Player Matchup

Zhong Kui
Zhong Kui
AFMS5
Zhong Kui
Level 120
God Stats
37W - 28L
1,484 SR
Queue Stats
180W - 149L
1,438 Elo+
Party 2
Apollo
Apollo
Busterhymien
Apollo
Level 81
God Stats
191W - 157L
1,482 SR
Queue Stats
226W - 217L
1,411 Elo+
Solo
Awilix
Awilix
DiscGolfFool
Awilix
Level 139
God Stats
24W - 17L
1,306 SR
Queue Stats
74W - 66L
1,462 Elo+
Party 2
Poseidon
Poseidon
JayAspen32
Poseidon
Level 140
God Stats
9W - 4L
1,646 SR
Queue Stats
197W - 193L
1,441 Elo+
Solo
Ares
Ares
SixDollaBill-jos
Ares
Level 84
God Stats
3W - 2L
1,424 SR
Queue Stats
22W - 32L
1,335 Elo+
Party 2
Team Averages
Level 113
1,468 SR
1,417 Elo+

VS

Team Averages
Level 87
1,354 SR
1,424 Elo+
Danzaburou
Danzaburou
BiggyDs091
Danzaburou
Level 99
God Stats
46W - 45L
1,434 SR
Queue Stats
256W - 229L
1,439 Elo+
Solo
Janus
Janus
Gjeta
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 102L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
JUZTOOTH
Zhong Kui
Level 69
God Stats
0W - 2L
1,246 SR
Queue Stats
250W - 296L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Slyrus14
Gilgamesh
Level 85
God Stats
9W - 21L
1,289 SR
Queue Stats
345W - 384L
1,403 Elo+
Party 1
Anubis
Anubis
trickronalds
Anubis
Level 60
God Stats
15W - 34L
1,302 SR
Queue Stats
96W - 132L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AFMS5
Zhong Kui
15
5 / 2 / 1
9,524
635
10,993
8,628
5,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
15
4 / 0 / 6
8,746
583
9,197
5,362
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
16
11 / 0 / 4
9,782
652
9,386
7,692
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
JayAspen32
Poseidon
14
3 / 3 / 5
8,335
556
6,743
8,793
2,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 6
7,890
526
2,506
12,035
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggyDs091
Danzaburou
12
1 / 4 / 0
6,986
466
5,474
9,791
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Gjeta
Janus
11
1 / 7 / 1
7,002
467
3,597
9,323
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
JUZTOOTH
Zhong Kui
12
1 / 4 / 1
6,321
421
5,036
10,724
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Slyrus14
Gilgamesh
10
0 / 3 / 1
6,018
401
2,771
11,166
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
3 / 6 / 2
7,898
527
6,968
11,865
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
6
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AFMS5
Zhong Kui
5
2
1
2.75
L
Danzaburou
BiggyDs091
Danzaburou
1
4
0
0.25
W
Apollo
4
0
6
7
W
Awilix
11
0
4
13
L
Janus
Gjeta
Janus
1
7
1
0.21
L
Zhong Kui
JUZTOOTH
Zhong Kui
1
4
1
0.38
W
Poseidon
JayAspen32
Poseidon
3
3
5
1.83
W
1
1
6
4
L
Gilgamesh
Slyrus14
Gilgamesh
0
3
1
0.17
L
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,825
Damage
23,846
42,510
Taken
52,869
22,683
Mitigated
23,675
12,934
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AFMS5
Zhong Kui
10,993
903
0
4,475
8,628
5,114
0
3,235
4,990
63,487
1,423
L
Danzaburou
BiggyDs091
Danzaburou
5,474
1,584
0
3,137
9,791
3,535
0
1,378
8,413
0
49,816
W
Apollo
9,197
6,492
0
2,115
5,362
2,221
504
1,158
4,204
0
69,595
W
Awilix
9,386
3,099
0
1,231
7,692
2,925
1,575
1,549
6,023
0
65,408
L
Janus
Gjeta
Janus
3,597
0
0
1,190
9,323
2,113
0
5,136
4,187
37,588
273
L
Zhong Kui
JUZTOOTH
Zhong Kui
5,036
426
0
1,925
10,724
5,769
128
2,942
7,782
26,121
0
W
Poseidon
JayAspen32
Poseidon
6,743
1,229
0
3,746
8,793
2,231
1,843
5,216
3,311
49,267
1,109
W
2,506
44
0
1,367
12,035
10,192
0
3,896
8,099
20,110
0
L
Gilgamesh
Slyrus14
Gilgamesh
2,771
445
0
514
11,166
6,765
0
6,451
4,715
0
23,145
L
Anubis
6,968
408
0
3,298
11,865
5,493
123
4,086
7,779
48,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
34,225
408
Minions Killed
307
0
Camps Cleared
0
1,417,086
Distance Traveled
1,307,327
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,524
635
108
7
0
235,846
2
L
Danzaburou
6,986
466
69
5
0
248,047
0
W
Apollo
8,746
583
133
9
0
292,271
0
W
Awilix
9,782
652
83
6
0
357,781
3
L
Janus
7,002
467
66
4
0
240,592
0
L
Zhong Kui
6,321
421
53
4
0
273,216
0
W
Poseidon
8,335
556
61
4
0
249,508
0
W
Ares
7,890
526
23
2
0
281,680
4
L
Gilgamesh
6,018
401
43
3
0
288,144
0
L
Anubis
7,898
527
76
5
0
257,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role