Player Matchup

Anubis
Anubis
DwiftQueen
Anubis
Level 111
God Stats
5W - 0L
1,749 SR
Queue Stats
50W - 55L
1,525 Elo+
Solo
Pele
Pele
McBiggums98
Pele
Level 120
God Stats
4W - 0L
1,859 SR
Queue Stats
25W - 30L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Talbacca
Sun Wukong
Level 184
God Stats
26W - 17L
1,595 SR
Queue Stats
135W - 136L
1,442 Elo+
Solo
Sylvanus
Sylvanus
not_pika_kid69
Sylvanus
Level 127
God Stats
18W - 12L
1,597 SR
Queue Stats
149W - 141L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
wltrpayton134
Zhong Kui
Level 127
God Stats
1W - 2L
1,342 SR
Queue Stats
30W - 41L
1,401 Elo+
Party 1
Team Averages
Level 134
1,628 SR
1,460 Elo+

VS

Team Averages
Level 112
1,566 SR
1,578 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Undostar1500
Ra
Level 148
God Stats
0W - 1L
1,700 SR
Queue Stats
23W - 14L
1,654 Elo+
Party 2
Athena
Athena
solodime1
Athena
Level 17
God Stats
2W - 1L
1,811 SR
Queue Stats
15W - 12L
1,619 Elo+
Party 2
Ullr
Ullr
vXain5003
Ullr
Level 142
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 8L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DwiftQueen
Anubis
12
2 / 1 / 1
6,935
694
4,725
6,564
2,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,077
608
3,575
6,086
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Talbacca
Sun Wukong
12
3 / 1 / 1
7,071
707
6,071
7,878
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
10
3 / 0 / 1
6,405
641
2,868
4,232
2,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
wltrpayton134
Zhong Kui
10
1 / 1 / 3
5,609
561
4,001
4,745
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 2 / 0
5,617
562
2,608
4,460
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
 
Poseidon
9
0 / 5 / 0
4,735
474
2,988
6,081
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 1
5,662
566
2,516
7,275
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
solodime1
Athena
4
0 / 1 / 1
4,150
415
1,378
3,710
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
10
2 / 0 / 0
5,494
549
4,002
9,355
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
4
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
L
Poseidon
 
Poseidon
0
5
0
0
W
Anubis
DwiftQueen
Anubis
2
1
1
2.5
W
2
1
0
2
W
Sun Wukong
Talbacca
Sun Wukong
3
1
1
3.5
L
1
3
1
0.5
W
Sylvanus
3
0
1
3.5
L
Athena
solodime1
Athena
0
1
1
0.5
L
Ullr
2
0
0
2
W
Zhong Kui
wltrpayton134
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
13,492
29,505
Taken
30,881
13,077
Mitigated
9,055
13,544
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,608
1,253
0
1,230
4,460
1,210
0
2,437
2,023
0
33,204
L
Poseidon
 
Poseidon
2,988
810
0
500
6,081
1,109
0
3,268
2,813
27,618
0
W
Anubis
DwiftQueen
Anubis
4,725
705
0
3,349
6,564
2,876
338
2,770
3,794
54,075
1,873
W
3,575
818
0
2,665
6,086
1,810
0
1,103
4,891
0
39,592
W
Sun Wukong
Talbacca
Sun Wukong
6,071
640
0
1,336
7,878
3,429
528
1,560
5,988
0
47,386
L
2,516
290
338
3,316
7,275
2,256
0
0
7,275
32,399
0
W
Sylvanus
2,868
1,026
2,610
2,600
4,232
2,315
270
430
3,802
13,721
1,021
L
Athena
solodime1
Athena
1,378
873
0
1,411
3,710
2,164
0
2,438
1,272
5,894
0
L
Ullr
4,002
1,463
0
3,924
9,355
2,316
0
2,901
6,454
0
29,393
W
Zhong Kui
wltrpayton134
Zhong Kui
4,001
1,388
0
984
4,745
2,647
854
597
4,148
29,400
6,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
25,658
370
Minions Killed
261
0
Camps Cleared
0
1,031,219
Distance Traveled
861,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,617
562
77
8
0
168,904
0
L
Poseidon
4,735
474
50
5
0
189,068
2
W
Anubis
6,935
694
107
11
0
187,208
1
W
Pele
6,077
608
75
8
0
225,447
0
W
Sun Wukong
7,071
707
89
9
0
190,414
0
L
Ra
5,662
566
67
7
0
197,770
2
W
Sylvanus
6,405
641
25
3
0
193,115
0
L
Athena
4,150
415
8
1
0
84,343
0
L
Ullr
5,494
549
59
6
0
221,204
0
W
Zhong Kui
5,609
561
74
7
0
235,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role