Player Matchup

Kukulkan
Kukulkan
Coryal1217
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hachiman
Hachiman
Crics24
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
Ifritvenant
Nemesis
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Fafnir
Fafnir
Shadowthedog902
Fafnir
Level 29
God Stats
3W - 7L
1,444 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
Xzephonn
Cthulhu
Level 34
God Stats
1W - 3L
1,393 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 2
Team Averages
Level 32
1,467 SR
1,454 Elo+

VS

Team Averages
Level 52
1,418 SR
1,455 Elo+
Kukulkan
Kukulkan
Abyssalmelon10
Kukulkan
Level 69
God Stats
4W - 4L
1,379 SR
Queue Stats
29W - 23L
1,520 Elo+
Party 1
Horus
Horus
BEE MI SINPI
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Crumplysalmon29
Jormungandr
Level 49
God Stats
20W - 14L
1,537 SR
Queue Stats
108W - 112L
1,429 Elo+
Party 3
Medusa
Medusa
Dhark4134
Medusa
Level 39
God Stats
3W - 0L
1,493 SR
Queue Stats
18W - 27L
1,385 Elo+
Solo
Geb
Geb
ElectroIII
Geb
Level 64
God Stats
2W - 3L
1,179 SR
Queue Stats
146W - 130L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coryal1217
Kukulkan
9
0 / 5 / 0
5,646
471
1,079
6,656
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Crics24
Hachiman
8
0 / 5 / 0
4,665
389
2,112
6,634
1,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ifritvenant
Nemesis
11
1 / 5 / 1
6,084
507
3,136
8,510
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
0 / 1 / 0
5,468
456
1,825
6,621
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Xzephonn
Cthulhu
9
1 / 4 / 1
5,967
497
5,789
11,765
5,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
8 / 0 / 3
8,087
674
7,004
2,779
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 5
6,785
565
4,539
9,031
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Crumplysalmon29
Jormungandr
11
3 / 0 / 6
7,028
586
3,339
7,463
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Dhark4134
Medusa
11
3 / 0 / 3
6,836
570
5,496
3,180
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 3
6,949
579
6,248
9,272
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
20
20
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
8
0
3
9.5
W
1
2
5
1.75
L
Kukulkan
Coryal1217
Kukulkan
0
5
0
0
L
Hachiman
Crics24
Hachiman
0
5
0
0
W
Jormungandr
Crumplysalmon29
Jormungandr
3
0
6
6
W
Medusa
Dhark4134
Medusa
3
0
3
4.5
W
5
0
3
6.5
L
Nemesis
Ifritvenant
Nemesis
1
5
1
0.3
L
0
1
0
0
L
Cthulhu
Xzephonn
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
26,626
40,186
Taken
31,725
18,168
Mitigated
17,120
7,976
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,004
565
0
430
2,779
1,041
183
1,046
1,731
47,144
1,120
W
4,539
2,145
190
4,105
9,031
6,901
0
4,053
4,978
0
34,603
L
Kukulkan
Coryal1217
Kukulkan
1,079
157
0
0
6,656
2,310
0
5,379
1,277
25,220
0
L
Hachiman
Crics24
Hachiman
2,112
1,536
0
1,464
6,634
1,724
0
2,157
4,477
0
17,312
W
Jormungandr
Crumplysalmon29
Jormungandr
3,339
929
1,396
3,111
7,463
4,436
474
1,284
6,179
25,150
0
W
Medusa
Dhark4134
Medusa
5,496
1,544
0
874
3,180
1,005
563
138
3,042
0
45,244
W
6,248
1,362
0
5,324
9,272
3,737
0
1,834
7,437
48,714
0
L
Nemesis
Ifritvenant
Nemesis
3,136
1,021
0
136
8,510
2,867
0
2,262
6,248
0
50,601
L
1,825
283
0
2,711
6,621
5,891
0
1,888
4,733
13,373
1,473
L
Cthulhu
Xzephonn
Cthulhu
5,789
510
0
3,665
11,765
5,376
0
4,757
7,008
32,328
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
35,685
250
Minions Killed
349
0
Camps Cleared
0
1,093,059
Distance Traveled
1,272,845
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,087
674
92
8
0
255,827
0
W
Horus
6,785
565
49
4
0
223,456
0
L
Kukulkan
5,646
471
70
6
0
199,752
0
L
Hachiman
4,665
389
41
3
0
229,830
0
W
Jormungandr
7,028
586
46
4
0
243,440
6
W
Medusa
6,836
570
75
6
0
255,393
1
W
Geb
6,949
579
87
7
0
294,729
3
L
Nemesis
6,084
507
75
6
0
244,492
0
L
Fafnir
5,468
456
17
1
0
230,699
2
L
Cthulhu
5,967
497
47
4
0
188,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role