Player Matchup

Bacchus
Bacchus
BichyBoo
Bacchus
Level 182
God Stats
2W - 2L
1,688 SR
Queue Stats
105W - 109L
1,568 Elo+
Party 2
Chronos
Chronos
HugableJewBear
Chronos
Level 154
God Stats
3W - 4L
1,557 SR
Queue Stats
89W - 68L
1,586 Elo+
Party 1
Artemis
Artemis
Ilovedongers
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 64L
1,582 Elo+
Party 1
Janus
Janus
KSI UnStoPPab1e
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,524 Elo+
Solo
Cerberus
Cerberus
ethereal lilith
Cerberus
Level 159
God Stats
0W - 2L
1,675 SR
Queue Stats
173W - 175L
1,574 Elo+
Party 2
Team Averages
Level 146
1,584 SR
1,567 Elo+

VS

Team Averages
Level 135
1,564 SR
1,542 Elo+
Mulan
Mulan
Don Weezing
Mulan
Level 159
God Stats
3W - 1L
1,636 SR
Queue Stats
104W - 104L
1,558 Elo+
Party 3
Bastet
Bastet
POSHVENOM
Bastet
Level 95
God Stats
2W - 1L
1,531 SR
Queue Stats
277W - 265L
1,531 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
Level 159
God Stats
3W - 1L
1,468 SR
Queue Stats
113W - 119L
1,545 Elo+
Party 3
Maui
Maui
darkalchemist98
Maui
Level 140
God Stats
9W - 12L
1,459 SR
Queue Stats
333W - 326L
1,505 Elo+
Party 4
Bacchus
Bacchus
假发SSS
Bacchus
Level 124
God Stats
6W - 2L
1,725 SR
Queue Stats
469W - 495L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BichyBoo
Bacchus
5
0 / 1 / 0
4,449
890
566
1,635
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 3
5,677
1,135
2,787
4,498
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Ilovedongers
Artemis
11
3 / 3 / 1
5,940
1,188
3,699
3,884
1,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 1 / 4
6,409
1,282
3,387
2,522
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
5
0 / 1 / 0
4,416
883
160
1,822
968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,666
1,333
2,382
3,746
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
POSHVENOM
Bastet
9
1 / 1 / 4
5,727
1,145
958
2,741
1,816
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
11
0 / 2 / 5
6,243
1,249
4,830
3,398
1,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 4
6,354
1,271
1,808
3,841
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
假发SSS
Bacchus
9
2 / 3 / 2
5,703
1,141
3,273
4,723
3,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
7
7
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BichyBoo
Bacchus
0
1
0
0
W
2
1
4
4
L
2
1
3
3.5
L
Artemis
Ilovedongers
Artemis
3
3
1
1.17
L
1
1
4
3
W
Bastet
POSHVENOM
Bastet
1
1
4
3
W
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
0
2
5
1.25
W
2
1
4
4
L
Cerberus
0
1
0
0
W
Bacchus
假发SSS
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
13,251
14,361
Taken
18,449
6,530
Mitigated
13,004
2,971
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BichyBoo
Bacchus
566
0
0
124
1,635
1,789
0
399
1,236
569
0
W
2,382
152
572
1,131
3,746
3,146
358
1,486
2,118
0
9,597
L
2,787
526
164
1,360
4,498
1,515
0
2,023
2,475
5,542
0
L
Artemis
Ilovedongers
Artemis
3,699
1,617
537
179
3,884
1,370
0
680
3,204
0
6,683
L
3,387
239
111
164
2,522
888
0
831
1,691
14,773
0
W
Bastet
POSHVENOM
Bastet
958
281
0
40
2,741
1,816
0
797
1,905
0
3,467
W
Ah Muzen Cab
Tsukaiyou
Ah Muzen Cab
4,830
846
54
8
3,398
1,480
67
1,300
2,058
0
18,074
W
1,808
306
0
943
3,841
3,008
301
1,916
1,731
6,130
97
L
Cerberus
160
61
0
332
1,822
968
0
1,097
725
161
0
W
Bacchus
假发SSS
Bacchus
3,273
421
0
202
4,723
3,554
444
972
3,737
5,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
30,693
59
Minions Killed
69
0
Camps Cleared
0
396,901
Distance Traveled
493,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,449
890
2
0
0
31,430
0
W
Mulan
6,666
1,333
20
4
0
100,541
0
L
Chronos
5,677
1,135
15
3
0
112,104
0
L
Artemis
5,940
1,188
17
3
0
107,516
0
L
Janus
6,409
1,282
25
5
0
121,311
0
W
Bastet
5,727
1,145
5
1
0
115,374
0
W
Ah Muzen Cab
6,243
1,249
35
7
0
87,562
0
W
Maui
6,354
1,271
4
1
0
104,151
0
L
Cerberus
4,416
883
0
0
0
24,540
0
W
Bacchus
5,703
1,141
5
1
0
85,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role