Player Matchup

Hel
Hel
BillyLaughs
Hel
Level 213
God Stats
2W - 0L
1,547 SR
Queue Stats
10W - 4L
1,673 Elo+
Party 1
Scylla
Scylla
Cαsey
Scylla
Level 154
God Stats
2W - 0L
1,369 SR
Queue Stats
28W - 20L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Efuni
Tsukuyomi
Level 34
God Stats
1W - 1L
1,683 SR
Queue Stats
43W - 40L
1,573 Elo+
Party 1
Apollo
Apollo
Logan4u
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
bman0075
Sun Wukong
Level 157
God Stats
3W - 1L
1,559 SR
Queue Stats
31W - 31L
1,623 Elo+
Party 1
Team Averages
Level 137
1,532 SR
1,630 Elo+

VS

Team Averages
Level 77
1,511 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MARIUS1973
Yu Huang
Level 152
God Stats
11W - 6L
1,685 SR
Queue Stats
151W - 199L
1,474 Elo+
Solo
Jormungandr
Jormungandr
MileHighAsHell
Jormungandr
Level 61
God Stats
2W - 3L
1,478 SR
Queue Stats
9W - 17L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmiteLover2324
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,394 SR
Queue Stats
24W - 20L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 10
9,899
990
5,721
6,655
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Cαsey
Scylla
16
8 / 0 / 11
10,356
1,036
17,378
4,576
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Efuni
Tsukuyomi
15
3 / 1 / 14
9,320
932
14,435
10,462
4,010
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Logan4u
Apollo
15
3 / 3 / 13
9,248
925
5,092
8,736
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
bman0075
Sun Wukong
14
3 / 1 / 14
9,417
942
6,505
11,150
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 1
8,602
860
8,930
7,291
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Terra
 
Terra
12
0 / 8 / 2
7,661
766
2,226
14,743
13,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
MARIUS1973
Yu Huang
14
2 / 3 / 0
8,396
840
6,057
7,569
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
MileHighAsHell
Jormungandr
12
0 / 6 / 1
7,654
765
3,561
14,499
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
SmiteLover2324
Ah Muzen Cab
12
0 / 5 / 1
7,631
763
3,986
9,209
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
24
Kills
5
5
Deaths
24
62
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
1
1.75
L
Terra
 
Terra
0
8
2
0.13
W
7
0
10
12
W
Scylla
Cαsey
Scylla
8
0
11
13.5
W
Tsukuyomi
Efuni
Tsukuyomi
3
1
14
10
W
Apollo
Logan4u
Apollo
3
3
13
3.17
L
Yu Huang
MARIUS1973
Yu Huang
2
3
0
0.67
L
Jormungandr
MileHighAsHell
Jormungandr
0
6
1
0.08
L
Ah Muzen Cab
SmiteLover2324
Ah Muzen Cab
0
5
1
0.1
W
Sun Wukong
bman0075
Sun Wukong
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
24,760
41,579
Taken
53,311
19,617
Mitigated
33,426
17,672
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,930
490
0
200
7,291
2,593
0
3,042
4,077
20,418
0
L
Terra
 
Terra
2,226
35
742
866
14,743
13,888
0
4,263
10,259
8,007
0
W
5,721
240
7,366
4,735
6,655
2,521
1,206
2,110
4,119
30,281
0
W
Scylla
Cαsey
Scylla
17,378
1,687
0
1,039
4,576
1,430
2,262
2,028
2,225
35,392
1,100
W
Tsukuyomi
Efuni
Tsukuyomi
14,435
2,595
0
890
10,462
4,010
619
4,322
5,529
0
38,068
W
Apollo
Logan4u
Apollo
5,092
3,695
0
1,379
8,736
3,239
4,502
5,015
3,164
0
19,402
L
Yu Huang
MARIUS1973
Yu Huang
6,057
721
95
532
7,569
2,894
0
2,825
4,610
19,454
736
L
Jormungandr
MileHighAsHell
Jormungandr
3,561
526
0
1,970
14,499
11,130
0
5,975
8,202
9,447
158
L
Ah Muzen Cab
SmiteLover2324
Ah Muzen Cab
3,986
130
0
566
9,209
2,921
0
5,550
3,357
0
13,087
W
Sun Wukong
bman0075
Sun Wukong
6,505
649
0
2,263
11,150
8,417
158
4,417
6,182
0
13,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
39,944
224
Minions Killed
131
0
Camps Cleared
0
1,049,617
Distance Traveled
809,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,602
860
34
3
0
115,645
0
L
Terra
7,661
766
7
1
0
177,989
0
W
Hel
9,899
990
61
6
0
225,931
0
W
Scylla
10,356
1,036
60
6
0
198,491
0
W
Tsukuyomi
9,320
932
46
5
0
235,249
0
W
Apollo
9,248
925
35
4
0
193,423
0
L
Yu Huang
8,396
840
50
5
0
163,143
0
L
Jormungandr
7,654
765
19
2
0
194,691
0
L
Ah Muzen Cab
7,631
763
21
2
0
157,913
0
W
Sun Wukong
9,417
942
22
2
0
196,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role