Player Matchup

Sylvanus
Sylvanus
AnIntenseNapkin
Sylvanus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 138L
1,601 Elo+
Solo
Skadi
Skadi
BLAIRRRRR
Skadi
Level 128
God Stats
5W - 3L
1,323 SR
Queue Stats
225W - 242L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Mpainter1
Gilgamesh
Level 173
God Stats
9W - 6L
1,469 SR
Queue Stats
652W - 706L
1,480 Elo+
Solo
Bacchus
Bacchus
OfficerKrupke00
Bacchus
Level 156
God Stats
8W - 3L
1,736 SR
Queue Stats
372W - 399L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
SirenBorn
Zhong Kui
Level 157
God Stats
7W - 2L
1,853 SR
Queue Stats
250W - 261L
1,443 Elo+
Party 1
Team Averages
Level 145
1,576 SR
1,478 Elo+

VS

Team Averages
Level 126
1,509 SR
1,497 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B1G R0ME
Medusa
Level 136
God Stats
3W - 2L
1,600 SR
Queue Stats
130W - 131L
1,488 Elo+
Solo
Martichoras
Martichoras
LakerGang555
Martichoras
Level 86
God Stats
8W - 9L
1,442 SR
Queue Stats
377W - 422L
1,514 Elo+
Solo
Ra
Ra
Silentrm1616
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
6 / 2 / 16
10,997
916
12,324
16,882
21,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Skadi
BLAIRRRRR
Skadi
15
5 / 1 / 12
9,798
817
7,677
4,935
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Mpainter1
Gilgamesh
16
1 / 2 / 19
9,628
802
10,119
18,533
17,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 15
10,506
876
4,419
14,157
19,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SirenBorn
Zhong Kui
19
10 / 1 / 13
11,331
944
16,171
12,528
11,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 4 / 4
7,936
661
7,736
11,752
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
 
Bakasura
9
0 / 9 / 4
6,547
546
3,071
10,411
4,885
Medusa
B1G R0ME
Medusa
15
2 / 5 / 5
8,379
698
10,169
10,207
3,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Martichoras
LakerGang555
Martichoras
15
1 / 4 / 2
7,961
663
11,599
11,910
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 4 / 3
8,586
716
13,943
9,868
3,330
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
26
Kills
7
8
Deaths
26
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
4
1
L
Bakasura
 
Bakasura
0
9
4
0.22
W
Sylvanus
6
2
16
7
L
Medusa
B1G R0ME
Medusa
2
5
5
0.9
W
Skadi
BLAIRRRRR
Skadi
5
1
12
11
L
Martichoras
LakerGang555
Martichoras
1
4
2
0.5
W
Gilgamesh
Mpainter1
Gilgamesh
1
2
19
5.25
W
4
2
15
5.75
L
2
4
3
0.88
W
Zhong Kui
SirenBorn
Zhong Kui
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
46,518
67,035
Taken
54,148
72,527
Mitigated
19,061
25,278
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,736
2,748
778
1,209
11,752
3,959
0
6,940
4,568
0
12,618
L
Bakasura
 
Bakasura
3,071
2,131
80
148
10,411
4,885
0
4,567
5,691
0
4,335
W
Sylvanus
12,324
3,166
5,985
5,253
16,882
21,374
810
2,406
14,261
22,880
210
L
Medusa
B1G R0ME
Medusa
10,169
3,875
480
1,265
10,207
3,394
0
6,022
4,013
0
27,134
W
Skadi
BLAIRRRRR
Skadi
7,677
2,608
175
167
4,935
2,144
2,318
385
4,550
0
22,523
L
Martichoras
LakerGang555
Martichoras
11,599
1,371
336
1,438
11,910
3,493
0
7,988
3,691
0
20,331
W
Gilgamesh
Mpainter1
Gilgamesh
10,119
1,329
1,641
3,833
18,533
17,596
1,000
4,925
13,354
0
22,382
W
4,419
122
903
1,646
14,157
19,477
516
3,823
10,185
15,129
2,929
L
13,943
2,299
6,145
3,975
9,868
3,330
0
6,831
2,910
29,957
286
W
Zhong Kui
SirenBorn
Zhong Kui
16,171
3,506
1,464
4,211
12,528
11,936
2,888
1,806
10,609
35,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
39,409
146
Minions Killed
113
0
Camps Cleared
0
1,153,324
Distance Traveled
930,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,936
661
15
1
0
203,801
0
L
Bakasura
6,547
546
2
0
0
145,723
0
W
Sylvanus
10,997
916
20
2
0
187,625
0
L
Medusa
8,379
698
25
2
0
211,500
0
W
Skadi
9,798
817
32
3
0
231,342
0
L
Martichoras
7,961
663
21
2
0
171,001
0
W
Gilgamesh
9,628
802
22
2
0
262,150
0
W
Bacchus
10,506
876
31
3
0
234,872
0
L
Ra
8,586
716
50
4
0
198,635
0
W
Zhong Kui
11,331
944
41
3
0
237,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role