Player Matchup

Skadi
Skadi
Educore
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,377 Elo+
Party 2
Ymir
Ymir
ITACHIColombia
Ymir
Level 8
God Stats
1W - 3L
1,270 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 2
Poseidon
Poseidon
Krongh16
Poseidon
Level 109
God Stats
8W - 8L
1,593 SR
Queue Stats
21W - 28L
1,427 Elo+
Party 2
Bakasura
Bakasura
ULTRASANTI
Bakasura
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,430 Elo+
Party 2
Cerberus
Cerberus
toadbros
Cerberus
Level 60
God Stats
1W - 5L
1,169 SR
Queue Stats
18W - 25L
1,420 Elo+
Party 2
Team Averages
Level 95
1,406 SR
1,362 Elo+

VS

Team Averages
Level 133
1,510 SR
1,466 Elo+
Artio
Artio
Beat3md0wnduke
Artio
Level 122
God Stats
2W - 2L
1,492 SR
Queue Stats
93W - 112L
1,497 Elo+
Solo
Neith
Neith
Dentist76ale
Neith
Level 144
God Stats
6W - 6L
1,423 SR
Queue Stats
75W - 102L
1,419 Elo+
Party 1
Charon
Charon
Kurisfer
Charon
Level 125
God Stats
7W - 8L
1,526 SR
Queue Stats
86W - 111L
1,499 Elo+
Party 1
Thanatos
Thanatos
adrocor
Thanatos
Level 144
God Stats
3W - 5L
1,546 SR
Queue Stats
175W - 166L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
felix98
Zhong Kui
Level 129
God Stats
24W - 21L
1,562 SR
Queue Stats
72W - 92L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Educore
Skadi
10
1 / 3 / 2
6,499
500
3,351
6,055
1,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 4
5,633
433
2,848
8,375
5,301
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Krongh16
Poseidon
14
2 / 0 / 4
8,047
619
6,482
3,144
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ULTRASANTI
Bakasura
17
8 / 0 / 3
9,392
722
7,504
11,553
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
toadbros
Cerberus
13
3 / 0 / 3
8,550
658
7,894
11,441
5,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,424
494
5,700
15,035
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 2 / 2
6,701
515
4,518
4,330
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Kurisfer
Charon
10
2 / 2 / 2
6,700
515
7,189
8,936
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
adrocor
Thanatos
10
0 / 5 / 1
5,636
434
3,551
11,170
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
felix98
Zhong Kui
12
0 / 1 / 2
6,825
525
4,195
6,154
3,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
4
4
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
2
2
1.5
W
Skadi
Educore
Skadi
1
3
2
0.67
W
0
1
4
2
W
Poseidon
Krongh16
Poseidon
2
0
4
4
L
Charon
Kurisfer
Charon
2
2
2
1.5
W
Bakasura
ULTRASANTI
Bakasura
8
0
3
9.5
L
Thanatos
adrocor
Thanatos
0
5
1
0.1
L
Zhong Kui
felix98
Zhong Kui
0
1
2
1
W
Cerberus
toadbros
Cerberus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
25,153
40,568
Taken
45,625
19,608
Mitigated
21,322
13,444
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,700
464
0
6,337
15,035
7,114
0
6,341
8,554
43,242
0
L
4,518
1,729
0
1,440
4,330
1,270
0
1,039
3,291
0
54,820
W
Skadi
Educore
Skadi
3,351
1,224
0
1,297
6,055
1,528
622
1,751
4,304
0
38,483
W
2,848
509
0
1,119
8,375
5,301
29
3,787
4,588
11,385
0
W
Poseidon
Krongh16
Poseidon
6,482
549
0
1,077
3,144
944
154
1,386
1,716
66,155
974
L
Charon
Kurisfer
Charon
7,189
670
0
2,029
8,936
5,756
36
3,107
5,593
24,894
3,507
W
Bakasura
ULTRASANTI
Bakasura
7,504
5,711
0
4,018
11,553
6,128
267
3,287
8,224
0
76,555
L
Thanatos
adrocor
Thanatos
3,551
494
0
3,130
11,170
3,470
0
3,428
7,429
0
43,408
L
Zhong Kui
felix98
Zhong Kui
4,195
376
269
4,114
6,154
3,712
0
2,915
2,959
50,869
1,130
W
Cerberus
toadbros
Cerberus
7,894
419
0
5,933
11,441
5,707
180
5,564
5,285
47,533
4,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
32,286
499
Minions Killed
382
0
Camps Cleared
0
1,406,030
Distance Traveled
1,261,950
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,424
494
76
6
0
249,690
0
L
Neith
6,701
515
96
7
0
234,959
0
W
Skadi
6,499
500
63
5
0
260,404
0
W
Ymir
5,633
433
13
1
0
251,646
0
W
Poseidon
8,047
619
130
10
0
290,251
3
L
Charon
6,700
515
29
2
0
269,879
2
W
Bakasura
9,392
722
147
11
0
347,098
0
L
Thanatos
5,636
434
67
5
0
270,349
2
L
Zhong Kui
6,825
525
114
9
0
237,073
7
W
Cerberus
8,550
658
146
11
0
256,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role