Player Matchup

Agni
Agni
AmplifiedMayhem
Agni
Level 25
God Stats
2W - 1L
1,773 SR
Queue Stats
38W - 34L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
DefuntSniper
Gilgamesh
Level 154
God Stats
1W - 1L
1,599 SR
Queue Stats
136W - 130L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
Drakken WT
Jormungandr
Level 56
God Stats
3W - 3L
1,696 SR
Queue Stats
61W - 74L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
PrincessAdam22
Zhong Kui
Level 141
God Stats
1W - 1L
1,713 SR
Queue Stats
86W - 79L
1,493 Elo+
Party 3
Nemesis
Nemesis
therealadam8
Nemesis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 3
Team Averages
Level 94
1,656 SR
1,505 Elo+

VS

Team Averages
Level 109
1,517 SR
1,537 Elo+
Odin
Odin
AveragePipe
Odin
Level 123
God Stats
1W - 0L
1,737 SR
Queue Stats
24W - 15L
1,564 Elo+
Party 2
Martichoras
Martichoras
Itz Nando GZ
Martichoras
Level 89
God Stats
5W - 3L
1,598 SR
Queue Stats
359W - 361L
1,486 Elo+
Solo
Khepri
Khepri
LuigiiPlayGamez
Khepri
Level 146
God Stats
1W - 1L
1,338 SR
Queue Stats
194W - 193L
1,489 Elo+
Solo
Geb
Geb
iHateCFA2
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,662 Elo+
Party 2
Merlin
Merlin
iSauxyy420
Merlin
Level 156
God Stats
3W - 3L
1,410 SR
Queue Stats
189W - 188L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,515
732
10,718
9,164
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
DefuntSniper
Gilgamesh
10
2 / 4 / 4
7,665
590
6,331
10,741
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Drakken WT
Jormungandr
12
2 / 1 / 3
7,807
601
6,548
7,022
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
PrincessAdam22
Zhong Kui
18
4 / 5 / 5
10,677
821
11,961
10,241
6,824
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
therealadam8
Nemesis
16
5 / 3 / 6
9,593
738
7,115
11,541
5,360
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 13
9,698
746
8,303
15,795
17,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Martichoras
Itz Nando GZ
Martichoras
16
4 / 2 / 11
10,320
794
8,837
9,411
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 13
9,782
752
5,350
11,510
13,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 2 / 13
11,218
863
9,054
13,211
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
iSauxyy420
Merlin
18
7 / 2 / 9
11,466
882
13,079
10,983
5,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
13
Kills
19
19
Deaths
14
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
2
5
13
1.7
L
Gilgamesh
DefuntSniper
Gilgamesh
2
4
4
1
L
Jormungandr
Drakken WT
Jormungandr
2
1
3
3.5
W
Martichoras
Itz Nando GZ
Martichoras
4
2
11
4.75
W
2
3
13
2.83
L
Zhong Kui
PrincessAdam22
Zhong Kui
4
5
5
1.3
W
4
2
13
5.25
W
Merlin
iSauxyy420
Merlin
7
2
9
5.75
L
Nemesis
therealadam8
Nemesis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,673
Damage
44,623
48,709
Taken
60,910
30,169
Mitigated
55,686
12,231
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,718
58
281
475
9,164
3,676
0
4,175
4,989
35,161
0
W
8,303
2,087
0
779
15,795
17,861
683
4,470
11,196
0
15,341
L
Gilgamesh
DefuntSniper
Gilgamesh
6,331
857
826
1,984
10,741
8,147
0
5,428
5,313
0
8,938
L
Jormungandr
Drakken WT
Jormungandr
6,548
509
501
1,401
7,022
6,162
0
3,804
3,218
10,746
226
W
Martichoras
Itz Nando GZ
Martichoras
8,837
3,042
906
1,890
9,411
3,818
1,737
6,585
2,605
0
30,859
W
5,350
494
943
1,452
11,510
13,064
485
5,487
5,636
17,575
1,253
L
Zhong Kui
PrincessAdam22
Zhong Kui
11,961
446
0
1,760
10,241
6,824
0
5,932
4,309
25,646
0
W
9,054
900
793
2,538
13,211
15,850
715
6,997
5,943
12,770
2,934
W
Merlin
iSauxyy420
Merlin
13,079
574
2,593
3,009
10,983
5,093
2,281
4,733
6,086
38,955
0
L
Nemesis
therealadam8
Nemesis
7,115
1,585
1,222
3,781
11,541
5,360
0
6,940
4,601
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
52,484
120
Minions Killed
153
0
Camps Cleared
0
1,068,254
Distance Traveled
1,256,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,515
732
47
4
0
207,264
0
W
Odin
9,698
746
16
1
0
262,703
0
L
Gilgamesh
7,665
590
8
1
0
189,922
0
L
Jormungandr
7,807
601
14
1
0
184,667
0
W
Martichoras
10,320
794
37
3
0
246,474
0
W
Khepri
9,782
752
30
2
0
253,967
0
L
Zhong Kui
10,677
821
38
3
0
233,700
0
W
Geb
11,218
863
27
2
0
248,854
0
W
Merlin
11,466
882
43
3
0
244,474
0
L
Nemesis
9,593
738
13
1
0
252,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role