,079
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Wortsmit
Kukulkan
16
2 / 3 / 4
8,961
747
14,746
9,348
5,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
20
Kills
11
11
Deaths
20
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChaosZe
Sun Wukong
4
1
14
11
W
Discordia
FreshPRNC
Discordia
10
1
8
14
L
Sylvanus
HingaDiinga
Sylvanus
3
3
5
1.83
W
Cthulhu
NeithBeches
Cthulhu
2
5
14
1.8
L
1
5
4
0.6
W
Yu Huang
TrishulaY2J
Yu Huang
2
2
12
4
L
Thanatos
UnboundRonin
Thanatos
3
5
4
1
L
Cu Chulainn
UnluckyMaple42
Cu Chulainn
2
4
5
1.13
L
Kukulkan
Wortsmit
Kukulkan
2
3
4
1.33
W
Sylvanus
judgment551
Sylvanus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
48,885
60,556
Taken
66,356
48,785
Mitigated
39,136
28,671
Healing
26,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChaosZe
Sun Wukong
9,237
1,192
1,229
6,917
17,973
13,200
685
8,594
9,140
938
16,714
W
Discordia
FreshPRNC
Discordia
18,980
906
3,041
1,352
6,644
2,556
935
3,292
3,197
29,734
0
L
Sylvanus
HingaDiinga
Sylvanus
11,851
1,839
4,528
7,927
16,839
15,833
0
13,665
3,174
17,117
531
W
Cthulhu
NeithBeches
Cthulhu
14,505
536
725
996
13,339
16,591
163
4,552
8,466
31,372
881
L
2,763
1,819
0
1,207
11,707
3,358
0
10,223
1,484
0
7,947
W
Yu Huang
TrishulaY2J
Yu Huang
12,684
692
1,738
1,085
9,012
3,403
1,653
5,088
3,783
29,567
285
L
Thanatos
UnboundRonin
Thanatos
7,094
1,367
208
3,464
10,383
3,426
0
8,152
2,231
0
13,952
L
Cu Chulainn
UnluckyMaple42
Cu Chulainn
12,431
2,360
0
4,445
18,079
11,387
0
13,604
4,475
3,891
14,808
L
Kukulkan
Wortsmit
Kukulkan
14,746
0
1,403
3,121
9,348
5,132
0
7,471
1,877
47,093
0
W
Sylvanus
judgment551
Sylvanus
6,819
2,285
5,853
5,735
13,588
13,035
448
7,376
6,014
13,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
43,043
146
Minions Killed
136
0
Camps Cleared
0
1,139,228
Distance Traveled
1,085,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,872
823
21
2
0
242,999
0
W
Discordia
11,742
979
24
2
0
269,518
0
L
Sylvanus
9,589
799
16
1
0
217,316
0
W
Cthulhu
9,630
803
33
3
0
221,168
0
L
Ullr
7,836
653
22
2
0
197,959
0
W
Yu Huang
9,538
795
40
3
0
199,675
0
L
Thanatos
8,349
696
13
1
0
219,893
0
L
Cu Chulainn
8,308
692
15
1
0
220,442
0
L
Kukulkan
8,961
747
70
6
0
229,786
0
W
Sylvanus
10,128
844
28
2
0
205,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role