Player Matchup

Sun Wukong
Sun Wukong
AdmiralYeet98
Sun Wukong
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
21W - 26L
1,411 Elo+
Solo
Terra
Terra
FifteenKilo
Terra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 78L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
OlympianG0409
Cernunnos
Level 55
God Stats
4W - 2L
1,504 SR
Queue Stats
106W - 73L
1,483 Elo+
Party 1
Cabrakan
Cabrakan
THE PREST1CLE
Cabrakan
Level 106
God Stats
7W - 5L
1,462 SR
Queue Stats
197W - 200L
1,453 Elo+
Party 2
Bacchus
Bacchus
eternalfatkid
Bacchus
Level 141
God Stats
7W - 5L
1,609 SR
Queue Stats
346W - 352L
1,427 Elo+
Party 2
Team Averages
Level 79
1,568 SR
1,447 Elo+

VS

Team Averages
Level 110
1,548 SR
1,469 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Had3s1223
Ao Kuang
Level 100
God Stats
4W - 1L
1,699 SR
Queue Stats
61W - 63L
1,482 Elo+
Solo
Vulcan
Vulcan
Its_Mysteria
Vulcan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Party 3
Xing Tian
Xing Tian
SalivaHero
Xing Tian
Level 101
God Stats
0W - 1L
1,511 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 3
Ix Chel
Ix Chel
madara1305
Ix Chel
Level 157
God Stats
0W - 2L
1,532 SR
Queue Stats
80W - 77L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdmiralYeet98
Sun Wukong
17
4 / 6 / 5
11,118
794
13,320
17,951
15,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 6
10,051
718
7,782
13,543
12,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
OlympianG0409
Cernunnos
18
2 / 0 / 5
10,783
770
11,961
7,639
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
THE PREST1CLE
Cabrakan
15
1 / 3 / 5
9,349
668
4,653
11,826
15,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
18
3 / 1 / 5
10,349
739
9,416
9,616
11,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 0 / 0
6,548
468
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ao Kuang
Had3s1223
Ao Kuang
16
6 / 6 / 2
9,802
700
9,497
12,788
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
15
2 / 4 / 7
8,633
617
9,886
8,548
4,593
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
SalivaHero
Xing Tian
19
2 / 2 / 8
10,532
752
9,841
20,608
29,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
madara1305
Ix Chel
19
1 / 1 / 9
9,657
690
9,933
10,165
5,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
13
Kills
11
11
Deaths
13
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Sun Wukong
AdmiralYeet98
Sun Wukong
4
6
5
1.08
W
3
1
6
6
L
Ao Kuang
Had3s1223
Ao Kuang
6
6
2
1.17
L
Vulcan
2
4
7
1.38
W
Cernunnos
OlympianG0409
Cernunnos
2
0
5
4.5
L
Xing Tian
SalivaHero
Xing Tian
2
2
8
3
W
Cabrakan
THE PREST1CLE
Cabrakan
1
3
5
1.17
W
Bacchus
3
1
5
5.5
L
Ix Chel
madara1305
Ix Chel
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
39,157
60,575
Taken
52,109
59,443
Mitigated
47,146
30,474
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
AdmiralYeet98
Sun Wukong
13,320
2,707
602
4,800
17,951
15,459
339
10,928
7,023
0
39,503
W
7,782
786
7,104
6,640
13,543
12,298
493
6,257
7,286
14,352
1,326
L
Ao Kuang
Had3s1223
Ao Kuang
9,497
2,596
694
1,973
12,788
7,335
0
6,324
6,464
16,269
1,174
L
Vulcan
9,886
1,122
39
479
8,548
4,593
0
3,340
5,208
20,748
214
W
Cernunnos
OlympianG0409
Cernunnos
11,961
3,080
959
2,577
7,639
4,323
769
5,918
1,721
0
46,703
L
Xing Tian
SalivaHero
Xing Tian
9,841
836
1,720
5,347
20,608
29,696
0
8,215
12,393
24,426
1,700
W
Cabrakan
THE PREST1CLE
Cabrakan
4,653
738
615
2,244
11,826
15,870
441
8,486
3,340
7,150
235
W
Bacchus
9,416
860
181
4,752
9,616
11,493
1,216
6,116
3,500
18,432
0
L
Ix Chel
madara1305
Ix Chel
9,933
1,421
4,142
5,285
10,165
5,522
0
3,587
6,578
40,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
45,172
178
Minions Killed
122
0
Camps Cleared
0
1,271,923
Distance Traveled
940,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,548
468
0
0
0
741
0
W
Sun Wukong
11,118
794
49
4
0
221,502
0
W
Terra
10,051
718
26
2
0
297,299
0
L
Ao Kuang
9,802
700
5
0
0
216,281
0
L
Vulcan
8,633
617
26
2
0
238,238
0
W
Cernunnos
10,783
770
76
5
0
270,228
0
L
Xing Tian
10,532
752
31
2
0
247,003
0
W
Cabrakan
9,349
668
5
0
0
227,721
0
W
Bacchus
10,349
739
22
2
0
255,173
0
L
Ix Chel
9,657
690
60
4
0
238,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role