Player Matchup

Nemesis
Nemesis
Drew4044
Nemesis
Level 87
God Stats
1W - 0L
1,179 SR
Queue Stats
37W - 27L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
iset-zu
Cthulhu
Level 122
God Stats
74W - 82L
1,488 SR
Queue Stats
680W - 675L
1,415 Elo+
Solo
Cliodhna
Cliodhna
toast-that-is
Cliodhna
Level 98
God Stats
6W - 2L
1,627 SR
Queue Stats
51W - 32L
1,364 Elo+
Party 1
Team Averages
Level 102
1,431 SR
1,367 Elo+

VS

Team Averages
Level 61
1,406 SR
1,339 Elo+
King Arthur
King Arthur
Akbar Allhu
King Arthur
Level 60
God Stats
5W - 2L
1,365 SR
Queue Stats
100W - 110L
1,379 Elo+
Solo
Poseidon
Poseidon
Im The Beef 302
Poseidon
Level 36
God Stats
14W - 18L
1,422 SR
Queue Stats
22W - 30L
1,326 Elo+
Solo
Tiamat
Tiamat
RogerBones
Tiamat
Level 87
God Stats
40W - 66L
1,430 SR
Queue Stats
196W - 245L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drew4044
Nemesis
14
4 / 2 / 6
8,608
861
3,572
7,768
5,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
iset-zu
Cthulhu
16
4 / 0 / 6
9,117
912
3,501
2,670
2,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
toast-that-is
Cliodhna
14
2 / 1 / 6
8,764
876
2,472
4,784
1,857
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akbar Allhu
King Arthur
13
3 / 6 / 0
8,192
819
4,016
9,207
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
8
0 / 4 / 1
6,504
650
0
3,250
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
RogerBones
Tiamat
14
0 / 0 / 2
8,009
801
2,063
1,012
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akbar Allhu
King Arthur
3
6
0
0.5
W
Nemesis
Drew4044
Nemesis
4
2
6
3.5
L
Poseidon
0
4
1
0.13
L
Tiamat
RogerBones
Tiamat
0
0
2
1
W
Cthulhu
iset-zu
Cthulhu
4
0
6
7
W
Cliodhna
toast-that-is
Cliodhna
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,545
Damage
6,079
15,222
Taken
13,469
9,337
Mitigated
5,393
1,849
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akbar Allhu
King Arthur
4,016
895
0
332
9,207
4,054
0
1,307
7,888
0
21,681
W
Nemesis
Drew4044
Nemesis
3,572
992
0
320
7,768
5,188
381
519
7,111
0
18,332
L
Poseidon
0
0
0
0
3,250
946
0
1,460
1,777
1,698
0
L
Tiamat
RogerBones
Tiamat
2,063
171
0
537
1,012
393
0
390
615
14,524
0
W
Cthulhu
iset-zu
Cthulhu
3,501
354
0
72
2,670
2,292
0
594
1,900
27,136
375
W
Cliodhna
toast-that-is
Cliodhna
2,472
64
0
1,457
4,784
1,857
60
588
4,032
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
22,705
151
Minions Killed
83
0
Camps Cleared
0
609,993
Distance Traveled
359,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,192
819
36
4
0
137,576
0
W
Nemesis
8,608
861
31
3
0
186,511
0
L
Poseidon
6,504
650
8
1
0
44,250
0
L
Tiamat
8,009
801
39
4
0
177,197
0
W
Cthulhu
9,117
912
56
6
0
212,702
0
W
Cliodhna
8,764
876
64
6
0
210,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role