Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FONDERFLIPER
Nut
Level 135
God Stats
8W - 12L
1,475 SR
Queue Stats
215W - 220L
1,503 Elo+
Party 2
Ymir
Ymir
Geoform187
Ymir
Level 126
God Stats
9W - 19L
1,478 SR
Queue Stats
202W - 206L
1,516 Elo+
Party 2
Anubis
Anubis
SpicyAsian
Anubis
Level 123
God Stats
38W - 30L
1,528 SR
Queue Stats
58W - 50L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
YoungKirko
Erlang Shen
Level 81
God Stats
3W - 5L
1,510 SR
Queue Stats
162W - 146L
1,538 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,513 Elo+

VS

Team Averages
Level 163
1,536 SR
1,488 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FlawlessPlacebo
Ganesha
Level 157
God Stats
1W - 0L
1,457 SR
Queue Stats
109W - 96L
1,480 Elo+
Party 1
Thor
Thor
Harmonic Harbor
Thor
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 186L
1,479 Elo+
Party 1
Agni
Agni
IGetMeatSuck
Agni
Level 123
God Stats
15W - 7L
1,653 SR
Queue Stats
93W - 85L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
IllegalHugs92
Jormungandr
Level 198
God Stats
57W - 41L
1,572 SR
Queue Stats
333W - 321L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 3
6,065
551
3,801
7,662
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
5,561
506
5,019
8,535
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
5,163
469
3,026
8,823
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
SpicyAsian
Anubis
11
4 / 2 / 0
6,787
617
7,050
5,546
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Erlang Shen
YoungKirko
Erlang Shen
12
2 / 0 / 1
6,786
617
4,473
7,380
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
6 / 0 / 1
7,486
681
6,919
5,910
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

8
0 / 4 / 6
5,519
502
3,035
12,388
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
6 / 3 / 2
6,264
569
3,916
8,331
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 7
5,836
531
3,139
3,744
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
IllegalHugs92
Jormungandr
12
0 / 2 / 0
7,012
637
3,495
7,391
4,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
13
13
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
3
1.75
W
Cernunnos
 
Cernunnos
6
0
1
6.5
L
0
5
1
0.1
W
0
4
6
0.75
L
1
4
3
0.63
W
6
3
2
2.33
W
1
0
7
4.5
W
Jormungandr
IllegalHugs92
Jormungandr
0
2
0
0
L
Anubis
SpicyAsian
Anubis
4
2
0
2
L
Erlang Shen
YoungKirko
Erlang Shen
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
20,504
37,946
Taken
37,764
16,460
Mitigated
16,487
14,531
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,801
1,384
143
4,502
7,662
2,181
209
1,487
6,175
0
42,439
W
Cernunnos
 
Cernunnos
6,919
3,831
0
3,458
5,910
2,362
716
539
5,343
0
51,745
L
5,019
3,303
0
2,663
8,535
1,806
0
1,050
7,485
0
38,693
W
3,035
425
0
1,961
12,388
6,476
0
4,872
7,299
14,240
0
L
3,026
292
201
1,491
8,823
5,747
112
1,387
7,436
21,923
0
W
3,916
619
0
2,986
8,331
2,246
0
2,920
5,375
0
31,500
W
3,139
174
0
722
3,744
872
0
1,500
2,171
28,967
759
W
Jormungandr
IllegalHugs92
Jormungandr
3,495
800
0
2,616
7,391
4,531
0
0
7,391
50,326
2,113
L
Anubis
SpicyAsian
Anubis
7,050
180
0
3,010
5,546
2,217
644
2,015
3,531
37,777
2,380
L
Erlang Shen
YoungKirko
Erlang Shen
4,473
2,531
0
2,521
7,380
4,509
0
3,440
3,940
0
41,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
32,117
320
Minions Killed
315
0
Camps Cleared
0
1,047,621
Distance Traveled
1,054,387
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,065
551
70
6
0
217,511
8
W
Cernunnos
7,486
681
98
9
0
203,164
2
L
Nut
5,561
506
79
7
0
184,395
5
W
Ganesha
5,519
502
0
0
0
212,708
6
L
Ymir
5,163
469
22
2
0
208,005
0
W
Thor
6,264
569
53
5
0
234,625
1
W
Agni
5,836
531
61
6
0
223,148
0
W
Jormungandr
7,012
637
103
9
0
180,742
0
L
Anubis
6,787
617
70
6
0
205,870
4
L
Erlang Shen
6,786
617
79
7
0
231,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role