Player Matchup

Janus
Janus
Silver I
Jandrezh
Janus
Silver I
Level 148
God Stats
4W - 9L
1,291 SR
Queue Stats
381W - 402L
1,290 MMR
Solo
Hachiman
Hachiman
Bronze IV
Mr Orangutan728
Hachiman
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,358 MMR
Solo
Ravana
Ravana
Silver IV
hairytangg
Ravana
Silver IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,308 MMR
Solo
Jormungandr
Jormungandr
Gold V
tantedsteelxX
Jormungandr
Gold V
Level 144
God Stats
3W - 6L
1,431 SR
Queue Stats
154W - 167L
1,305 MMR
Solo
Mulan
Mulan
Gold IV
waltonwolfgamin
Mulan
Gold IV
Level 125
God Stats
37W - 33L
1,556 SR
Queue Stats
234W - 243L
1,363 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,455 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,480 SR
1,377 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
DonDottaS
Agni
Silver II
Level 48
God Stats
1W - 1L
1,348 SR
Queue Stats
13W - 19L
1,316 MMR
Party 2
Hercules
Hercules
Gold V
EphidemicTTV
Hercules
Gold V
Level 157
God Stats
6W - 3L
1,684 SR
Queue Stats
358W - 354L
1,274 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
GMSaabs
Erlang Shen
Silver V
Level 45
God Stats
2W - 1L
1,366 SR
Queue Stats
8W - 15L
1,297 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jandrezh
Janus
12
4 / 4 / 1
7,369
491
5,896
8,570
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
11
2 / 4 / 2
6,875
458
4,917
8,627
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
hairytangg
Ravana
15
0 / 2 / 3
8,901
593
5,790
6,826
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
tantedsteelxX
Jormungandr
9
0 / 8 / 4
6,175
412
5,885
15,377
8,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 3 / 1
8,148
543
10,294
14,061
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
Nu WaMedusaChronosArachne

VS

Bans
Chang'eLokiKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 3 / 2
10,399
693
13,358
8,103
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
15
1 / 2 / 1
8,525
568
2,616
6,549
2,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
1 / 4 / 6
8,461
564
7,344
7,619
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
EphidemicTTV
Hercules
13
3 / 2 / 12
8,693
580
6,778
13,228
10,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
GMSaabs
Erlang Shen
14
6 / 2 / 3
8,678
579
6,994
13,166
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
21
21
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
3
2
3.67
W
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Agni
1
4
6
1
W
Hercules
EphidemicTTV
Hercules
3
2
12
4.5
W
Erlang Shen
GMSaabs
Erlang Shen
6
2
3
3.75
L
Janus
Jandrezh
Janus
4
4
1
1.13
L
Hachiman
2
4
2
0.75
L
Ravana
hairytangg
Ravana
0
2
3
0.75
L
Jormungandr
tantedsteelxX
Jormungandr
0
8
4
0.25
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
37,090
53,461
Taken
48,665
24,382
Mitigated
25,299
12,459
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,358
6,904
0
2,905
8,103
3,043
1,013
2,020
6,083
0
80,164
W
Baron Samedi
 
Baron Samedi
2,616
162
200
2,867
6,549
2,611
172
0
6,549
56,163
129
W
Agni
7,344
819
0
2,042
7,619
2,123
507
3,035
4,260
60,198
1,251
W
Hercules
EphidemicTTV
Hercules
6,778
1,979
0
5,091
13,228
10,235
0
3,226
9,833
0
19,655
W
Erlang Shen
GMSaabs
Erlang Shen
6,994
3,890
0
7,809
13,166
7,287
0
2,854
10,159
0
57,663
L
Janus
Jandrezh
Janus
5,896
192
0
1,998
8,570
2,897
0
1,936
6,634
46,157
0
L
Hachiman
4,917
2,686
0
2,197
8,627
2,277
0
934
7,693
0
32,174
L
Ravana
hairytangg
Ravana
5,790
1,503
0
1,175
6,826
3,734
0
2,585
4,241
0
72,227
L
Jormungandr
tantedsteelxX
Jormungandr
5,885
1,633
0
1,386
15,377
8,398
0
2,065
13,312
27,029
0
L
10,294
1,657
0
5,703
14,061
7,076
0
2,331
11,730
0
60,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
44,756
414
Minions Killed
454
0
Camps Cleared
0
1,367,242
Distance Traveled
1,479,962
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,399
693
119
8
0
284,234
1
W
Baron Samedi
8,525
568
122
8
0
262,730
4
W
Agni
8,461
564
106
7
0
275,070
0
W
Hercules
8,693
580
26
2
0
314,442
4
W
Erlang Shen
8,678
579
81
5
0
343,486
0
L
Janus
7,369
491
83
6
0
297,366
3
L
Hachiman
6,875
458
52
3
0
256,904
0
L
Ravana
8,901
593
142
9
0
272,363
0
L
Jormungandr
6,175
412
38
3
0
237,214
1
L
Mulan
8,148
543
99
7
0
303,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role