Player Matchup

Fenrir
Fenrir
ChefBaba
Fenrir
Level 128
God Stats
3W - 1L
1,801 SR
Queue Stats
218W - 301L
1,486 Elo+
Party 1
Discordia
Discordia
MIDGOD100
Discordia
Level 157
God Stats
4W - 9L
1,482 SR
Queue Stats
276W - 341L
1,462 Elo+
Party 1
Thanatos
Thanatos
SerpentMythos
Thanatos
Level 162
God Stats
3W - 6L
1,358 SR
Queue Stats
264W - 221L
1,537 Elo+
Solo
Sylvanus
Sylvanus
iizakore
Sylvanus
Level 182
God Stats
42W - 39L
1,581 SR
Queue Stats
262W - 327L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
oJmannn
Hou Yi
Level 156
God Stats
5W - 1L
1,701 SR
Queue Stats
95W - 80L
1,508 Elo+
Party 1
Team Averages
Level 157
1,585 SR
1,502 Elo+

VS

Team Averages
Level 144
1,561 SR
1,539 Elo+
Da Ji
Da Ji
JustZabee
Da Ji
Level 202
God Stats
4W - 1L
1,681 SR
Queue Stats
271W - 254L
1,599 Elo+
Solo
Vulcan
Vulcan
Orlando432102
Vulcan
Level 106
God Stats
16W - 16L
1,582 SR
Queue Stats
327W - 279L
1,507 Elo+
Party 2
Pele
Pele
Pedrinxu
Pele
Level 193
God Stats
2W - 4L
1,435 SR
Queue Stats
80W - 67L
1,523 Elo+
Solo
Medusa
Medusa
TronadorEA
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 243L
1,549 Elo+
Party 2
Ares
Ares
dballin
Ares
Level 142
God Stats
85W - 60L
1,604 SR
Queue Stats
545W - 497L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChefBaba
Fenrir
15
1 / 5 / 1
8,374
465
5,704
17,558
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
MIDGOD100
Discordia
15
1 / 5 / 5
8,928
496
9,424
10,465
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
SerpentMythos
Thanatos
14
2 / 5 / 1
8,277
460
3,214
12,922
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Sylvanus
iizakore
Sylvanus
12
1 / 5 / 1
8,012
445
6,641
21,852
17,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
oJmannn
Hou Yi
17
7 / 5 / 1
10,641
591
11,446
15,686
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JustZabee
Da Ji
18
7 / 2 / 2
11,841
658
13,999
16,966
17,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
2 / 3 / 9
10,460
581
8,317
6,517
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
12 / 2 / 3
11,312
628
10,927
13,732
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
TronadorEA
Medusa
18
1 / 4 / 5
10,678
593
9,295
12,409
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
dballin
Ares
16
3 / 1 / 9
10,351
575
15,846
13,752
13,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
12
Kills
25
25
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChefBaba
Fenrir
1
5
1
0.3
W
Da Ji
JustZabee
Da Ji
7
2
2
4
L
Discordia
MIDGOD100
Discordia
1
5
5
0.7
W
2
3
9
2.17
W
Pele
12
2
3
6.75
L
Thanatos
SerpentMythos
Thanatos
2
5
1
0.5
W
Medusa
TronadorEA
Medusa
1
4
5
0.88
W
Ares
dballin
Ares
3
1
9
7.5
L
Sylvanus
iizakore
Sylvanus
1
5
1
0.3
L
Hou Yi
oJmannn
Hou Yi
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
58,384
78,483
Taken
63,376
43,936
Mitigated
43,795
30,976
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChefBaba
Fenrir
5,704
833
0
6,260
17,558
11,940
0
2,561
14,962
849
46,134
W
Da Ji
JustZabee
Da Ji
13,999
2,114
0
1,326
16,966
17,847
546
1,280
15,069
97
87,213
L
Discordia
MIDGOD100
Discordia
9,424
188
0
750
10,465
3,605
0
4,427
5,773
77,296
0
W
8,317
55
0
500
6,517
2,219
0
2,950
3,263
68,457
350
W
Pele
10,927
2,393
0
1,061
13,732
5,027
202
4,556
8,794
0
82,563
L
Thanatos
SerpentMythos
Thanatos
3,214
482
0
9,188
12,922
4,548
0
1,300
11,544
0
59,644
W
Medusa
TronadorEA
Medusa
9,295
3,112
0
476
12,409
4,846
0
2,731
9,640
0
97,084
W
Ares
dballin
Ares
15,846
3,004
0
2,686
13,752
13,856
2,062
4,167
9,335
49,166
2,086
L
Sylvanus
iizakore
Sylvanus
6,641
1,101
5,043
6,603
21,852
17,826
0
9,927
11,751
14,601
621
L
Hou Yi
oJmannn
Hou Yi
11,446
4,176
0
3,132
15,686
6,017
1
5,071
10,615
0
84,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
54,642
522
Minions Killed
593
0
Camps Cleared
0
1,788,715
Distance Traveled
1,857,124
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,374
465
88
5
0
334,413
0
W
Da Ji
11,841
658
144
8
0
335,817
2
L
Discordia
8,928
496
167
9
0
371,802
5
W
Vulcan
10,460
581
122
7
0
360,484
0
W
Pele
11,312
628
104
6
0
410,071
0
L
Thanatos
8,277
460
108
6
0
393,667
4
W
Medusa
10,678
593
161
9
0
376,320
0
W
Ares
10,351
575
62
3
0
374,432
4
L
Sylvanus
8,012
445
21
1
0
352,864
5
L
Hou Yi
10,641
591
138
8
0
335,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role