Player Matchup

Thanatos
Thanatos
RetroxRain
Thanatos
Level 126
God Stats
7W - 9L
1,459 SR
Queue Stats
64W - 64L
1,509 Elo+
Party 2
Neith
Neith
TMOSSY33
Neith
Level 129
God Stats
3W - 7L
1,566 SR
Queue Stats
169W - 154L
1,481 Elo+
Party 2
Ymir
Ymir
Xx3picXGamer69xX
Ymir
Level 29
God Stats
11W - 12L
1,511 SR
Queue Stats
17W - 24L
1,457 Elo+
Party 2
Shiva
Shiva
gojivo99
Shiva
Level 105
God Stats
35W - 31L
1,541 SR
Queue Stats
53W - 52L
1,502 Elo+
Party 2
Scylla
Scylla
harrisouly
Scylla
Level 137
God Stats
5W - 3L
1,414 SR
Queue Stats
260W - 251L
1,488 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,487 Elo+

VS

Team Averages
Level 116
1,618 SR
1,510 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helloua
Nu Wa
Level 143
God Stats
218W - 169L
1,652 SR
Queue Stats
496W - 447L
1,515 Elo+
Party 1
Medusa
Medusa
Spartan117Tork
Medusa
Level 45
God Stats
40W - 35L
1,607 SR
Queue Stats
142W - 134L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
jay4000
Jormungandr
Level 111
God Stats
52W - 33L
1,592 SR
Queue Stats
57W - 38L
1,511 Elo+
Solo
Ravana
Ravana
jota45
Ravana
Level 157
God Stats
6W - 1L
1,738 SR
Queue Stats
49W - 42L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RetroxRain
Thanatos
13
2 / 3 / 3
6,955
497
3,987
10,737
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TMOSSY33
Neith
13
2 / 5 / 2
7,397
528
6,521
11,037
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 2
7,376
527
3,416
10,248
7,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
gojivo99
Shiva
12
1 / 4 / 4
7,171
512
5,754
12,350
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
harrisouly
Scylla
12
2 / 6 / 1
6,962
497
2,638
10,672
1,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 6
7,577
541
3,329
11,148
6,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Helloua
Nu Wa
17
6 / 2 / 6
10,258
733
8,637
4,250
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 2
8,107
579
7,487
9,215
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
jay4000
Jormungandr
13
2 / 3 / 5
8,074
577
9,017
14,427
11,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
jota45
Ravana
16
9 / 0 / 5
9,062
647
10,163
6,353
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
21
21
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
6
1.5
W
Nu Wa
Helloua
Nu Wa
6
2
6
4.5
L
Thanatos
RetroxRain
Thanatos
2
3
3
1.17
W
4
2
2
2.5
L
Neith
TMOSSY33
Neith
2
5
2
0.6
L
2
3
2
1
L
Shiva
gojivo99
Shiva
1
4
4
0.75
L
Scylla
harrisouly
Scylla
2
6
1
0.42
W
Jormungandr
jay4000
Jormungandr
2
3
5
1.5
W
Ravana
jota45
Ravana
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
38,633
55,044
Taken
45,393
24,400
Mitigated
25,363
16,576
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,329
510
2,805
3,120
11,148
6,891
274
645
10,503
25,978
799
W
Nu Wa
Helloua
Nu Wa
8,637
1,693
0
476
4,250
1,100
3
1,384
2,866
71,508
477
L
Thanatos
RetroxRain
Thanatos
3,987
1,237
0
8,449
10,737
3,283
11
3,639
6,871
0
42,637
W
7,487
1,883
0
1,473
9,215
3,213
491
510
8,705
0
58,279
L
Neith
TMOSSY33
Neith
6,521
1,258
0
2,064
11,037
3,388
252
2,070
8,919
0
53,085
L
3,416
333
0
2,021
10,248
7,533
0
2,174
8,044
26,102
879
L
Shiva
gojivo99
Shiva
5,754
987
121
2,503
12,350
8,408
0
7,324
4,952
0
44,614
L
Scylla
harrisouly
Scylla
2,638
0
0
1,418
10,672
1,788
0
4,626
5,746
43,265
0
W
Jormungandr
jay4000
Jormungandr
9,017
2,559
0
5,156
14,427
11,194
1,180
783
13,644
54,636
1,389
W
Ravana
jota45
Ravana
10,163
3,443
0
2,209
6,353
2,965
0
2,569
3,784
0
72,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
43,078
387
Minions Killed
487
0
Camps Cleared
0
1,385,444
Distance Traveled
1,499,678
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,577
541
47
3
0
300,344
4
W
Nu Wa
10,258
733
134
10
0
295,290
2
L
Thanatos
6,955
497
78
6
0
311,436
0
W
Medusa
8,107
579
99
7
0
279,088
0
L
Neith
7,397
528
98
7
0
249,982
0
L
Ymir
7,376
527
41
3
0
271,935
0
L
Shiva
7,171
512
87
6
0
269,710
0
L
Scylla
6,962
497
83
6
0
282,381
0
W
Jormungandr
8,074
577
93
7
0
256,888
0
W
Ravana
9,062
647
114
8
0
368,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role