Player Matchup

Danzaburou
Danzaburou
AFROBRO741
Danzaburou
Level 160
God Stats
2W - 0L
1,233 SR
Queue Stats
2W - 1L
1,322 Elo+
Party 1
Maui
Maui
AllGamersMatter
Maui
Level 202
God Stats
5W - 1L
1,666 SR
Queue Stats
118W - 64L
1,691 Elo+
Party 2
Odin
Odin
CozmicMexican
Odin
Level 148
God Stats
4W - 0L
1,758 SR
Queue Stats
75W - 75L
1,526 Elo+
Party 1
Agni
Agni
KP10
Agni
Level 268
God Stats
2W - 1L
1,595 SR
Queue Stats
218W - 95L
1,793 Elo+
Party 2
Da Ji
Da Ji
imascrub
Da Ji
Level 245
God Stats
16W - 5L
1,710 SR
Queue Stats
182W - 84L
1,692 Elo+
Party 2
Team Averages
Level 205
1,592 SR
1,605 Elo+

VS

Team Averages
Level 145
1,631 SR
1,570 Elo+
Atlas
Atlas
Citykingwill
Atlas
Level 129
God Stats
0W - 1L
1,434 SR
Queue Stats
72W - 69L
1,538 Elo+
Solo
Surtr
Surtr
KaptainAt0m
Surtr
Level 145
God Stats
5W - 4L
1,714 SR
Queue Stats
104W - 94L
1,606 Elo+
Solo
Ne Zha
Ne Zha
Moon70
Ne Zha
Level 145
God Stats
15W - 8L
1,753 SR
Queue Stats
22W - 19L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SplishSplash598
Morgan Le Fay
Level 148
God Stats
13W - 10L
1,646 SR
Queue Stats
535W - 505L
1,520 Elo+
Solo
Charybdis
Charybdis
Tallalcon
Charybdis
Level 156
God Stats
16W - 18L
1,606 SR
Queue Stats
170W - 146L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFROBRO741
Danzaburou
11
1 / 0 / 9
6,288
1,048
4,267
2,392
724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 11
6,522
1,087
2,390
10,576
6,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 6
6,399
1,067
5,823
9,404
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
KP10
Agni
13
6 / 1 / 6
7,512
1,252
9,192
5,037
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
imascrub
Da Ji
12
6 / 2 / 10
7,315
1,219
7,307
6,324
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
6,037
1,006
5,695
8,672
5,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 5
6,588
1,098
5,367
8,391
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Moon70
Ne Zha
10
1 / 2 / 3
5,761
960
3,041
4,251
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SplishSplash598
Morgan Le Fay
11
2 / 5 / 3
6,297
1,050
7,392
6,583
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tallalcon
Charybdis
12
4 / 3 / 3
6,772
1,129
6,222
4,786
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
17
Kills
8
8
Deaths
17
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AFROBRO741
Danzaburou
1
0
9
5.5
W
1
2
11
3.25
L
0
4
6
0.75
W
3
3
6
2
W
Agni
KP10
Agni
6
1
6
9
L
1
3
5
1.17
L
Ne Zha
Moon70
Ne Zha
1
2
3
1.25
L
Morgan Le Fay
SplishSplash598
Morgan Le Fay
2
5
3
0.7
L
Charybdis
Tallalcon
Charybdis
4
3
3
1.83
W
Da Ji
imascrub
Da Ji
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
27,717
33,733
Taken
32,683
19,782
Mitigated
15,574
7,220
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AFROBRO741
Danzaburou
4,267
1,518
0
274
2,392
724
306
1,617
775
0
13,567
W
2,390
596
1,628
3,738
10,576
6,849
0
4,316
6,260
4,045
0
L
5,695
2,046
0
712
8,672
5,928
0
2,425
5,987
9,131
1,548
W
5,823
1,368
0
984
9,404
7,367
0
3,216
6,188
0
13,038
W
Agni
KP10
Agni
9,192
544
0
242
5,037
1,703
0
1,652
3,385
29,516
0
L
5,367
1,468
0
1,060
8,391
5,501
0
3,656
4,656
420
14,199
L
Ne Zha
Moon70
Ne Zha
3,041
363
0
444
4,251
1,386
0
1,205
2,941
0
6,152
L
Morgan Le Fay
SplishSplash598
Morgan Le Fay
7,392
429
0
767
6,583
1,611
0
2,746
3,795
14,849
0
L
Charybdis
Tallalcon
Charybdis
6,222
3,360
0
99
4,786
1,148
438
1,550
3,173
0
15,146
W
Da Ji
imascrub
Da Ji
7,307
2,056
0
354
6,324
3,139
0
2,193
4,131
0
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
31,455
137
Minions Killed
85
0
Camps Cleared
0
673,771
Distance Traveled
608,138
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,288
1,048
24
4
0
114,311
0
W
Maui
6,522
1,087
9
2
0
123,065
0
L
Atlas
6,037
1,006
8
1
0
119,308
0
W
Odin
6,399
1,067
23
4
0
144,568
0
W
Agni
7,512
1,252
60
10
0
139,400
0
L
Surtr
6,588
1,098
22
4
0
135,261
1
L
Ne Zha
5,761
960
11
2
0
96,022
0
L
Morgan Le Fay
6,297
1,050
17
3
0
130,379
0
L
Charybdis
6,772
1,129
27
5
0
127,168
0
W
Da Ji
7,315
1,219
21
4
0
152,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role