Player Matchup

Mercury
Mercury
Huynhnybear
Mercury
Level 88
God Stats
22W - 15L
1,672 SR
Queue Stats
184W - 148L
1,598 Elo+
Party 1
Jing Wei
Jing Wei
MikeySenseî
Jing Wei
Level 125
God Stats
1W - 3L
1,388 SR
Queue Stats
186W - 156L
1,580 Elo+
Party 1
Chaac
Chaac
Nat3Dawg427
Chaac
Level 74
God Stats
1W - 3L
1,238 SR
Queue Stats
56W - 41L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
Seventeenx98
Sylvanus
Level 83
God Stats
2W - 1L
1,867 SR
Queue Stats
24W - 20L
1,532 Elo+
Party 3
Fenrir
Fenrir
fronzitob
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,589 Elo+
Party 3
Team Averages
Level 94
1,533 SR
1,580 Elo+

VS

Team Averages
Level 107
1,450 SR
1,503 Elo+
Athena
Athena
bresenpai
Athena
Level 129
God Stats
33W - 32L
1,538 SR
Queue Stats
346W - 342L
1,542 Elo+
Solo
Chang'e
Chang'e
hoebrandon
Chang'e
Level 65
God Stats
22W - 27L
1,453 SR
Queue Stats
206W - 213L
1,494 Elo+
Solo
Hel
Hel
iIgna
Hel
Level 158
God Stats
1W - 0L
1,520 SR
Queue Stats
5W - 5L
1,467 Elo+
Party 2
Arachne
Arachne
jukostek
Arachne
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
mtrojoker
Hou Yi
Level 149
God Stats
4W - 4L
1,241 SR
Queue Stats
105W - 83L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Huynhnybear
Mercury
13
0 / 3 / 4
7,545
419
5,719
14,847
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
MikeySenseî
Jing Wei
16
1 / 1 / 3
9,144
508
7,974
10,100
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 0
10,132
563
17,149
15,767
14,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Seventeenx98
Sylvanus
13
1 / 5 / 5
7,602
422
6,291
15,835
11,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
fronzitob
Fenrir
15
7 / 4 / 2
9,386
521
8,416
13,890
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
bresenpai
Athena
14
1 / 3 / 8
7,701
428
5,875
21,665
16,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
hoebrandon
Chang'e
17
4 / 2 / 3
10,379
577
9,138
10,701
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hel
iIgna
Hel
17
3 / 4 / 3
10,190
566
11,910
15,502
7,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jukostek
Arachne
14
3 / 5 / 1
8,351
464
6,786
15,424
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
mtrojoker
Hou Yi
16
3 / 1 / 5
9,709
539
12,845
10,432
4,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
14
14
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Huynhnybear
Mercury
0
3
4
0.67
L
Jing Wei
MikeySenseî
Jing Wei
1
1
3
2.5
L
6
1
0
6
L
Sylvanus
Seventeenx98
Sylvanus
1
5
5
0.7
W
Athena
bresenpai
Athena
1
3
8
1.67
L
Fenrir
fronzitob
Fenrir
7
4
2
2
W
Chang'e
hoebrandon
Chang'e
4
2
3
2.75
W
Hel
iIgna
Hel
3
4
3
1.13
W
Arachne
jukostek
Arachne
3
5
1
0.7
W
Hou Yi
mtrojoker
Hou Yi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
46,554
70,439
Taken
73,724
38,913
Mitigated
38,630
21,210
Healing
33,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Huynhnybear
Mercury
5,719
2,649
0
6,069
14,847
5,189
0
2,352
12,361
0
64,187
L
Jing Wei
MikeySenseî
Jing Wei
7,974
5,199
0
4,051
10,100
3,157
372
3,688
6,368
0
82,730
L
17,149
2,317
0
5,609
15,767
14,089
0
7,952
7,773
0
85,590
L
Sylvanus
Seventeenx98
Sylvanus
6,291
1,784
604
2,023
15,835
11,599
102
5,909
9,802
24,565
7,942
W
Athena
bresenpai
Athena
5,875
1,752
0
6,705
21,665
16,578
0
3,968
17,697
22,675
552
L
Fenrir
fronzitob
Fenrir
8,416
1,355
0
2,854
13,890
4,879
0
5,469
8,031
0
60,794
W
Chang'e
hoebrandon
Chang'e
9,138
1,141
972
4,901
10,701
3,522
182
659
10,042
64,610
0
W
Hel
iIgna
Hel
11,910
507
3,824
9,311
15,502
7,922
106
335
15,167
76,452
1,675
W
Arachne
jukostek
Arachne
6,786
4,471
0
3,682
15,424
6,584
125
284
15,140
0
55,624
W
Hou Yi
mtrojoker
Hou Yi
12,845
7,410
0
4,223
10,432
4,024
1,500
1,834
8,598
0
92,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
46,330
549
Minions Killed
559
0
Camps Cleared
0
1,713,742
Distance Traveled
1,883,936
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,545
419
107
6
0
394,149
3
L
Jing Wei
9,144
508
150
8
0
332,412
0
L
Chaac
10,132
563
146
8
0
315,381
0
L
Sylvanus
7,602
422
42
2
0
307,575
2
W
Athena
7,701
428
34
2
0
396,326
11
L
Fenrir
9,386
521
104
6
0
364,225
0
W
Chang'e
10,379
577
149
8
0
404,359
8
W
Hel
10,190
566
144
8
0
342,561
2
W
Arachne
8,351
464
79
4
0
416,993
0
W
Hou Yi
9,709
539
153
9
0
323,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role