Player Matchup

Izanami
Izanami
Djyellin
Izanami
Level 99
God Stats
5W - 3L
1,634 SR
Queue Stats
73W - 74L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
FindingMason
Guan Yu
Level 152
God Stats
2W - 0L
1,628 SR
Queue Stats
36W - 48L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Forneus09
Ah Puch
Level 102
God Stats
5W - 0L
1,992 SR
Queue Stats
86W - 77L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
SnKyroo
Kuzenbo
Level 84
God Stats
1W - 1L
1,287 SR
Queue Stats
220W - 230L
1,577 Elo+
Party 1
Charybdis
Charybdis
TH1NAS
Charybdis
Level 121
God Stats
3W - 0L
1,846 SR
Queue Stats
111W - 118L
1,481 Elo+
Party 1
Team Averages
Level 112
1,677 SR
1,499 Elo+

VS

Team Averages
Level 136
1,453 SR
1,523 Elo+
Khepri
Khepri
KiraIsFail
Khepri
Level 107
God Stats
0W - 2L
1,361 SR
Queue Stats
99W - 85L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
Maxisimo
Cabrakan
Level 141
God Stats
1W - 3L
1,418 SR
Queue Stats
166W - 160L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
TechnicTech
Danzaburou
Level 131
God Stats
2W - 9L
1,257 SR
Queue Stats
120W - 117L
1,518 Elo+
Party 2
Horus
Horus
glorietita2000
Horus
Level 143
God Stats
1W - 1L
1,730 SR
Queue Stats
260W - 277L
1,494 Elo+
Solo
Loki
Loki
lowiqt
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djyellin
Izanami
17
6 / 2 / 14
10,587
882
19,458
11,473
4,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
FindingMason
Guan Yu
16
5 / 1 / 12
10,478
873
7,530
22,609
19,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Forneus09
Ah Puch
17
7 / 3 / 13
10,428
869
24,858
9,253
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SnKyroo
Kuzenbo
14
1 / 1 / 11
9,519
793
6,195
12,987
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
TH1NAS
Charybdis
15
3 / 1 / 13
9,408
784
13,488
9,603
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KiraIsFail
Khepri
14
1 / 4 / 2
8,449
704
7,543
16,843
17,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Maxisimo
Cabrakan
14
4 / 9 / 3
9,618
802
13,349
13,916
10,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TechnicTech
Danzaburou
15
1 / 3 / 2
8,258
688
9,780
9,767
3,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

14
1 / 3 / 1
8,039
670
3,338
21,608
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
lowiqt
Loki
14
1 / 3 / 2
7,621
635
11,530
14,111
12,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
22
Kills
8
8
Deaths
22
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Djyellin
Izanami
6
2
14
6.5
W
Guan Yu
FindingMason
Guan Yu
5
1
12
11
W
Ah Puch
Forneus09
Ah Puch
7
3
13
4.5
L
Khepri
KiraIsFail
Khepri
1
4
2
0.5
L
Cabrakan
Maxisimo
Cabrakan
4
9
3
0.61
W
Kuzenbo
SnKyroo
Kuzenbo
1
1
11
6.5
W
Charybdis
TH1NAS
Charybdis
3
1
13
9.5
L
Danzaburou
TechnicTech
Danzaburou
1
3
2
0.67
L
1
3
1
0.5
L
Loki
lowiqt
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,529
Damage
45,540
65,925
Taken
76,245
44,516
Mitigated
58,315
40,291
Healing
29,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Djyellin
Izanami
19,458
12,206
2,042
1,763
11,473
4,078
3,975
5,370
5,374
0
54,227
W
Guan Yu
FindingMason
Guan Yu
7,530
486
12,789
14,398
22,609
19,135
469
5,245
16,663
0
15,488
W
Ah Puch
Forneus09
Ah Puch
24,858
458
560
565
9,253
3,741
287
2,719
6,232
38,962
0
L
Khepri
KiraIsFail
Khepri
7,543
188
4,029
3,096
16,843
17,097
0
5,832
11,011
18,061
1,168
L
Cabrakan
Maxisimo
Cabrakan
13,349
1,283
0
0
13,916
10,659
0
5,147
8,769
19,117
0
W
Kuzenbo
SnKyroo
Kuzenbo
6,195
1,958
3,504
2,810
12,987
13,508
356
3,278
9,312
10,681
326
W
Charybdis
TH1NAS
Charybdis
13,488
6,451
233
1,627
9,603
4,054
1,249
2,940
6,520
0
29,351
L
Danzaburou
TechnicTech
Danzaburou
9,780
1,893
607
1,795
9,767
3,719
0
4,693
5,074
0
30,445
L
3,338
1,797
6,999
10,829
21,608
14,412
0
8,983
12,625
0
10,187
L
Loki
lowiqt
Loki
11,530
638
658
1,780
14,111
12,428
59
6,143
7,968
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
41,985
167
Minions Killed
128
0
Camps Cleared
0
1,075,175
Distance Traveled
1,081,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,587
882
88
7
0
189,964
0
W
Guan Yu
10,478
873
7
1
0
260,261
0
W
Ah Puch
10,428
869
31
3
0
228,697
0
L
Khepri
8,449
704
27
2
0
212,243
0
L
Cabrakan
9,618
802
16
1
0
192,296
0
W
Kuzenbo
9,519
793
8
1
0
207,541
0
W
Charybdis
9,408
784
33
3
0
188,712
0
L
Danzaburou
8,258
688
49
4
0
234,329
0
L
Horus
8,039
670
16
1
0
195,641
0
L
Loki
7,621
635
20
2
0
246,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role