Player Matchup

Medusa
Medusa
Platinum V
GioVicious
Medusa
Platinum V
Level 126
God Stats
5W - 4L
1,522 SR
Queue Stats
57W - 59L
1,772 MMR
Party 1
Hercules
Hercules
Gold II
LLodaxx9030
Hercules
Gold II
Level 103
God Stats
30W - 30L
1,557 SR
Queue Stats
579W - 601L
1,648 MMR
Solo
Ares
Ares
Gold V
TurddCutter
Ares
Gold V
Level 129
God Stats
0W - 2L
1,556 SR
Queue Stats
343W - 352L
1,428 MMR
Party 1
Odin
Odin
Gold I
Zenoism
Odin
Gold I
Level 154
God Stats
4W - 3L
1,782 SR
Queue Stats
127W - 123L
1,637 MMR
Solo
Janus
Janus
Platinum V
zabuzakk
Janus
Platinum V
Level 159
God Stats
223W - 210L
1,644 SR
Queue Stats
659W - 654L
1,726 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,612 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,688 SR
1,648 MMR
Susano
Susano
Gold IV
Dustyuma
Susano
Gold IV
Level 156
God Stats
7W - 1L
1,881 SR
Queue Stats
33W - 17L
1,543 MMR
Party 3
Thoth
Thoth
Platinum I
ExplosiveGirth
Thoth
Platinum I
Level 234
God Stats
5W - 3L
1,597 SR
Queue Stats
166W - 149L
1,886 MMR
Party 3
Chiron
Chiron
Gold II
GeneralIntel
Chiron
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,615 MMR
Solo
Cerberus
Cerberus
Gold IV
PopeJosh
Cerberus
Gold IV
Level 81
God Stats
5W - 1L
1,698 SR
Queue Stats
67W - 70L
1,504 MMR
Party 2
Hades
Hades
Platinum V
Tpank
Hades
Platinum V
Level 96
God Stats
3W - 1L
1,764 SR
Queue Stats
123W - 118L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GioVicious
Medusa
8
0 / 0 / 1
4,555
506
5,739
3,826
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
LLodaxx9030
Hercules
10
3 / 1 / 0
5,236
582
4,314
5,867
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,809
534
1,750
7,432
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Zenoism
Odin
8
0 / 3 / 0
4,574
508
1,520
6,403
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
zabuzakk
Janus
8
0 / 1 / 0
4,273
475
514
2,350
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtemisXbalanqueChang'eBacchus

VS

Bans
BastetThorCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dustyuma
Susano
10
4 / 2 / 0
5,654
628
4,024
7,091
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,607
623
3,669
2,420
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
9
0 / 0 / 1
4,792
532
2,507
4,774
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
PopeJosh
Cerberus
8
0 / 1 / 1
5,015
557
3,728
6,910
4,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Tpank
Hades
11
1 / 0 / 3
6,173
686
3,060
5,453
1,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
Dustyuma
Susano
4
2
0
2
W
1
0
2
2
W
Chiron
0
0
1
0.5
L
Medusa
GioVicious
Medusa
0
0
1
0.5
L
Hercules
LLodaxx9030
Hercules
3
1
0
3
W
Cerberus
PopeJosh
Cerberus
0
1
1
0.5
W
Hades
Tpank
Hades
1
0
3
2.5
L
0
1
1
0.5
L
Odin
Zenoism
Odin
0
3
0
0
L
Janus
zabuzakk
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,837
Damage
16,988
25,878
Taken
26,648
11,964
Mitigated
10,548
7,246
Healing
12,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Dustyuma
Susano
4,024
1,102
0
2,683
7,091
2,076
0
398
6,613
0
30,022
W
3,669
171
0
460
2,420
756
0
566
1,840
30,412
0
W
Chiron
2,507
1,068
293
1,682
4,774
1,458
0
34
4,740
0
33,785
L
Medusa
GioVicious
Medusa
5,739
1,732
0
732
3,826
972
0
1,813
1,941
0
40,007
L
Hercules
LLodaxx9030
Hercules
4,314
1,861
0
2,234
5,867
2,062
0
2,051
3,688
0
32,246
W
Cerberus
PopeJosh
Cerberus
3,728
96
0
3,024
6,910
4,361
0
1,172
5,738
19,467
1,333
W
Hades
Tpank
Hades
3,060
478
240
4,198
5,453
1,897
0
0
5,453
38,558
1,154
L
1,750
0
0
1,622
7,432
4,558
0
2,606
4,680
10,748
0
L
Odin
Zenoism
Odin
1,520
500
0
2,043
6,403
3,868
0
2,105
4,298
0
22,333
L
Janus
zabuzakk
Janus
514
0
0
615
2,350
504
0
876
1,298
17,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
27,241
239
Minions Killed
320
0
Camps Cleared
0
877,652
Distance Traveled
960,591
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,654
628
47
5
0
208,186
0
W
Thoth
5,607
623
72
8
0
200,150
0
W
Chiron
4,792
532
73
8
0
176,234
0
L
Medusa
4,555
506
62
7
0
166,092
0
L
Hercules
5,236
582
67
7
0
218,191
0
W
Cerberus
5,015
557
41
5
0
196,483
2
W
Hades
6,173
686
87
10
0
179,538
0
L
Ares
4,809
534
14
2
0
184,296
1
L
Odin
4,574
508
49
5
0
205,740
1
L
Janus
4,273
475
47
5
0
103,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role