Player Matchup

Achilles
Achilles
Gold II
BigJuanQc
Achilles
Gold II
Level 144
God Stats
12W - 16L
1,522 SR
Queue Stats
83W - 87L
1,556 MMR
Party 2
Danzaburou
Danzaburou
Gold V
GSPTHEGOAT
Danzaburou
Gold V
Level 120
God Stats
15W - 9L
1,591 SR
Queue Stats
191W - 210L
1,336 MMR
Party 2
Agni
Agni
Silver II
SOSA Freezy
Agni
Silver II
Level 129
God Stats
1W - 1L
1,812 SR
Queue Stats
19W - 21L
1,400 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,642 SR
1,431 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,639 SR
1,388 MMR
Mulan
Mulan
Bronze III
BillNye911
Mulan
Bronze III
Level 109
God Stats
1W - 1L
1,437 SR
Queue Stats
2W - 4L
1,384 MMR
Party 1
Sol
Sol
Silver III
Nagakure
Sol
Silver III
Level 154
God Stats
1W - 0L
1,779 SR
Queue Stats
4W - 5L
1,395 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Zombotron96
Ne Zha
Gold II
Level 104
God Stats
8W - 10L
1,702 SR
Queue Stats
152W - 165L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigJuanQc
Achilles
15
6 / 6 / 3
10,297
936
9,234
14,481
12,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
GSPTHEGOAT
Danzaburou
14
3 / 10 / 4
9,831
894
8,715
12,975
3,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 8 / 4
8,452
768
7,414
10,474
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Nu WaHun BatzKuzenboMedusaBacchus

VS

Bans
ThanatosAthenaArtemisGaneshaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 4 / 18
9,883
898
4,867
10,949
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
18 / 2 / 6
12,458
1,133
18,676
14,266
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
15
5 / 5 / 13
10,430
948
9,685
12,381
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
24
24
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
BigJuanQc
Achilles
6
6
3
1.25
W
Mulan
1
4
18
2.5
L
Danzaburou
GSPTHEGOAT
Danzaburou
3
10
4
0.5
W
18
2
6
10.5
L
1
8
4
0.38
W
Ne Zha
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
33,228
37,930
Taken
37,596
19,352
Mitigated
18,217
4,735
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BigJuanQc
Achilles
9,234
2,243
0
3,128
14,481
12,731
0
8,297
5,866
0
17,975
W
Mulan
4,867
241
252
2,507
10,949
8,350
24
1,531
9,128
0
18,174
L
Danzaburou
GSPTHEGOAT
Danzaburou
8,715
2,995
0
1,071
12,975
3,919
0
6,042
6,749
0
34,748
W
18,676
7,909
0
8,882
14,266
4,920
3,518
2,617
11,307
56,579
1,214
L
7,414
580
0
536
10,474
2,702
0
4,328
5,974
24,173
0
W
Ne Zha
9,685
2,559
0
4,314
12,381
4,947
726
2,406
9,677
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
32,771
109
Minions Killed
153
0
Camps Cleared
0
531,269
Distance Traveled
554,690
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,297
936
18
2
0
202,287
0
W
Mulan
9,883
898
34
3
0
192,001
0
L
Danzaburou
9,831
894
51
5
0
156,626
3
W
Sol
12,458
1,133
75
7
0
182,263
2
L
Agni
8,452
768
40
4
0
172,356
1
W
Ne Zha
10,430
948
44
4
0
180,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role