Player Matchup

Cerberus
Cerberus
DarkDavid99
Cerberus
Level 109
God Stats
11W - 4L
1,715 SR
Queue Stats
154W - 103L
1,510 Elo+
Solo
Bastet
Bastet
Xen0n77
Bastet
Level 104
God Stats
7W - 2L
1,872 SR
Queue Stats
40W - 34L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
ilovegooning
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,606 Elo+
Party 1
Hel
Hel
neeso999
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
tseeb
Amaterasu
Level 18
God Stats
5W - 5L
1,582 SR
Queue Stats
28W - 26L
1,544 Elo+
Party 1
Team Averages
Level 73
1,634 SR
1,534 Elo+

VS

Team Averages
Level 53
1,417 SR
1,444 Elo+
Charybdis
Charybdis
A_Dizzle180
Charybdis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 35L
1,366 Elo+
Party 2
Vulcan
Vulcan
JG201220
Vulcan
Level 126
God Stats
0W - 3L
1,302 SR
Queue Stats
218W - 205L
1,513 Elo+
Solo
Ra
Ra
MemBirdman
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2
King Arthur
King Arthur
monkcay
King Arthur
Level 40
God Stats
4W - 17L
1,284 SR
Queue Stats
153W - 152L
1,375 Elo+
Solo
Mercury
Mercury
pkrasny
Mercury
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 38L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkDavid99
Cerberus
12
2 / 2 / 10
7,503
577
6,237
12,550
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Xen0n77
Bastet
13
9 / 1 / 6
8,190
630
9,232
9,636
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
ilovegooning
Xbalanque
12
3 / 3 / 7
7,654
589
6,728
7,999
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 1 / 3
8,811
678
7,571
7,602
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tseeb
Amaterasu
15
3 / 0 / 2
9,078
698
4,365
10,687
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_Dizzle180
Charybdis
11
1 / 4 / 5
6,178
475
5,336
6,090
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
JG201220
Vulcan
10
0 / 4 / 0
5,918
455
4,186
6,683
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,212
478
2,341
8,857
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
monkcay
King Arthur
11
5 / 4 / 1
6,779
521
8,959
12,929
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
pkrasny
Mercury
9
0 / 6 / 2
5,479
421
4,499
9,499
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
6
7
Deaths
25
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A_Dizzle180
Charybdis
1
4
5
0.88
W
Cerberus
DarkDavid99
Cerberus
2
2
10
3.5
L
Vulcan
JG201220
Vulcan
0
4
0
0
L
0
7
1
0.07
W
Bastet
Xen0n77
Bastet
9
1
6
12
W
Xbalanque
ilovegooning
Xbalanque
3
3
7
2.17
L
King Arthur
monkcay
King Arthur
5
4
1
1.38
W
8
1
3
9.5
L
Mercury
pkrasny
Mercury
0
6
2
0.17
W
Amaterasu
tseeb
Amaterasu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
25,321
48,474
Taken
44,058
23,384
Mitigated
16,621
22,231
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A_Dizzle180
Charybdis
5,336
3,080
0
1,249
6,090
1,594
0
2,281
3,809
0
28,979
W
Cerberus
DarkDavid99
Cerberus
6,237
874
325
6,068
12,550
8,472
276
790
11,742
26,904
0
L
Vulcan
JG201220
Vulcan
4,186
237
0
500
6,683
1,980
0
539
5,848
33,069
0
L
2,341
588
0
1,257
8,857
2,356
466
5,420
3,391
35,645
959
W
Bastet
Xen0n77
Bastet
9,232
1,505
0
1,970
9,636
3,429
0
1,341
8,167
0
46,931
W
Xbalanque
ilovegooning
Xbalanque
6,728
3,706
0
1,500
7,999
2,534
833
150
7,839
0
52,291
L
King Arthur
monkcay
King Arthur
8,959
1,720
0
2,336
12,929
7,609
0
3,026
9,860
0
41,172
W
7,571
609
1,060
5,500
7,602
2,495
219
1,212
6,390
58,430
0
L
Mercury
pkrasny
Mercury
4,499
1,927
0
439
9,499
3,082
0
2,542
6,957
0
33,590
W
Amaterasu
tseeb
Amaterasu
4,365
1,286
0
5,808
10,687
6,454
537
2,778
7,612
0
61,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
30,566
440
Minions Killed
301
0
Camps Cleared
0
1,358,217
Distance Traveled
1,197,184
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,178
475
59
5
0
229,890
0
W
Cerberus
7,503
577
51
4
0
269,782
0
L
Vulcan
5,918
455
61
5
0
216,819
1
L
Ra
6,212
478
67
5
0
203,814
1
W
Bastet
8,190
630
68
5
0
315,127
0
W
Xbalanque
7,654
589
102
8
0
232,833
3
L
King Arthur
6,779
521
55
4
0
254,107
2
W
Hel
8,811
678
105
8
0
281,457
0
L
Mercury
5,479
421
59
5
0
292,554
2
W
Amaterasu
9,078
698
114
9
0
259,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role