Player Matchup

Skadi
Skadi
CxLuigui
Skadi
Level 66
God Stats
0W - 1L
1,587 SR
Queue Stats
46W - 45L
1,477 Elo+
Solo
Hercules
Hercules
Jackal waggle
Hercules
Level 119
God Stats
5W - 11L
1,490 SR
Queue Stats
274W - 254L
1,570 Elo+
Party 1
Merlin
Merlin
NATE DAWG01999
Merlin
Level 104
God Stats
8W - 4L
1,494 SR
Queue Stats
196W - 199L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
Nyla The Yeen
Jormungandr
Level 138
God Stats
3W - 2L
1,851 SR
Queue Stats
202W - 177L
1,548 Elo+
Party 1
Anhur
Anhur
Sho7gun
Anhur
Level 101
God Stats
0W - 3L
1,440 SR
Queue Stats
42W - 50L
1,525 Elo+
Solo
Team Averages
Level 106
1,573 SR
1,535 Elo+

VS

Team Averages
Level 113
1,453 SR
1,734 Elo+
Cerberus
Cerberus
ChickHicks
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,806 Elo+
Party 2
Discordia
Discordia
Drifle
Discordia
Level 117
God Stats
1W - 0L
1,240 SR
Queue Stats
7W - 2L
1,857 Elo+
Party 2
Loki
Loki
LostVoid²
Loki
Level 109
God Stats
2W - 0L
1,726 SR
Queue Stats
31W - 15L
1,672 Elo+
Solo
Erlang Shen
Erlang Shen
RoselleDamian
Erlang Shen
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,802 Elo+
Party 2
Ravana
Ravana
calamityregionz
Ravana
Level 114
God Stats
5W - 10L
1,301 SR
Queue Stats
827W - 790L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CxLuigui
Skadi
14
6 / 4 / 2
8,834
803
7,284
8,951
3,212
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Jackal waggle
Hercules
12
0 / 7 / 8
7,597
691
9,360
20,126
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 6 / 3
8,523
775
8,219
8,991
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Nyla The Yeen
Jormungandr
17
3 / 4 / 5
9,455
860
12,994
17,488
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Sho7gun
Anhur
13
1 / 7 / 4
7,917
720
5,183
10,551
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChickHicks
Cerberus
16
3 / 2 / 17
9,958
905
10,060
13,728
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Drifle
Discordia
17
14 / 3 / 11
11,178
1,016
22,521
9,871
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 17
9,849
895
8,609
10,560
7,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
RoselleDamian
Erlang Shen
16
4 / 2 / 16
9,788
890
11,032
12,967
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
2 / 2 / 17
9,386
853
5,710
8,403
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
11
Kills
28
28
Deaths
13
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChickHicks
Cerberus
3
2
17
5.75
L
Skadi
CxLuigui
Skadi
6
4
2
1.75
W
Discordia
Drifle
Discordia
14
3
11
6.5
L
Hercules
Jackal waggle
Hercules
0
7
8
0.57
W
5
4
17
3.38
L
1
6
3
0.42
L
Jormungandr
Nyla The Yeen
Jormungandr
3
4
5
1.38
W
Erlang Shen
RoselleDamian
Erlang Shen
4
2
16
6
L
Anhur
Sho7gun
Anhur
1
7
4
0.43
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
57,932
66,107
Taken
55,529
38,525
Mitigated
41,946
13,305
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChickHicks
Cerberus
10,060
434
954
5,587
13,728
12,917
430
5,087
8,213
17,042
0
L
Skadi
CxLuigui
Skadi
7,284
2,851
97
1,093
8,951
3,212
0
4,401
4,360
0
13,405
W
Discordia
Drifle
Discordia
22,521
1,454
1,804
3,083
9,871
4,335
1,698
3,018
6,712
35,255
714
L
Hercules
Jackal waggle
Hercules
9,360
2,487
614
5,764
20,126
14,660
0
8,986
10,771
0
13,523
W
8,609
1,159
879
884
10,560
7,752
1,168
4,125
6,357
0
24,907
L
8,219
98
0
0
8,991
3,402
0
4,538
4,333
24,702
0
L
Jormungandr
Nyla The Yeen
Jormungandr
12,994
1,493
69
3,735
17,488
14,073
14
9,025
8,217
25,141
1,636
W
Erlang Shen
RoselleDamian
Erlang Shen
11,032
4,033
885
4,902
12,967
9,608
779
4,300
8,318
0
20,440
L
Anhur
Sho7gun
Anhur
5,183
2,151
707
1,226
10,551
3,178
0
5,448
4,954
0
10,760
W
5,710
1,601
1,737
2,325
8,403
7,334
1,026
2,666
5,553
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
50,159
99
Minions Killed
138
0
Camps Cleared
0
936,920
Distance Traveled
1,139,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,958
905
29
3
0
237,367
0
L
Skadi
8,834
803
10
1
0
198,108
0
W
Discordia
11,178
1,016
26
2
0
235,405
0
L
Hercules
7,597
691
11
1
0
192,248
0
W
Loki
9,849
895
36
3
0
240,669
0
L
Merlin
8,523
775
36
3
0
175,156
0
L
Jormungandr
9,455
860
26
2
0
194,892
0
W
Erlang Shen
9,788
890
24
2
0
205,864
0
L
Anhur
7,917
720
16
1
0
176,516
0
W
Ravana
9,386
853
23
2
0
220,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role