Player Matchup

Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BasedSparta
Achilles
Level 134
God Stats
0W - 2L
1,340 SR
Queue Stats
109W - 83L
1,619 Elo+
Solo
Artio
Artio
CraptainPoo
Artio
Level 231
God Stats
2W - 3L
1,412 SR
Queue Stats
345W - 322L
1,500 Elo+
Solo
Izanami
Izanami
XHUNTERX260_
Izanami
Level 128
God Stats
1W - 3L
1,360 SR
Queue Stats
33W - 30L
1,515 Elo+
Party 1
Chang'e
Chang'e
xBlaatina
Chang'e
Level 144
God Stats
1W - 2L
1,648 SR
Queue Stats
31W - 24L
1,543 Elo+
Party 1
Team Averages
Level 159
1,452 SR
1,535 Elo+

VS

Team Averages
Level 138
1,613 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DarthSimm
Nu Wa
Level 122
God Stats
10W - 3L
1,714 SR
Queue Stats
62W - 43L
1,593 Elo+
Party 3
Cu Chulainn
Cu Chulainn
I_Is_Stoned
Cu Chulainn
Level 106
God Stats
1W - 0L
1,398 SR
Queue Stats
8W - 15L
1,364 Elo+
Party 3
Bacchus
Bacchus
Jhethio
Bacchus
Level 159
God Stats
5W - 0L
1,823 SR
Queue Stats
30W - 32L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mykymas
Ah Muzen Cab
Level 150
God Stats
5W - 3L
1,632 SR
Queue Stats
175W - 151L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 2
5,707
519
5,772
8,360
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
BasedSparta
Achilles
11
3 / 1 / 1
6,540
595
5,405
9,826
6,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

2
0 / 1 / 0
3,784
344
501
1,899
867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XHUNTERX260_
Izanami
11
2 / 5 / 0
6,053
550
1,584
6,839
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
xBlaatina
Chang'e
11
0 / 1 / 1
5,611
510
1,723
5,798
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 2
5,952
541
3,176
7,654
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
DarthSimm
Nu Wa
12
2 / 0 / 0
6,829
621
6,619
4,375
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
I_Is_Stoned
Cu Chulainn
10
0 / 3 / 1
5,902
537
3,387
7,322
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
Jhethio
Bacchus
11
3 / 1 / 5
6,815
620
3,636
7,477
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
mykymas
Ah Muzen Cab
11
4 / 2 / 4
6,735
612
4,500
6,110
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
2
1
W
Mercury
 
Mercury
2
1
2
3
L
Achilles
BasedSparta
Achilles
3
1
1
3.5
L
0
1
0
0
W
Nu Wa
DarthSimm
Nu Wa
2
0
0
2
W
Cu Chulainn
I_Is_Stoned
Cu Chulainn
0
3
1
0.17
W
Bacchus
Jhethio
Bacchus
3
1
5
5.5
L
Izanami
XHUNTERX260_
Izanami
2
5
0
0.4
W
Ah Muzen Cab
mykymas
Ah Muzen Cab
4
2
4
3
L
Chang'e
xBlaatina
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
21,318
32,722
Taken
32,938
13,327
Mitigated
16,600
5,916
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,772
1,867
0
400
8,360
2,671
0
2,562
5,798
0
37,759
W
Mercury
 
Mercury
3,176
1,149
0
625
7,654
2,625
0
947
6,707
0
38,679
L
Achilles
BasedSparta
Achilles
5,405
991
0
2,275
9,826
6,203
0
1,458
8,027
0
36,387
L
501
27
64
444
1,899
867
0
778
1,121
2,019
0
W
Nu Wa
DarthSimm
Nu Wa
6,619
1,932
0
599
4,375
1,242
435
840
3,535
52,398
1,329
W
Cu Chulainn
I_Is_Stoned
Cu Chulainn
3,387
541
0
1,712
7,322
4,734
0
0
7,322
0
33,163
W
Bacchus
Jhethio
Bacchus
3,636
546
0
2,074
7,477
6,109
0
277
7,200
19,725
1,782
L
Izanami
XHUNTERX260_
Izanami
1,584
766
0
966
6,839
2,306
0
2,460
4,379
0
39,043
W
Ah Muzen Cab
mykymas
Ah Muzen Cab
4,500
1,939
0
628
6,110
1,890
126
160
5,950
0
44,986
L
Chang'e
xBlaatina
Chang'e
1,723
0
40
1,727
5,798
1,280
0
2,941
2,857
34,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
32,233
302
Minions Killed
324
0
Camps Cleared
0
933,320
Distance Traveled
1,133,238
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,707
519
74
7
0
256,512
1
W
Mercury
5,952
541
72
7
0
250,503
0
L
Achilles
6,540
595
78
7
0
222,115
2
L
Artio
3,784
344
1
0
0
30,482
0
W
Nu Wa
6,829
621
86
8
0
217,171
0
W
Cu Chulainn
5,902
537
60
5
0
209,957
0
W
Bacchus
6,815
620
16
1
0
239,414
0
L
Izanami
6,053
550
79
7
0
185,883
2
W
Ah Muzen Cab
6,735
612
90
8
0
216,193
2
L
Chang'e
5,611
510
70
6
0
238,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role