Player Matchup

Neith
Neith
AmberLotus
Neith
Level 68
God Stats
21W - 35L
1,382 SR
Queue Stats
374W - 442L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Hugoogre
Kukulkan
Level 62
God Stats
141W - 176L
1,436 SR
Queue Stats
294W - 383L
1,393 Elo+
Party 1
Fafnir
Fafnir
MagnunsNolers
Fafnir
Level 93
God Stats
19W - 14L
1,528 SR
Queue Stats
614W - 743L
1,401 Elo+
Party 1
Achilles
Achilles
NERD20053768
Achilles
Level 81
God Stats
19W - 22L
1,441 SR
Queue Stats
106W - 92L
1,403 Elo+
Solo
Scylla
Scylla
Pelopes747
Scylla
Level 122
God Stats
43W - 67L
1,409 SR
Queue Stats
323W - 447L
1,409 Elo+
Party 1
Team Averages
Level 85
1,439 SR
1,402 Elo+

VS

Team Averages
Level 115
1,653 SR
1,566 Elo+
Discordia
Discordia
Azel14
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Solo
Arachne
Arachne
BtotheRad
Arachne
Level 104
God Stats
26W - 5L
1,900 SR
Queue Stats
459W - 117L
1,770 Elo+
Party 2
Nemesis
Nemesis
PROTOHZ
Nemesis
Level 93
God Stats
18W - 6L
1,661 SR
Queue Stats
425W - 187L
1,622 Elo+
Party 2
Loki
Loki
Winshox12
Loki
Level 156
God Stats
6W - 2L
1,676 SR
Queue Stats
812W - 263L
1,768 Elo+
Party 2
Artemis
Artemis
jtjax
Artemis
Level 117
God Stats
20W - 15L
1,527 SR
Queue Stats
167W - 174L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 4 / 3
7,463
933
3,452
7,460
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hugoogre
Kukulkan
14
3 / 4 / 1
8,971
1,121
7,050
7,766
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 10 / 4
8,954
1,119
3,657
21,620
26,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
NERD20053768
Achilles
13
0 / 1 / 3
7,575
947
3,202
7,483
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Pelopes747
Scylla
13
1 / 6 / 2
8,068
1,009
9,698
12,223
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

187

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azel14
Discordia
16
2 / 3 / 20
9,465
1,183
13,549
5,978
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BtotheRad
Arachne
16
8 / 0 / 12
9,604
1,201
12,686
5,239
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
PROTOHZ
Nemesis
15
9 / 1 / 12
9,955
1,244
10,749
9,653
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Loki
15
4 / 0 / 15
9,837
1,230
9,609
5,697
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
jtjax
Artemis
15
2 / 0 / 15
8,860
1,108
5,915
4,176
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
4
Kills
25
25
Deaths
4
13
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
W
Discordia
Azel14
Discordia
2
3
20
4
W
Arachne
BtotheRad
Arachne
8
0
12
14
L
Kukulkan
Hugoogre
Kukulkan
3
4
1
0.88
L
0
10
4
0.2
L
Achilles
NERD20053768
Achilles
0
1
3
1.5
W
Nemesis
PROTOHZ
Nemesis
9
1
12
15
L
Scylla
Pelopes747
Scylla
1
6
2
0.33
W
Loki
4
0
15
11.5
W
Artemis
jtjax
Artemis
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
52,508
56,552
Taken
30,743
44,246
Mitigated
13,369
2,511
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,452
1,865
0
330
7,460
2,513
0
1,654
5,669
0
13,333
W
Discordia
Azel14
Discordia
13,549
1,288
0
460
5,978
1,882
0
4,422
1,556
32,287
0
W
Arachne
BtotheRad
Arachne
12,686
9,368
0
1,830
5,239
1,788
0
2,735
2,360
0
18,091
L
Kukulkan
Hugoogre
Kukulkan
7,050
81
0
0
7,766
3,156
0
2,436
5,282
33,631
0
L
3,657
840
0
1,477
21,620
26,838
0
5,309
15,993
10,704
0
L
Achilles
NERD20053768
Achilles
3,202
215
0
488
7,483
8,214
0
1,187
6,225
0
10,913
W
Nemesis
PROTOHZ
Nemesis
10,749
4,697
0
986
9,653
6,850
0
6,423
3,049
0
12,851
L
Scylla
Pelopes747
Scylla
9,698
623
0
216
12,223
3,525
0
2,963
9,018
25,213
0
W
Loki
9,609
2,081
0
603
5,697
1,882
0
3,075
2,516
0
29,781
W
Artemis
jtjax
Artemis
5,915
3,310
0
1,248
4,176
967
0
3,750
426
0
22,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,031
Gold Earned
47,721
169
Minions Killed
150
4
Camps Cleared
8
618,034
Distance Traveled
837,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,463
933
22
3
0
81,659
0
W
Discordia
9,465
1,183
43
5
1
150,032
0
W
Arachne
9,604
1,201
8
1
1
173,641
0
L
Kukulkan
8,971
1,121
61
8
1
147,490
0
L
Fafnir
8,954
1,119
20
3
0
129,879
0
L
Achilles
7,575
947
18
2
0
120,239
0
W
Nemesis
9,955
1,244
9
1
1
174,657
0
L
Scylla
8,068
1,009
48
6
3
138,767
0
W
Loki
9,837
1,230
34
4
4
194,696
0
W
Artemis
8,860
1,108
56
7
1
144,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role