Player Matchup

Atlas
Atlas
Gold II
BigCro125_
Atlas
Gold II
Level 120
God Stats
15W - 9L
1,651 SR
Queue Stats
67W - 62L
1,549 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
LilCro941
Baron Samedi
Gold II
Level 126
God Stats
1W - 1L
1,181 SR
Queue Stats
67W - 62L
1,549 MMR
Party 2
Mulan
Mulan
Gold III
Snagglet666
Mulan
Gold III
Level 123
God Stats
4W - 1L
1,619 SR
Queue Stats
66W - 62L
1,533 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,484 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,608 SR
1,533 MMR
Chaac
Chaac
Gold II
GoGoMagzilla
Chaac
Gold II
Level 124
God Stats
12W - 12L
1,664 SR
Queue Stats
539W - 561L
1,556 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
InjectTheReject
Danzaburou
Bronze III
Level 43
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
Neurosurgeon
Xing Tian
Gold III
Level 119
God Stats
11W - 18L
1,590 SR
Queue Stats
574W - 600L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 3
7,680
960
5,179
6,730
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
LilCro941
Baron Samedi
14
3 / 1 / 3
7,883
985
7,959
5,984
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 1 / 5
7,888
986
6,816
9,118
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniCthulhuAchillesKumbhakarnaVulcan

VS

Bans
Ne ZhaIx ChelMedusaAnubisNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,428
804
6,905
9,323
7,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
InjectTheReject
Danzaburou
6
0 / 1 / 0
5,334
667
428
1,337
347
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
Neurosurgeon
Xing Tian
13
3 / 3 / 1
7,209
901
5,977
12,433
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
4
4
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
3
1.75
L
1
3
1
0.5
L
Danzaburou
InjectTheReject
Danzaburou
0
1
0
0
W
Baron Samedi
LilCro941
Baron Samedi
3
1
3
4.5
L
Xing Tian
Neurosurgeon
Xing Tian
3
3
1
1.17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
13,310
21,832
Taken
23,093
13,833
Mitigated
16,474
8,206
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,179
1,832
0
1,540
6,730
5,155
313
1,799
4,819
25,856
623
L
6,905
252
0
2,363
9,323
7,412
115
5,259
3,764
0
19,333
L
Danzaburou
InjectTheReject
Danzaburou
428
187
0
470
1,337
347
0
653
624
0
3,542
W
Baron Samedi
LilCro941
Baron Samedi
7,959
428
1,126
2,450
5,984
2,584
866
1,634
4,236
27,117
1,068
L
Xing Tian
Neurosurgeon
Xing Tian
5,977
280
0
2,438
12,433
8,715
78
6,659
5,328
13,719
0
W
6,816
607
0
3,090
9,118
6,094
199
1,941
6,776
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
18,971
131
Minions Killed
64
0
Camps Cleared
0
448,267
Distance Traveled
351,489
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,680
960
41
5
0
132,472
2
L
Chaac
6,428
804
33
4
0
155,255
2
L
Danzaburou
5,334
667
9
1
0
35,724
0
W
Baron Samedi
7,883
985
55
7
0
141,867
0
L
Xing Tian
7,209
901
22
3
0
160,510
1
W
Mulan
7,888
986
35
4
0
173,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role