Player Matchup

Nemesis
Nemesis
Das_Gefahr
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,424 Elo+
Solo
Athena
Athena
Movile
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,548 Elo+
Party 1
Raijin
Raijin
StarrkFishy
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 1
Awilix
Awilix
licuachela
Awilix
Level 147
God Stats
1W - 2L
1,276 SR
Queue Stats
239W - 245L
1,435 Elo+
Solo
Ne Zha
Ne Zha
xxColdBlood
Ne Zha
Level 182
God Stats
0W - 1L
1,380 SR
Queue Stats
140W - 150L
1,533 Elo+
Party 1
Team Averages
Level 129
1,431 SR
1,511 Elo+

VS

Team Averages
Level 134
1,590 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Barrera32
Ah Muzen Cab
Level 146
God Stats
3W - 0L
1,642 SR
Queue Stats
18W - 15L
1,531 Elo+
Solo
Cerberus
Cerberus
Steppin-On-You-
Cerberus
Level 133
God Stats
2W - 0L
1,849 SR
Queue Stats
43W - 48L
1,414 Elo+
Party 2
Odin
Odin
iPaintwithFeces
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 2
Yu Huang
Yu Huang
r0lledJU
Yu Huang
Level 200
God Stats
2W - 2L
1,459 SR
Queue Stats
328W - 285L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Das_Gefahr
Nemesis
5
0 / 0 / 0
5,200
578
0
0
0
Athena
Movile
Athena
13
0 / 4 / 3
7,018
780
4,049
10,706
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
13
3 / 6 / 0
7,579
842
5,088
8,984
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
licuachela
Awilix
11
1 / 6 / 1
6,600
733
4,058
8,424
2,923
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
14
1 / 4 / 2
6,343
705
12,302
8,879
4,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 1 / 6
9,338
1,038
7,350
11,251
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Barrera32
Ah Muzen Cab
16
5 / 0 / 12
9,167
1,019
8,276
7,434
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
14
3 / 2 / 16
8,855
984
7,456
9,961
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 14
7,552
839
2,284
5,218
4,528
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
r0lledJU
Yu Huang
15
4 / 0 / 15
9,050
1,006
8,375
6,384
2,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
5
Kills
20
20
Deaths
5
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
1
6
10
W
Ah Muzen Cab
Barrera32
Ah Muzen Cab
5
0
12
11
L
Nemesis
Das_Gefahr
Nemesis
0
0
0
0
L
Athena
Movile
Athena
0
4
3
0.38
L
Raijin
3
6
0
0.5
W
Cerberus
3
2
16
5.5
W
1
2
14
4
L
Awilix
licuachela
Awilix
1
6
1
0.25
W
Yu Huang
r0lledJU
Yu Huang
4
0
15
11.5
L
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
33,741
36,993
Taken
40,248
22,990
Mitigated
29,248
6,171
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,350
2,911
443
5,902
11,251
9,259
1,411
3,730
7,521
0
17,278
W
Ah Muzen Cab
Barrera32
Ah Muzen Cab
8,276
2,778
663
1,688
7,434
2,826
2,764
1,003
6,431
0
29,832
L
Nemesis
Das_Gefahr
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Movile
Athena
4,049
452
549
1,326
10,706
12,154
0
3,892
6,610
5,175
0
L
Raijin
5,088
625
0
731
8,984
3,029
0
4,123
4,693
16,855
0
W
Cerberus
7,456
633
1,181
2,343
9,961
10,184
910
2,213
7,748
12,748
1,073
W
2,284
289
0
250
5,218
4,528
64
1,042
4,176
1,114
2,896
L
Awilix
licuachela
Awilix
4,058
641
320
630
8,424
2,923
0
4,655
3,690
0
9,110
W
Yu Huang
r0lledJU
Yu Huang
8,375
695
1,111
1,798
6,384
2,451
1,306
1,149
5,235
20,067
0
L
Ne Zha
12,302
1,569
16
2,599
8,879
4,884
0
3,888
4,864
0
24,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
43,962
75
Minions Killed
108
0
Camps Cleared
0
612,262
Distance Traveled
869,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,338
1,038
27
3
0
201,664
0
W
Ah Muzen Cab
9,167
1,019
36
4
0
167,028
0
L
Nemesis
5,200
578
0
0
0
0
0
L
Athena
7,018
780
8
1
0
159,448
0
L
Raijin
7,579
842
40
4
0
122,097
0
W
Cerberus
8,855
984
18
2
0
171,896
0
W
Odin
7,552
839
4
0
0
169,863
0
L
Awilix
6,600
733
11
1
0
172,175
0
W
Yu Huang
9,050
1,006
23
3
0
159,108
0
L
Ne Zha
6,343
705
16
2
0
158,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role